a kill on a level 7 champion is about 860 exp
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I don't know what the 10 or whatever other replies told you because I didn't read them but you should read mine because I know what I'm talking about.Curious question I've wanted to ask the high level players here for a while. For a scrub a dub trying to improve. As someone playing solo lanes or adc (loljunglesupportno) how would you prioritize the following things in terms of winning games?
Objectives
CS
Not Dying
Killing People
I'm trying to re-evaluate my approach to the game to make sure my actions in game are the most efficient for winning. Obviously this is very general and specific situations are specific but I'm interested to know what yall think.
I don't play ranked when my ping is bad because I rage when I can't perform my best.do you guys ever get anxiety about ranked games? how do you get over it? I always wussy out of queue and play normal games lol
This is useless information because exp gain from kills is dynamic. You gain 75% of the total experience value required for the champion you just killed to level up from whatever level they were at when you killed them. So killing a level 7 champion, as a level 4, would without a doubt level you up simply with that kill alone. Experience values are not exponential, however. Experience requirements for leveling are linear. Take killing a champion 2 levels above you and then killing a champion 5 levels above you. While it is exponentially harder to pull off the latter feat, you are not compensated exponentially.a kill on a level 7 champion is about 860 exp
A better build on Swain is Sorc Boots, Rod of Ages, Spirit Visage, Zhonya's Hourglass, Abyssal Scepter, DeathcapHow about tank swain?
Rod of Ages, Spirit Visage, Frozen Heart, Seraphs, Boots, ?????????
EDIt: THE LAST ITEM CAN BE ZHONYAS
ALSO I SEE MOGWAI LURKING
HAI MOGWAI
I knew about most of these but I was mostly talking about patches and items on champions so far since I was just messing around with SV since the previous patch.State of the league:
Jayce is still broken but no one wants to admit it or seems to realize it
Cloud 9 is going to start performing worse thanks to the latest patch
Midline mages are incredible
NA has no idea how double AD fastpush works
Crs might end up being relegated and I'll never have to see that scummy kid Voyboy ever again
Aatrox is literally a broken champion but doesn't survive in the current meta
Top supports still Thresh, Nami, Sona
NA still playing Renekton for no god damn reason, not able to realize why he's a **** champ
One of these statements is deliberately false.
I hope I have lit the fire with controversial statements so people will argue with me now
"Life", accusing people of trolling doesn't work when you don't even know the definition of the word you're trying to use.Varist, trolling doesn't work when you tell people you're trying to do it.
And what do you mean by double-AD fastpush?
it's not useless information in regards to the original question which was basically "give me an idea on how much a champ kill in exp is worth compared to a wave of CS".is useless information because exp gain from kills is dynamic. You gain 75% of the total experience value required for the champion you just killed to level up from whatever level they were at when you killed them. So killing a level 7 champion, as a level 4, would without a doubt level you up simply with that kill alone. Experience values are not exponential, however. Experience requirements for leveling are linear. Take killing a champion 2 levels above you and then killing a champion 5 levels above you. While it is exponentially harder to pull off the latter feat, you are not compensated exponentially.
I have this too! I get terrified I'll feed, feed, feed, so I just queue with bad people and destroy bronzies with Fiora.do you guys ever get anxiety about ranked games? how do you get over it? I always wussy out of queue and play normal games lol
That's where you're wrong. The experience granted by a wave of CS is incredibly dynamic. There are multiple factors that go into how much exp a particular wave is worth, including how many melee or caster creeps have gathered (melee creeps give roughly twice the exp of caster creeps, while siege minions give almost twice the experience of melee creeps, a ratio which becomes comparatively more even the longer the game goes on), how much time has passed in the game, and whether a friendly champion was within range of the creep wave to share experience with you, or whether there was an assist on whatever champion you sacrificed your CS to kill.it's not useless information in regards to the original question which was basically "give me an idea on how much a champ kill in exp is worth compared to a wave of CS".
I don't know what the 10 or whatever other replies told you because I didn't read them but you should read mine because I know what I'm talking about.
I'm really ****ing bored and I almost never go full autism-mode trying to teach nobodies important things like this so bookmark this or something because I'm a moba strategical prodigy
Good heavens... That's terrifying!This entire page...
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