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Grand Old Thread: League of Legends!

fkacyan

Smash Hero
Joined
Mar 15, 2008
Messages
6,226
Hmmmm

Shaco is really good but requires a large amount of skill. There are only a handful of players that can play him really well like less than 5 players. He is viable in arranged/tourney play. If you're looking for one, there's mokuza, he plays for my team.

Vocal farm cs kills and all that, you may be leading in all those categories but there is still room for improvement. Those few numbers really will not win you the game. Even if your team feeds hard you can still win. As you even admitted yourself there is lots of knowledge and things you can read/learn about an opponent. Everyone repeats the same stuff.

Nocturne should be no where near the range of a flash taunt because he does not need to be close to be able to get in the fight. Taunt is far from 7 second cd, it is 12 seconds. Even if you account for blue buff its not anywhere near 7. If you take blue buff from someone that really needs it you're already hurting your team. Nocturne can spell shield the taunt.

Since we're talking about high level of play, you can't kite an ulted olaf unless in really specific situations, but generally you can't. Olaf has multiple builds whether it is tanky or damage. Going the tanky route he still does plenty of damage.

Akali sucks, amumu is a top 3 jungler, olaf and cait are solid picks. Don't read too much into stonewall's comments, he is extremely knowledgeable about jungling but it is not that good of a player.

At even level 20 you can play with 30s , not really that big of a gap.
Jpak, no offense meant, but even the best players have been extremely wrong about champs pretty frequently, so I'd append "in the current meta" to everything you say so as to not look silly in a month when a champion you said sucks gets heavily nerfed.
 

Plum

Has never eaten a plum.
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What's an optimal way to build Amumu?
Really not sure what's best beyond the obvious cloth+pots building to a Heart of Gold start.
 

arch knight

Smash Lord
Joined
Oct 13, 2008
Messages
1,102
Location
My Arena
ive always thought about that too plum... ive seen some that build a RoA and others with more AP thrown in... then straight tank with cloth+pots then get sunfire.
Do you know the skill order to get? ive always maxed Tantrum with a point in bandage by 5 and 2 for despair :/
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
Sorry bout that last game tonight. Mouse was bugging out too much to use so I had to use this touchpad that I got used to not using for the whole game. /johns.

super hard to click all the buttons you need to click to play ezreal. X_x
 

DanGR

BRoomer
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I expected it when you chose an AD carry :p Everyone knows you can only play Nidalee or support!
Wasn't because I wasn't playing nidalee or support lol. although, admittedly, my ezreal isn't that great regardless. :embarrass:

anyways, i blame shaya FOR EVERYTHING.
 

Plum

Has never eaten a plum.
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I go with Despair level 1, then 2 and 3 Tantrum so I have the damage reduction and extra damage to make his clear really quickly. Bandage Toss at level 4, and from that point I tend to focus R>E>W>Q. Might now be right, but it seems to me that maxing your AoE damage output is ideal.
You shouldn't really be using Bandage Toss beyond when you need the stun or a getaway anyways, so as long as you are careful with its usage it should be fine at rank 1. It gets less cooldown each rank, but I don't think it's worth it compared to his Tantrum/Despair.

If you're going to march into the opponent's jungle early then I could see getting an earlier Bandage Toss. The stun could definitely make the difference in a skirmish and it's always going to be a great escape if you latch onto a creep on the other side of a wall. I'm not sure how comfortable I would be going into the other jungle with Amumu, but that's most likely my own inexperience with the champ, compared to Nunu/Udyr who I normally play.
 

john!

Smash Hero
Joined
Nov 19, 2006
Messages
8,063
Location
The Garden of Earthly Delights
I was just really mad when I made that post. I know 2 things. First, I have become better than the players at my elo. Second, each team has an equal chance of containing the especially bad players. Therefore, I should be able to easily win the game in which they are on the other team and then win some of the ones where they're on my team by making up for their stupidity with my skill. Still gonna be hard with people who haven't ever heard of the word "positioning" or realize that 2v5 are bad odds -_-
rammus was the one that got me out of the 800 elo hell bracket. once i got 1200 or so, people weren't so easy to gank, and i had more success with lategame ap carries (specifically, anivia and karthus). after >250 games at 800, these guys got me up to 1500 in 150 games or so.

the skill that largely separates bad players from good ones is farming. killing champions is nice, but if you can't farm creeps correctly then you will lose those crucial late game team fights due to your lack of gold.

just find a champion that you can master, and try to use them as often as possible. there's a reason some of the highest ranked solo queue players have over half of their games as a single champion.

