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Grand Old Thread: League of Legends!

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
Not enough discussion about how much of a baller nasus is.
Awwwwww yeeeeaaaahhhhh.



Dhsield -> Boots1 + Chalice -> Boots5 + Sheen -> Trinity Force -> GA -> Warmogs.

Crit Marks, Armour Seals, and MRes/L Glyphs.


Finish up with Atma's if the game drags on long enough. Too good.
 

Teh Brettster

Smash Master
Joined
Nov 30, 2008
Messages
3,428
Location
Denton, Texas (Dallas)
Sigh. Pool is limited in its uses nowadays. I don't know why everyone thinks it's such a free getaway/troll AMAZING move next to all the teleport/dash/blink moves that go through walls etc and doesn't kill 1/5 of your champ.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
So...

hard...

to lose...

in ranked...

with...

JAAAAAAANNAAAAAA!!!!
 

john!

Smash Hero
Joined
Nov 19, 2006
Messages
8,063
Location
The Garden of Earthly Delights
Sigh. Pool is limited in its uses nowadays. I don't know why everyone thinks it's such a free getaway/troll AMAZING move next to all the teleport/dash/blink moves that go through walls etc and doesn't kill 1/5 of your champ.
projectile popping. ask me how many frostbites and karthus ults have been avoided because the vlad pressed w. taking away the speed boost did make it a bit less frustrating, but popping is the worst part.

speaking of popping, poppy is amazing. her and karthus are the most underrated champs.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
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Location
Waco
Slippi.gg
DMG#931
Awwwwww yeeeeaaaahhhhh.



Dhsield -> Boots1 + Chalice -> Boots5 + Sheen -> Trinity Force -> GA -> Warmogs.

Crit Marks, Armour Seals, and MRes/L Glyphs.


Finish up with Atma's if the game drags on long enough. Too good.
???

That build for Nasus is awkward. Merc treads 95% of the time are necessary on him. He has to put up with CC harder than a lot of other Melee champs who have tools to get in. Even YI of all characters can leap in, while Nasus has to trot to someone. Boot5 are a waste on him: getting hit takes away your speed bonus (and it's Nasus, not hard for that to happen) and IIRC even casting non damage like Wither on someone gets rid of your boost. So basically in any realistic situation besides roaming or getting back to lane, you're not gonna be able to use anywhere near the full potential of those boots. I'd rather have CC mitigation that's permanent instead of boots that rely you not getting hit or casting a spell to get in closer. At least for this champ.


Chalice imo is a bit iffy on Nasus. While he's mana hungry if you using his spells a lot, he's not really starved for Mana if you are SS farming instead of using Spirit Fire. If you're having to use Spirit Fire in lane, then you either got a super ******** lane to deal with or you are using the move too much. If you want MR, build towards merc treads or thing about getting Aegis.


You will never see Warmogs ever on Nasus. He doesn't need 1k additional health from items, his ult already gives him a massive health steroid. Replace Warmogs with a good defensive item like FoN or Banshees, and you've instantly got an improvement. There's not even a "6th item full build" slot for Warmogs, skip it entirely and get something else.


Don't build him with a ton of crit. The only damage that he can crit off of is his AD: SS bonus damage and Trinity force damage you can't crit with, not to mention obvious damage from his other spells. Instead, get armor pen because the bonus damage on SS IS physical and having their armor lower benefits that greatly and also has synergy with SF. If you were gonna make him a crit monster, you'd be running IE on him and giving his AS/more AD along with crit. But that's not how people build Nasus because there are better champs out there to try and **** with crit wise.


Runes I'd use mana regen/lvl, that takes out the necessity of running Chalice completely. Chalice also isn't that great if your regular mana regen isn't that good, since the chalice bonus is extra % of what you already regen.
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
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Belleville, ON
???

That build for Nasus is awkward. Merc treads 95% of the time are necessary on him. He has to put up with CC harder than a lot of other Melee champs who have tools to get in. Even YI of all characters can leap in, while Nasus has to trot to someone. Boot5 are a waste on him: getting hit takes away your speed bonus (and it's Nasus, not hard for that to happen) and IIRC even casting non damage like Wither on someone gets rid of your boost. So basically in any realistic situation besides roaming or getting back to lane, you're not gonna be able to use anywhere near the full potential of those boots. I'd rather have CC mitigation that's permanent instead of boots that rely you not getting hit or casting a spell to get in closer. At least for this champ.


