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Grand Old Thread: League of Legends!

JTB

Live for the applause
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probably because people get tired of explaining every single detail of league of legends to you
 

Dre89

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probably because people get tired of explaining every single detail of league of legends to you
If someone doesn't feel like explaining they just shouldn't say anything. Doing a condescending laugh and not explaining why you prefer the lower damage option is just rude and doesn't contribute anything.

On another note, does anyone know how lp gains work in relation to win steaks. I used to get bad lp gains, but recently I decided I'm gonna carry myself out of Bronze so I am, I've gone up 3 divisions and my recent win rate is probably 70-80%. My lp gains are 21 now and 15 for a loss, but my overall ranked W L is still negative.

Do you start getting good lp ratios once you have a winning streak or something.
 
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Dre89

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Yeah that makes sense. I've been duoing with my Silver cousin a lot lately so I've been beating a lot of Silvers. That's probably enhanced my LP ratios as well.
 

Espy Rose

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If someone doesn't feel like explaining they just shouldn't say anything. Doing a condescending laugh and not explaining why you prefer the lower damage option is just rude and doesn't contribute anything.
Now that's just not true. It brings joy to my life. That's a pretty good contribution. :applejack:
 
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Dre89

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Lol

I'm glad I've helped bring joy to your life.

Did anyone see that patch notes for Blitz - "Given Blitz already has strong utility (gated by his long cooldowns), some mana cost reductions means he should be able to bring Amumu to your team more often".

So subtle yet so funny
 
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TaFoKiNtS

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TBH, I think Blitz needs a rework somehow. Bltiz's hook is nicer, but I feel Tresh overall does everything Blitz does, but better
 

Sinister Slush

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They did that with Rewind cause why level a ability that takes off 10 seconds on everything else when you're only level 1.
Doing something like Zed W at level 1 is at least an escape and 5% extra AD I believe at level 1.
Or Orianna W level 1 for speed ups etc.
 

#HBC | Red Ryu

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TBH, I think Blitz needs a rework somehow. Bltiz's hook is nicer, but I feel Tresh overall does everything Blitz does, but better
He does need a tune up. People can't jump out of a thresh hook, but if Blitz does Ezreal/Trist/etc can jump out of his hook just cause.

The only saving grace is that Blitz puts people in a 1v5 and is better at picking 1 person off, Thresh doesn't do that as well. But then you remember his has lantern, more sustained damage, a shield, AoE 600 base damage ult with a 1:1 AP ratio that he gets free AP off souls, free armor with souls, peeling almost as good as Janna.

Champ is stupid, and riot doesn't want to nerf him either.
 

Zano

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so, after your adc goes 0/5 in lane, and the entire team is begging and pleading him to not ****ing go off alone, or just, do anything stupid, and eventually ends up about 2/20 sometime later, I kinda don't want to rank ever again, staying 2-1 5ever.
 

Shaya

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blitz also does waaaaaay more damage than thresh
This is true. He has two/three steroids (2 offensive, 1 defensive). So in terms of scaling, blitzkrank is still probably one of the best in the game.
Shame he quite likely has the worst ability in the game to get gold. He can't jungle nor solo lane, and as a support in bot lane things can be really hit or miss, and while his Q is always relevant, he's hard to apply pressure with if he has nothing else going for him (as he's that far behind).

He gets gold/stuff in dominion though, and that's when you know you got THE KING OF SWING, because holy moly tforce + infinity edge blitzkrank two shots everything. AP blitzkrank also 1 shots everything too.

I think the biggest thing I hate about blitz vs thresh is the whole: my q has so much risk, so much potential to win (if they make a positional mistake) the game and also lose the game (if the enemy plays properly with tanks/initiators up front), while Thresh Q has no down falls for target selection, in fact hooking the tank still lets thresh go in with an amazing initiate with his ult, or peels off their tank for a solid period of time.