Summoners Throw :glare:

Why is it fun to carry a ward?
because map awareness makes for an enjoyable game!

also because it gives kat a low cooldown flash using shunpo
 

L__

Smash Master
Joined
Nov 5, 2007
Messages
4,459
Location
flopmerica
yeah it finally makes me want to buy more wards

everywhere

in our fountain

in their fountain

dragon

baron

right by our tower

EVERYWHERE
 

Shaya

   「chase you」 
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ShayaJP
Yeah... in solo queue you go "**** these people are bad".
But... that's just how it is.

That's why you need to carry harder.
Use characters who dominate all lanes. Like Malzahar (there's a few exceptions to characters which he doesn't dominate).

Only play a jungler if people on your team have already grabbed good cc.
 

Evanms

Smash Journeyman
Joined
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307
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Summoner's Rift
What's an optimal way to build Amumu?
Really not sure what's best beyond the obvious cloth+pots building to a Heart of Gold start.

Sunfire and banshee is core on mummy. Sunfire synergizes with tears so an obvious choice and without blue mummy needs mana soo badly so banshees. From there its situational; if they have a hyper ad carry (yi ashe trynd) get randuins to screw them over.

@jpak
I dont even know who stonewall is. Caitlyn is **** late game.
 

-Vocal-

Smash Hero
Joined
May 21, 2010
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Behind the music
Sunfire and banshee is core on mummy. Sunfire synergizes with tears so an obvious choice and without blue mummy needs mana soo badly so banshees. From there its situational; if they have a hyper ad carry (yi ashe trynd) get randuins to screw them over.

@jpak
I dont even know who stonewall is. Caitlyn is **** late game.
Stonewall's basically the king of jungle knowledge. He's probably found a jungling path for every character and probably has the most accumulated jungling knowledge of any one player (though I imagine saintvicious has a pretty sizable store of information as well). When people want to know how to jungle with a character, they look for stonewall's YouTube video because it inevitably exists.
 

Zolga Owns

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Joined
Mar 16, 2008
Messages
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Southeast PA
So I realized that Kennen, Annie, and Malz are the only AP carries I can play well. x.x

I am also fed up with seeing bad Kennens when I play ranked/normal.
My build is D Sheild, HoG, Sorc Boots, HoG, Abys. Scepter, Deathcap, Randuins/sell other HoG/start building hourglass. I farm well as Kennen and the two HoG help with Gold income. I run Flash/Cleanse. 9/21/0 picking up improved Cleanse. I'm pretty much unkillable in lane and Flash>Ult>Randuins>E>W wrecks teamfights. Not sure why I havent been countered by anything except Malz and Kass yet. x.x

Errybody is gonna complain about the lack of early AP but his skills hit hard without AP early game so focusing on Defense is better for you imo. His ratios aren't THAT great.

Oh and I have Magic Pen marks, Health per level seals(+175 at lvl 18), scaling magic resist glyphs, and 2 Movespeed/1 Magic Pen quints or 3 movespeed.

Also, I max Q, then W, then E, taking Ult when I can. Can you guys gimme feedback on this?
I'm thinking of carrying myself out of ELO Hell with Kennen since he's my best.
 

Zolga Owns

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I agree Evan, Randuins helps with that. However unless you have Energy regen runes the CD reduction could gimp your damage output since you expend energy so fast.

Maybe something like "Amulet of Balance" which decreases the energy cost of an ability by 10 and gives 10-15% CD reduction.
Have it upgrade to something else that decreases cost by 20 and gives 20-25% CD. They don't stack with each other for the energy reduction effect. So if you had both you'd get the -20 cost not -30. The first one would cost about as much as a SV and the second as much as Banshee's(total cost).

Ha...that could be ridiculous combined with energy regen runes especially on Akali.
 

Teh Brettster

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Joined
Nov 30, 2008
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Location
Denton, Texas (Dallas)
I think HoG is the only gold item that should ever be doubled. Even so, it takes a while to make it worth it goldwise. HP + armor is just a good thing. It's a lot more functional(/has a presence) in a game than any of the other goldgiving items.
 

arch knight

Smash Lord
Joined
Oct 13, 2008
Messages
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My Arena
I agree Evan, Randuins helps with that. However unless you have Energy regen runes the CD reduction could gimp your damage output since you expend energy so fast.

