Flamingo
Smash Lord
Go to HERB Tristan
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._.' I didn't know I had any videos of me vs Bo online. Are you sure it wasn't Khaos?Yah, I was remembering your fox trotty video against b0x7 and figured if anyone might just have a knack for it, it would be you.
Maybe :3 (Ima crazy guy):3 I just got a small but great idea to do in tournament play for now on.
In blind picks and after winning a match we should all select Zelda then depending on the character they pick switch to Sheik. This is perfectly legal and I can see being a great repellent for such creatures as the Ice climbers and Luigi among a few others.
It sounds like a scrubby plan but hey, do you want to fight ice climbers?
Are you sure this is legal in tournies because that would pretty much defeat the point of double blink pick. If it is, I'm definitely doing this.:3 I just got a small but great idea to do in tournament play for now on.
In blind picks and after winning a match we should all select Zelda then depending on the character they pick switch to Sheik. This is perfectly legal and I can see being a great repellent for such creatures as the Ice climbers and Luigi among a few others.
It sounds like a scrubby plan but hey, do you want to fight ice climbers?
Sheik better on the ground.is sheik more effective on the ground or in the air? or does it depend on the opponent's character?
No I'm not. Transforming at the very beginning of the match would be horrible in tournament play as your immediately put on the defensive and most likely get more then 10% for doing so.i think what tristan means is start off the match with a transform
I was thinking along those lines. Thanks for clearing it up! ^-^Well for one thing it's not a combo. When a ground grab release happens both characters are given the same exact amount of stun before they can do anything beside Dk and Boswer who is given 10 frames less and Ness and Lucas who are given more frames of stun. Besides those four though if a ground break does happen and your opponent just holds shield and you smash jab button (two frames attack vs two frames shielding) you get powered shield.
What’s good about the ground break is that doing this makes little RPC system comes into play of Jab loses to shield, shield loses to grab, and side step loses to rapid jabs. If you both jab then you will cancel each other out unless your jab is faster (2 frames) compared to sonics 3 frames means you win!
You can do other attacks like the ftilt(4 frames) but if your opponent shields(2 frames) or has a attack which makes him invaluable(marth up B) or has a attack faster then 4 frames you are at risk. Although the risk can be out weighed if they are now in ftilt lock % or decay ftilt into usmash %.
I made a thread talking about the distance someone slides after a force ground break in training mode and if they are still within jab range. I haven't retested it in Vs but so far it looks to be accurate.
http://www.smashboards.com/showthread.php?t=210114
I'm sorry Ankoku, I was using the numbers Ankoku gaven to us in the frame data thread.Whoa, your frames are a bit off there. Sheik's ftilt hits on frame 5, shield is active on frame 1 and will powershield on frames 1-3.
Then would you please update your thread OP so there will be less confusion about this type of thing. I mean how am I suppose to sound like I know what I'm talking about when my sources aren't up to date?WIP for a reason. Smash Lab (that is, a couple of us using the frame-by-frame hack) has since figured out the workings of shield (it will powershield stuff on frame 1 even though it doesn't look active yet) and InnocentRoad was in fact correct about when ftilt connects in his later post in that thread.
Wait, what? If that's a joke then you're an idiot, if it's not then I'm very sorry.Unlikely. It's in two weeks, and in all likelihood I'll be dead in the upcoming week.
Yes I do realize it. However, I had seen RAR posted before, but IDK what it was. So when Chok posted that it made me curious. I was also working on every tactic that Sheik has. I had forgotten about the Naritake Step and thought I would look into it. As far as DACUS goes... pffff. I've been working and that stupid technique for weeks now. I have to say just one thing though. "OMFG" There.. that is what I wanted to say.You realise the recent post involving the DACUS and Naritake Step was an April Fools right? They shouldn't be your top priorities. Proper spacing>>>Any AT evar.
But because I'm a helpful soul:
1) Seeing as you can already do DACUS semi consistently, you have the technique itself down, to improve consistency from there you simply need practice.
2) Naritake step is "dash input > dash input (cancel) > reverse crouch." Think 661 on the number pad.