Chalice imo is a bit iffy on Nasus. While he's mana hungry if you using his spells a lot, he's not really starved for Mana if you are SS farming instead of using Spirit Fire. If you're having to use Spirit Fire in lane, then you either got a super ******** lane to deal with or you are using the move too much. If you want MR, build towards merc treads or thing about getting Aegis.


You will never see Warmogs ever on Nasus. He doesn't need 1k additional health from items, his ult already gives him a massive health steroid. Replace Warmogs with a good defensive item like FoN or Banshees, and you've instantly got an improvement. There's not even a "6th item full build" slot for Warmogs, skip it entirely and get something else.


Don't build him with a ton of crit. The only damage that he can crit off of is his AD: SS bonus damage and Trinity force damage you can't crit with, not to mention obvious damage from his other spells. Instead, get armor pen because the bonus damage on SS IS physical and having their armor lower benefits that greatly and also has synergy with SF. If you were gonna make him a crit monster, you'd be running IE on him and giving his AS/more AD along with crit. But that's not how people build Nasus because there are better champs out there to try and **** with crit wise.


Runes I'd use mana regen/lvl, that takes out the necessity of running Chalice completely. Chalice also isn't that great if your regular mana regen isn't that good, since the chalice bonus is extra % of what you already regen.
Which is all wrong and inferiour to my Nasus build. Whither doesn't lose Moba boost, and double Mitigation from GA augmented with mitigation from runes makes Warmogs + GA the best possible choice for building a tanky/DPS char with an inherent EHP boosting passive.

Sheen is all the damage you need until you get Triforce and Chalice is as much because of the MRes as the mana regen. Not to mention if I can run out of mana (barely) WITH chalice when I'm dominating people in lane with Q + W then not running Chalice will (and has) simply turned me into a non-controlling passive farm bot. And there's no such thing as a passive melee range farm bot.

Nasus gets focused so hard, the more EHP the better. Getting Warmogs combined with your Passive makes him into a tank that I haven't seen any "standard" tank build even come close to. When you're running around with 4.5k health with 170/160 Armr/Mres and you're critting 25% of the time (which is affected by Triforce Proc/Q. I'm not sure how much but when you crit with Nasus you crit for a LOT. And the amount you crit for increases faster than his base damage scales once you start acquiring your items).

Not to mention that Crit is the easiest way to increase DPS. Q already takes care of flat damage and Spirit Fire gives you all the APen you need (which you can spam constantly due to Chalice).


I've tried other Nasus builds and they either rely on jank like Exhaust + Ghost (Port + Ghost all the way) or they can't press Q EVERY SINGLE TIME in the laning phase (which is crucial etc).

Build him tank. Spec him tank. And let his skills keep him tank. The damage comes naturally.
 

Zolga Owns

Smash Lord
Joined
Mar 16, 2008
Messages
1,888
Location
Southeast PA
So...

hard...

to lose...

in ranked...

with...

JAAAAAAANNAAAAAA!!!!
Agree. Played against a Malz, WW, Gragas, Noct, Alistar team just now.
TORNADO RUINS ALL YOUR PLANS. Sorry Malz and WW you can't ult my Ashe. Sorry Gragas I just flash/ulted to reset your ult/screw over your team. Sorry I knock your entire team in the air under our tower and then flash ulted and pushed you all behind it into my team. :D
 

Evanms

Smash Journeyman
Joined
Jan 9, 2011
Messages
307
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Summoner's Rift
@jaz
Aegis #1 like dmg said. Warmogs nasus is really dumb, more so if you don't build it first.

If you are getting focused as nasus you are obviously playing at the most messed up elo ever. "let's focus nasus who is only doing moderate burst instead of infinity edge ashe!" lolwut??

I'm pretty sure attack speed is the easiest way to increase persistent dps... That's why junglers run attack speed runes instead of crit chance.

Real chalice too.
 

DMG

Smash Legend
Joined
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Messages
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DMG#931
Which is all wrong and inferiour to my Nasus build. Whither doesn't lose Moba boost, and double Mitigation from GA augmented with mitigation from runes makes Warmogs + GA the best possible choice for building a tanky/DPS char with an inherent EHP boosting passive.

Sheen is all the damage you need until you get Triforce and Chalice is as much because of the MRes as the mana regen. Not to mention if I can run out of mana (barely) WITH chalice when I'm dominating people in lane with Q + W then not running Chalice will (and has) simply turned me into a non-controlling passive farm bot. And there's no such thing as a passive melee range farm bot.

Nasus gets focused so hard, the more EHP the better. Getting Warmogs combined with your Passive makes him into a tank that I haven't seen any "standard" tank build even come close to. When you're running around with 4.5k health with 170/160 Armr/Mres and you're critting 25% of the time (which is affected by Triforce Proc/Q. I'm not sure how much but when you crit with Nasus you crit for a LOT. And the amount you crit for increases faster than his base damage scales once you start acquiring your items).

