Life
Smash Hero
Speaking of streaks, my trio queue is like 1-7 tonight. SR, TT, ARAM, doesn't seem to matter.
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Oh yeah, that guy. Wonder why we don't see him.Also, feral flare aatrox is, it's....
man **** riot
I feel like I'm uncool because I don't give my rune pages fancy names.i dunno yaw league name but I'd be interested in seeing them so I can copy/improvise
When did I say that? I just can't tolerate playing 5s with Scoot. I'd rather play with Jaswa than Scoot.I just put fiora in all my page names
dre I thought I was bad and unable to be played with in 5s
Once you've upgraded it to FF. I don't like how I feel like I have to ignore the rest of the map for 15 minutes until I have FF, otherwise I feel like I'm wasting time. I always had a more of low CS early-gank style of jungling so I guess that's why.Kill/assists give stacks
People also claim that Riot puts people on losing streaks with people also on losing streaks.I find what rito does in ranked weird. If the person is on a win streak, give them teammates that're far worse than you or on a lose streak. It's especially frightening when the people on losing streaks even type in character select that they're on a loss streak.
Eww.
What the hell, did you go on like a 60 game losing streak?For example I was 4 wins away from Silver, but went on a losing run which dropped me to b5.
Well.
Now what.
Nah it's just Dre being Dre.What the hell, did you go on like a 60 game losing streak?
I spent 3 minutes looking for a green blob but then realized you meant the smasherZac is in this video!
promo games are harder by design, especially tier promos. pretty sure it's in the matchmaking algorithm.Yes you did. Winning streak from 3-0 put me to 0-4, first 3 losses being promos fer diamond.
Eh I think the higher amount of stacks has removed the reason for a jungler to just purely power farm. I'm seeing junglers gank again pre-6, which was unheard of. I think the 13 minute try hard path turning into a 16 minute one forces junglers to apply some map pressure. It wasn't the most concrete solution (imo), but eh.I hate that they made FF take even MORE stacks to upgrade.
It just prolongs the phase of "ignore my team" which is among the biggest complaints about FF to begin with and makes actually doing things with your team even more punishing.
Increasing its cost was a good step in the right direction because it was stupidly efficient, but they should have also just hit its stats a tad instead of the stack requirement.