utility tree BLOWS only point of specing it is for meditation (unless ur support.)
i HATE 21/0/9 ****ty build imo. always go 21/2/7 or 23/0/7. no reason wasting your points on 1% movespeed or whatever when you could be getting 2 armor or a tiny bit more damage.
utility is great for support btw, 4 ward start is AMAZING for solo que and 5s. really a lot you can accomplish with that opener.
Well a lot of people go 9 utility to get the buff duration increase. If you're going 9 into utility and not getting that for some reason, then yeah there's no point just cut back to 7 and put 2 points elsewhere. Not everyone gets that, but you can definitely justify getting more time on buffs over 2 points elsewhere for enough characters that consider it. And if you feel that 1 point in MVS is a waste, you could put that point in recall or ward or good hands/mana and still get buff duration.
utility tree bears great fruit if you nourish it
seriously though, it's really good
No it doesn't bear great fruit. Utility is probably most characters least favorite tree and you see most who even think about using it only put 9 points in because of buff duration. If you swapped that over to another tree, I guarantee you probably half of the usage you see of that tree would instantly be gone lol. Maybe more than half.
Offensively, both Magic and AD champs have plenty to benefit from going down Offense Tree. That Tree isn't heavily shifted one way or the other. Sure it's a bit more useful for AD champs and there are more points dedicated to those champs than Magical, but you're not missing out a ton either if you are. Flat AP, Scaling AP, AP multiplier, Magic Pen etc. End of the Tree you get more damage. Sounds great.
Utility wise... almost favors no one lol. Supports out of any role obviously have the most to benefit from the tree. It's geared mostly towards them, slightly to casters as well. This tree is almost pointless for anyone AD besides the Mana Regen and Buff Duration. The benefits to casters in this tree aren't convincingly better than the Offensive counterparts. Casters want 21 points in Offense, not Utility. Even supports you could make a case for 21 defense or not fully utility or even a split elsewhere.
The first 9 points of Utility aren't too bad. Most characters can find some use there. Elsewhere in the tree though, the benefits are either too specific or just flat out not comparable to what you can find elsewhere.
really who knew u should elaborate
Please do John. If we are talking about the Tree in it's entirety, it's clearly the worst overall. First 9 points are not that bad, but it just isn't universally or even strongly appealing afterwards to most classes and champs. Sure, 3 points for 6 CDR instead of 4 points for 3 CDR, but the trade off being I don't have to waste points on the other crappy stuff in utility to get to that point AND I can get Spell Pen/AP/other useful stuff before that point in Offensive Tree... moments like that which make it look pretty awkward.