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It is slightly about kill power but I think one thing that hurts sheik badly is how much worse she becomes ONCE her opponents get into the average characters kill percents. Sheik racks damage at low percents better than almost anyone. But she doesn't reliably kill til 130+ and after 90 her crap stops comboing and stringing together nicely. So the match really slows down at those percents.It's actually less about killpower, and more of a bad combo of bad knockback resistance (she's a twig for her fallspeed/susceptibility to juggles), and a mediocre recovery. Oh, and lack of safety for some MUs where she gets CG'd to bad percents, similar to Fox's problem.
I can agree with that, she seems to have a trouble zone in percent unless you set up and prepare for that scenario ideally, which doesn't come often or easy.It is slightly about kill power but I think one thing that hurts sheik badly is how much worse she becomes ONCE her opponents get into the average characters kill percents. Sheik racks damage at low percents better than almost anyone. But she doesn't reliably kill til 130+ and after 90 her crap stops comboing and stringing together nicely. So the match really slows down at those percents.
But more so than kill power its kill power compared to weight. Samus can't kill either but Samus is fat and lives a long time. Sheik can't kill and dies too fast. This means she loses every trade in the game.
I feel mine is too.i should needle more when im Sheik, my needle game is really lacking
I do the same thing. I think my Sheik can live to pretty high percents overall. It's a byproduct of playing Mario for a year and a half.I use needles so i can roll upon landing and to turn myself around in the air.