I think blitz would turn OP if his passive had a lower cooldown, or was based off max mana not current, and he got some sort of other boon from being within fights. Maybe taking damage or auto attacking reduces the CD of his ult or his E. Turn him into something that can last in a fight for a while naturally (so kinda alistarish). Problem is that I don't think people actually want Blitz being good competitively, I remember before Thresh came out when he was in every game (he got nerfed too), it was pretty scary! (but at the same time as most were bad, it was still gud, but blitz every game with maybe 1/3 being good is still way toooo scary, it would be like 2/3rds+ at higher elos :( -> i.e. blitz ban every game).
 
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Plum

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They should seriously just switch Blit'z Q and R.
Make the hook his ultimate and maybe jazz it up a little (though honestly his hook has as much impact as a lot of ults as is).
Turn his ult into a basic ability. When off cooldown his autos are charged with static dealing extra damage, he can activate it to release the static to damage/brief silence per his current ult. Tone down the AoE because that would be insane on a basic ability.

There. Boom. ezpz.
Now Blitz has a good tool to farm in a solo lane and/or jungle, and you don't have to deal with nearly all of his power budget being spent on a game breaking basic ability that he has access to at level 1.
 

Z'zgashi

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Or you could switch his ult with his W then do what you said with his ult and make the old W's stat boost significantly larger or do something additional like AP scaling autos while active or something.
 
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Z'zgashi

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Youre right, ignore my previous suggestion, I agree, dont change him, just buff his stats.
 

Player-3

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blitz stopped being picked because they made hook cost 70% of his mana early levels and tahts all he was early game


that and support changed from poke/sustain supports to leona and thresh bull**** that blitz cant just wine n dine on for free $$$
 

SuperBowser

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i hate blitzcrank and still ban him when i'm feeling lazy. he is frustrating to play against if your team are dumb (even if you win the laning phase).

i think thresh, on the other hand, can be much less frustrating to play against. riot just need to nerf his base damages.
 

Asdioh

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i hate blitzcrank and still ban him when i'm feeling lazy. he is frustrating to play against if your team are dumb (even if you win the laning phase).

i think thresh, on the other hand, can be much less frustrating to play against. riot just need to nerf his base damages.
That's exactly how I feel about Blitz. I'd rather play against a Thresh, Blitz grabs can get frustrating.
Thresh's lantern, however, is the biggest bologna in the game. I tried Naut support in teambuilder out of boredom, and ended up laning against Thresh. Woulda beaten him if not for FREE LANTERN RIDES WHENEVER ADC'S IN DANGER LOL
and then Naut goes halfway oom in one combo, so he's not a very good support turns out
 

Sinister Slush

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To be fair that teamcomp and who he was laning against.
Might as well have the mana to spam, 100 armor and 20% cdr to spam more. Otherwise he would've done his usual athene's and Rylai's.
 

jaswa

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To be fair that teamcomp and who he was laning against.
Might as well have the mana to spam, 100 armor and 20% cdr to spam more. Otherwise he would've done his usual athene's and Rylai's.
Yeah but generally his end build was tanky as well. He had 4 items with tanks stats, 3 items with AP stats. Would've only have about 300ish AP lategame.
 

Sinister Slush

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Soraka was never the kinda character to go usual high damage AP stuff like Deathcap DFG or void staff. Even back in S1 it was abyssal rylai's etc. She shreds MR anyways with 2 second Q late game anyways, so 300+ is good enough.

S4 is athene's for the CDR and mana regen Rylai's for slow and health, then if you feel like zhonya over randuin's or FH go for it.
Other three items need to be sv banshee or GA still. As long as soraka can live long enough while having low cooldowns on heals and mana regen in teamfights, she's better off with those items instead of no health armor/mr soraka while wearing a deathcap and void staff. You'll blow up immediately even with your heals.

Sustained damage while keeping everyone and herself healthy as the teamfight goes on.
 

jaswa

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Yeah I'm not disagreeing. Was just pointing out to Dre since he always seems to have a problem with Aero getting big ticket armor items on raka.
 

Player-3

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the tank soraka worked because she just had to survive and spam starcall so that shyvana burnout would crush fights after they blew everything to kill twitch
 
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