Not to mention that Crit is the easiest way to increase DPS. Q already takes care of flat damage and Spirit Fire gives you all the APen you need (which you can spam constantly due to Chalice).


I've tried other Nasus builds and they either rely on jank like Exhaust + Ghost (Port + Ghost all the way) or they can't press Q EVERY SINGLE TIME in the laning phase (which is crucial etc).

Build him tank. Spec him tank. And let his skills keep him tank. The damage comes naturally.
Merc treads > Boots 5 for this character. Someone who is forced to go in with no leap or quick initiate, and is strongly subject to kiting basically needs Merc Treads. Having permanent CC reduction is simply too good to pass up with him.

Warmogs is terrible on him. Skip it and get a better defensive item. Banshee, FoN, something with armor, ANYTHING but Warmogs. Even if Warmogs WAS good on him, why would you get it so late in the game? You have to spend 9k Gold before you can even start building it going off your build, and after that you have to take even more time farming it up. If getting a buttload of HP on Nasus was the most optimal thing to do, why not get Warmog much earlier and then get resistance? Warmog GA Trinity? I mean plenty of games are won before the 9k gold mark, why forgo Warmog until after that point?


I'm in the process of doing the math between your build and a more "standard" build. We'll see where that goes.
 

PhantomX

WarioMan
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Apr 16, 2008
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I'm pretty sure attack speed is the easiest way to increase persistent dps... That's why junglers run attack speed runes instead of crit chance.

Real chalice too.
They do it for early game jungling because it helps clear mobs while taking less hits and also finishing a bit faster so they can go to gank or counterjungle. For persistent DPS you want damage... it's why you don't stack Phantom Dancers on anyone that's going to be carrying you :p

P.S. Warmog's is bad on anyone that doesn't have some sort of move or passive that scales off of health... or if you already have a crapton of armor/MR b/c of diminishing returns.
 

fkacyan

Smash Hero
Joined
Mar 15, 2008
Messages
6,226
They do it for early game jungling because it helps clear mobs while taking less hits and also finishing a bit faster so they can go to gank or counterjungle. For persistent DPS you want damage... it's why you don't stack Phantom Dancers on anyone that's going to be carrying you :p

P.S. Warmog's is bad on anyone that doesn't have some sort of move or passive that scales off of health.
And even then it's pretty bad.
 

DMG

Smash Legend
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DMG#931
Nasus with your build minus Warmog:

D Shield / Boots 5 / Chalice / Trinity / GA

2478 (+448) Health
6.34 (+1.6) Health Regen
31.7 (+8) ^^ per 5
6658.14 (+3044.74) Physical Health
6066.14 (+2970.39) Magical Health
6362.14 (+3007.57) Effective Health





"Regular" build minus large item like warmog (like the first build. Roughly 1k more gold for this one)

D Shield / Merc / Aegis / Trinity / Banshee

3123 (+1093) Health
6.34 (+1.6) Health Regen
31.7 (+8) Per 5
6808.14 (+3194.74) Physical Health
8322.8 (+5227.05) Magical Health
7565.47 (+4210.89) Effective Health

118 Armor
166.5 MR


Standard build compared to your build minus warmog:

Standard build has 645 more health

Standard build has 200ish more physical health (this is also after factoring in your armor runes as well, and with my mana regen runes)

Standard build has about 2300 more magical health

Standard build has about 1210 more effective health

Standard build has slightly more damage from Aegis aura which leads to slightly more life steal. Armor pen marks also contribute to more damage overall than crit marks.

Trinity force and GA are solid items on him. Boots 5 and Chalice are hampering you down though. The regular build pulls ahead even if I separate B Veil into its two components to make the builds almost the same cost (300 gold or so apart). Its also not factoring the CC reduction benefits you get.

If you want, you could replace Banshee with something else. Randuins, GA, FoN, etc and it would still pull through ahead of your build in most areas. While they would be about 1k more gold, the margin that they outshine your build by is larger than you can cover with 1k gold spare change after your build. Aegis in particular is outshining your build: I can forgo chalice with mana regen runes and mastery, get Aegis instead, and benefit my entire team and myself.


Edit: and Nasus is someone who gets a lot of his damage from areas you CAN'T crit. Which is why I'm stunned he wants to go that route with Nasus. Q and Trinity force procs do not crit because they are bonus damage. Your high AD after Warmog/Atmas can crit, but not the above damages.