Maybe something like "Amulet of Balance" which decreases the energy cost of an ability by 10 and gives 10-15% CD reduction.
Have it upgrade to something else that decreases cost by 20 and gives 20-25% CD. They don't stack with each other for the energy reduction effect. So if you had both you'd get the -20 cost not -30. The first one would cost about as much as a SV and the second as much as Banshee's(total cost).

Ha...that could be ridiculous combined with energy regen runes especially on Akali.
as much as i would like to say this is a good idea it isnt...they all have great energy regain abilites already but making stuff thats "champ specific" wouldnt be helpful at all.
 

DMG

Smash Legend
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Feb 12, 2006
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DMG#931
It's more of a hassle for Kennen because Shen can at least get Randuins without wasting stats. Kennen could aim for SS or the Tome, but both of those give wasted mana regen.
 

jpak

Smash Lord
Joined
Feb 28, 2010
Messages
1,495
Jpak, no offense meant, but even the best players have been extremely wrong about champs pretty frequently, so I'd append "in the current meta" to everything you say so as to not look silly in a month when a champion you said sucks gets heavily nerfed.
It's the opposite, whatever high level players use successfully generally trickle down to the lower levels. Alistar, cho, zilean are all from CLG. Overpower (ManyReason's former team) showed Sivir was OP. RainMan shows the power of teemo and he will get nerfed.

The only champion that was really nerfed and wasn't regarded as OP in higher levels is Eve.

All these posts are from 1+ months ago some are even almost three months..

After playing so many 5s games today I found a few new things:
Soraka is really good
Zilean is counter by a hard CC team ie lux taric ashe and ya
Global ult team is really strong - soraka karthus tf panth shen
Malphite is a very good champion despite how many times hotshot says he is not on stream
doublelift's blitz is the real deal
alistar (getting more attention), blitz, cass, irelia (getitng more attention), karthus, lux, malzahar, poppy (have to get a good early game), renekton, singed( getting more attention), swain, teemo, and trundle
they dont have to make one for it to be strong.
anivia irelia janna karthus rammus shen sivir zilean are all very very strong
malzahar is the best ap carry atm, annie right behind.
cho is really good should be first pick or close to it, and renekton is op.
all seems awkward now but idk give it a month or two may be even less.
amumu is a top 3 jungler
blitz is OP but hard to play
=D
As you can see I'm calling Irelia op almost three months ago, and Renekton a month ago. Plus plenty more.
 

UTDZac

▲▲▲▲▲
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@Shaya, Mogwai hit it right on the money xD. Last night I had more cs than you as bot lane Teemo. Fix it!

Also @Shaya, who would you say Malz does NOT dominate? Leblanc? Kass? Flippin' Teemo?

@Dan, you should totally pick up Rene.... no reason :p
 

Shaya

   「chase you」 
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ShayaJP
Top Lane?
Jarvan
Fiddlesticks (seriously, this character is the lamest piece of **** to ever play against as malzahar)
Jax

In general:
Leblanc... maybe. In mid its... manageable. But she still wins


Malzahar ***** kass a new one played right.
 

PhantomX

WarioMan
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Jarvan always wins solo lane.

Also, I'm going to pull a hipster on this one and say that I was calling (and playing) CD/Utility/Utility Cho OP before CLG made it fashionable.

And he's still super strong... he's just not op anymore.
 

Shaya

   「chase you」 
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Well, no joke, my irelia is terrible.

Everytime I play against her I'm like "wtf this ***** is unkillable", when I play her its like "WHY THE **** AM I SO SQUISHIEEEEEEEEEEE :("
 

Kleeck

Smash Apprentice
Joined
Feb 7, 2011
Messages
154
LAWL@RYZE: "Stack mana -> wtf? -> uninstall."

I was getting flamed by a terribad Fiddles two days ago because I wasn't building AP on my Ryze. I proceeded to 3-shot him for the rest of the game.

Pretty sure he was BR.

Despite a thread or two of "Ryze OP" mainstream (read: "forum going") LoLers don't seem to be predicting him as an upcoming FotM. This is excellent. Most excellent. :)
 

Plum

Has never eaten a plum.
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You would think people would actually pay attention to the new Ryze after Elementz put him on tier 1 solo/tier 2 draft.
Don't people normally listen to him like the word of God? Maybe they just have selective hearing because they are butthurt they can't instagib somebody with the new Ryze... It takes an extra 2 seconds of casting to nuke to death and still have dps afterwards and tankiness... What a bad character.
 
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