Even assuming Warmog to atmas was good on Nasus, why consider building that as a super late game build when you can find a plethora of builds that outshine you earlier on by a noticeable margin WITH room to expand to Warmog/Atmas anyways?
 

Shaya

   「chase you」 
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ShayaJP
Warmogs + Atmas is good on stupidly high scaling carries who already have a buttload of damage without even trying.

Yi/Nocturne, pretty much.

When do you want crit runes with nasus?
When you're sitting at baron for 8 seconds with your ult before instantly teleporting into a massive team fight with like a bonus 150-200AD :troll:
(Actually dragon is better, because baron has too much magic resist).
 

Evanms

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I cried myself to sleep last night thinking about the missed grabs at blue px lol. Obviously they were blind so not your fault, they got so lucky. In hindsight we should have grabbed blue buff itself from behind.
 

JustNoOne

Smash Lord
Joined
Mar 14, 2008
Messages
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Speaking of Warmong's, a long time ago when I was a newbie, I play Janna and I got 2 Warmongs on her, had roughtly 4k of HP, and a Katarina than Shunpo me and ult me..., I survived with 4HP and my team killed her after she finished her ult. ^^

Also, just got Anivia, any advice on how to play her? Guides on Leaguecraft are mehh
 

Jazriel

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Belleville, ON
Code:
[quote="DMG, post: 12430286"]Nasus with your build minus Warmog:

D Shield / Boots 5 / Chalice / Trinity / GA

	2478 (+448)   Health
	6.34 (+1.6)   Health Regen
	31.7 (+8)  ^^ per 5
 	6658.14 (+3044.74)  Physical Health
 	6066.14 (+2970.39)  Magical Health
 	6362.14 (+3007.57)  Effective Health





"Regular" build minus large item like warmog (like the first build. Roughly 1k more gold for this one)

D Shield / Merc / Aegis / Trinity / Banshee

 	3123 (+1093)   Health
        6.34 (+1.6)   Health Regen
	 31.7 (+8)   Per 5
 	6808.14 (+3194.74) Physical Health
	8322.8 (+5227.05)  Magical Health
 	7565.47 (+4210.89)  Effective Health

       118 Armor
       166.5 MR


Standard build compared to your build minus warmog:

Standard build has 645 more health

Standard build has 200ish more physical health (this is also after factoring in your armor runes as well, and with my mana regen runes)

Standard build has about 2300 more magical health

Standard build has about 1210 more effective health

Standard build has slightly more damage from Aegis aura which leads to slightly more life steal. Armor pen marks also contribute to more damage overall than crit marks.

Trinity force and GA are solid items on him. Boots 5 and Chalice are hampering you down though. The regular build pulls ahead even if I separate B Veil into its two components to make the builds almost the same cost (300 gold or so apart). Its also not factoring the CC reduction benefits you get.

If you want, you could replace Banshee with something else. Randuins, GA, FoN, etc and it would still pull through ahead of your build in most areas. While they would be about 1k more gold, the margin that they outshine your build by is larger than you can cover with 1k gold spare change after your build. Aegis in particular is outshining your build: I can forgo chalice with mana regen runes and mastery, get Aegis instead, and benefit my entire team and myself.


Edit: and Nasus is someone who gets a lot of his damage from areas you CAN'T crit. Which is why I'm stunned he wants to go that route with Nasus. Q and Trinity force procs do not crit because they are bonus damage. Your high AD after Warmog/Atmas can crit, but not the above damages.


Even assuming Warmog to atmas was good on Nasus, why consider building that as a super late game build when you can find a plethora of builds that outshine you earlier on by a noticeable margin WITH room to expand to Warmog/Atmas anyways?[/QUOTE]
Oooo, an intelligent reply. Let's see if I don't butcher my response.


You're saying the "standard" build costs about 1k more. A Giant's Belt is 1k.

Also, I think it's a bit of a stretch to say most games are over before the 9k gold mark. I'll admit this could be entirely due to my ranked ELO (which is where I play Nasus to carry) but if I recall correctly some of my mathcrafting when I was creating my Lux build, average gold/game is 10-12k.


Some of your numbers seem off to me;
118 Armor
166.5 MR

Without Warmogs my Nasus will have 176 Armr and 165 MRes just about (played a game an hour ago and saw these figures in the late-game).

I also don't see how APen from Marks alone will out-DPS the equivalent in crit Marks.
Aegis is a situational item to counter poke teams or if you have a lot of squishies (re: bad team comp)


I don't really see how "You don't crit from Q" is an argument against crit. If you can't boost your damage in one area, then why don't you boost it in another? (This is related to how I don't see 10 APen beating 25% crit)




There are some other things that I know that I won't get in to because then everyone and their dog will try to say I'm wrong. But those numbers don't really dissuade my build. Obviously I'm going to build mercs and veil if I'm facing AP heavy teams or teams with a lot of CC, but for making Nasus able to kill people, my build is pretty good. And I don't understand the hate on Warmogs. Warmogs used to be bad, not it's not so bad. The regen and +1k health is a lot better than I think you're giving it credit for. And I normally hate Warmogs.
 

PhantomX

WarioMan
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The longer you live, the more times you can Q, which means you'll be doing more damage than the few crits you proc here and there since you don't really have the AS to proc them a lot.

Poor CLG/Doublelift :(

EDIT: THANKS FOR IDLING IN VENT, EVAN. IT FILLED UP AND I COULDN'T GET ON B/C YOUR AFK *** WAS TAKING UP ROOM!
 

Jazriel

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Joined
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Messages
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Belleville, ON
Because they had a stupidly bad team comp. Apparently they're johning that they're not trying but still. Kass vs a perfect comp of irelia/ashe/zil/janna/ww?

-_-
 

DMG

Smash Legend
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DMG#931
I'm hating on Warmogs because you are choosing to not only build it on a character who benefits a LOT more from mitigation than pure health, but you are building it so late that you can only afford to finish building it around the 12k gold mark which is incredibly late to be buying an item that takes farming to fully utilize. Warmog to Atma's might work as a super late game option, but you shouldn't plan on games getting to that point. If you are at the 9k gold mark, I'm pretty sure I would look at sealing the deal instead of "Well guys let's wait another 10-15+ minutes so I can farm up Warmogs/Atmas". After boots TF GA and another item (aegis, chalice in your case, whatever), I'm probably NOT looking to immediately aim into that super endgame mentality when buying. My first though at that point is not trying to aim towards that 15k build, but trying to win the game by now. Which is something that build does not accomplish, and it's why you won't see people doing it even if it looks good down the road.
 

Jazriel

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Messages
839
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Belleville, ON
I'm hating on Warmogs because you are choosing to not only build it on a character who benefits a LOT more from mitigation than pure health, but you are building it so late that you can only afford to finish building it around the 12k gold mark which is incredibly late to be buying an item that takes farming to fully utilize. Warmog to Atma's might work as a super late game option, but you shouldn't plan on games getting to that point. If you are at the 9k gold mark, I'm pretty sure I would look at sealing the deal instead of "Well guys let's wait another 10-15+ minutes so I can farm up Warmogs/Atmas". After boots TF GA and another item (aegis, chalice in your case, whatever), I'm probably NOT looking to immediately aim into that super endgame mentality when buying. My first though at that point is not trying to aim towards that 15k build, but trying to win the game by now. Which is something that build does not accomplish, and it's why you won't see people doing it even if it looks good down the road.
Fair enough.


I usually just triple pot after GA and go back to buy Warmogs after my Godlike streak. Although I disagree with the common mentality that "snowball items must be gotten early" I agree that warmogs is probably not the best choice.

I usually get Warmogs on Nasus, idk. Atma's is the item that I almost never get and it's mostly to troll people with 50% crit.

Oh well.
 

Limeee

Smash Champion
Joined
Feb 5, 2009
Messages
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Location
Edmonton, Alberta
i just got my first penta kill just last game. im in the swf chat, check my match history

god damn
ashe is soooo good. like actually, i think shes amazing

:009:
 

-Vocal-

Smash Hero
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Messages
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Behind the music
One of the most infuriating things in the world is realizing that no one on your team is going to try to push and then being forced to solo push top as Ryze. Like....SERIOUSLY? Ugh...if people could just play their freaking roles in a game then I could play mine and roflstomp...
 

arch knight

Smash Lord
Joined
Oct 13, 2008
Messages
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My Arena
Speaking of Warmong's, a long time ago when I was a newbie, I play Janna and I got 2 Warmongs on her, had roughtly 4k of HP, and a Katarina than Shunpo me and ult me..., I survived with 4HP and my team killed her after she finished her ult. ^^

Also, just got Anivia, any advice on how to play her? Guides on Leaguecraft are mehh
I wouldnt know how to build Anivia. I tried her awhile back never could get use to the squishyness of her.......but you could always ask Grassy :awesome:
i just got my first penta kill just last game. im in the swf chat, check my match history
I wish i was in that game so i could steal that last kill :C...which ive done frequently then get raged at >.>
 
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