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Got a question! Sheik Q&A & FAQ

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
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Tacoma, WA
Chain cancel would be too awesome, you said yoshi was trying to DI out of it, are you sure he wasnt smash DIing out of it. smash DI requires the c-stick and could trigger off an attack
He strangely enough use's a Wii mote + nun chuk.
Thus he doesn't have a c-stick.
 

ddonaldo

Smash Journeyman
Joined
Jul 1, 2008
Messages
461
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London
lol kool I guess ^_^
my last question to avoid any doubts, he wasnt shaking his wiimote was he? since wiimote shaking is basically the c-stick for wiimote+nunchuck controller.
I dont mean to sound so sceptical btw, but if you were at the link boards last year you wouldnt blame me XP
 

saviorslegacy

My avater is not a Sheik avatar.
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lol kool I guess ^_^
my last question to avoid any doubts, he wasnt shaking his wiimote was he? since wiimote shaking is basically the c-stick for wiimote+nunchuck controller.
I dont mean to sound so sceptical btw, but if you were at the link boards last year you wouldnt blame me XP
He hates shake smash.
So no.. he doesn't have it on.
 

stealth3654

Smash Lord
Joined
Mar 24, 2008
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No, but it shouldn't be more than 5 seconds.
I was locking to the right so I was waving it from 6 to 3 oclock.

BTW, I was doing this at the Metroid Acid stage (I can't remember its name.)
Hmmm... Did you dash attack before or after you pressed A? Also, where you pressing any other buttons?
 

stealth3654

Smash Lord
Joined
Mar 24, 2008
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I think I pressed before the dash attack.
I might have been pressing other buttons. Possibly attack twice (I have 3 buttons set to attack).
I'm assuming you were holding the controller regularly (not the claw method). What control settings do you have for your L trigger, R trigger, and Z button?
 

ddonaldo

Smash Journeyman
Joined
Jul 1, 2008
Messages
461
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good vid saviour, I've kinda muscle memorised the timing about 2 months ago. I get it like 1/2 of the time now (probably a bit less though XP)
My problem is remembering to b-air before the jacket, although I always tend to put the f-air instead, gets the job done though
 

SoupaSonic

Smash Journeyman
Joined
Jul 10, 2009
Messages
323
Location
Montville Connecticut
I think I may have discovered something, but it might of been done before. I was fighting against a lucario with sheik and I did her normal combo (not continuous) then f-tilt over and over again until about 60%. Does anyone know if this has been done before? Or was it the Lucario's fault?
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
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I think I may have discovered something, but it might of been done before. I was fighting against a lucario with sheik and I did her normal combo (not continuous) then f-tilt over and over again until about 60%. Does anyone know if this has been done before? Or was it the Lucario's fault?
If you are talking about the A combo then no it is not legit.
However, you can do this string:

f-tilt> jab, jab, jab flurry x 4 (you have like no lag if you end on the fourth jab)> grab/f-tilt
The problem with this is that they can easily DI out of it.
 

codeman0624

Smash Rookie
Joined
Sep 12, 2008
Messages
20
Is the grab release to DACUS on MK a true combo? I did it twice to someone I was playing online, but each time he seemed to be able to buffer a jump and d-air. So right before Sheik released the up smash, I was hit by the d-air. Is this probably just because it was online? Or is it actually possible for MK to buffer the d-air and escape this?
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
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Is the grab release to DACUS on MK a true combo? I did it twice to someone I was playing online, but each time he seemed to be able to buffer a jump and d-air. So right before Sheik released the up smash, I was hit by the d-air. Is this probably just because it was online? Or is it actually possible for MK to buffer the d-air and escape this?
It is legit

You must not be inputting it correctly.
 

ddonaldo

Smash Journeyman
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Jul 1, 2008
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461
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SL is right, I came across this as well, I cant remember off heart, but its either the standing DACUS or running DACUS that doesnt work
 

codeman0624

Smash Rookie
Joined
Sep 12, 2008
Messages
20
So to properly do it, Sheik's dash animation can't come out at all, she just has to go straight into the DACUS, correct?
 

Salem

Smash Champion
Joined
Jul 4, 2008
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NJ Atlantic City: The Infinity Laser~
Ugh...

The chain is annoying.

Whats a good way to hit somebody with the chain?
I can't figure it out besides the basic ledge and platform thing.
I just want to be able to use Sheik's wierd rapid chain hit thing since i'm using the Wiimote+Nunchuck. >_>
 

saviorslegacy

My avater is not a Sheik avatar.
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Sep 25, 2008
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Ugh...

The chain is annoying.

Whats a good way to hit somebody with the chain?
I can't figure it out besides the basic ledge and platform thing.
I just want to be able to use Sheik's wierd rapid chain hit thing since i'm using the Wiimote+Nunchuck. >_>
Oh boy... the Chain is sooooo hard to explain.

Basically use Shake Smash to add more movement.
Rather than that just practice, it is a frame perfect move... you just gotta learn it.
 

Salem

Smash Champion
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Oh boy... the Chain is sooooo hard to explain.

Basically use Shake Smash to add more movement.
Rather than that just practice, it is a frame perfect move... you just gotta learn it.
Shake Smash messes me up on other things due to me never actually being still. lol
I'm kinda good with using the pad to get it all together.

Also, can the chain infinite from behind? >_>
I can't tell, usually I can combo the hits on a CPU in training up to at the least 9 to 20 hits before the whip hits with the tip ruining my combo.
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
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Shake Smash messes me up on other things due to me never actually being still. lol
I'm kinda good with using the pad to get it all together.

Also, can the chain infinite from behind? >_>
I can't tell, usually I can combo the hits on a CPU in training up to at the least 9 to 20 hits before the whip hits with the tip ruining my combo.
Infinite? no. Damage the **** out of them? yes.

There is a special way to perform the Reverse Chain Lock. I'm still learning how to NOT tipper them.
 

Judo777

Smash Master
Joined
Sep 9, 2008
Messages
3,627
hey if anyone is interested i discovered or rather i think i found something that is pretty awesome with sheik, but im not in positions to make videos, tho i think this is worth it, so if anyone wants to like hear what i learned id be happy to pm them.
 

Judo777

Smash Master
Joined
Sep 9, 2008
Messages
3,627
Ok i guess i can do that

Well i have always been bummed that sheik doesnt have a glide toss which is a hinderance when playing diddy kongs because your only real combo is throw banana and DA. Well i took some time to look at the jump cancel toss (JCT) which was no success because she just stops for her JCT. Then i thought what if JCT is like glide tossing in that not everyone can do it in every direction. Turns out this is the case.

Sheik can JCT a banana fwd and backward to get an instant stop of out a dash but more importantly she can throw bananas up and down to get a decent slide. I played around with this and found a good number of combos and pseudo combos that are pretty cool.

The first one i found was the obvious JCT fwd out of a dash then DACUS but i dont think thats new.

The next one i tried is pretty basic JCT the banana down and it combos into dsmash. The only limitation is you have to be close enough to hit them with a downward toss but thats not that diddy hit with downward banana all the time.

Screwed around some more and i really like this one. Run and JCT the banana down then as you slide past you turn around and grab. Pummel until he ground releases and if he does ( i realize if he air rleases this wont work but air releasing is pretty hard and its no risk to you.) He will slip on the banana and you are fast enough tpo regrab and repeat until you get to the end of the stage. Finsish with fsmash or DACUS or w/e

This one is really cool. Run JCT downward and ity combos into vanish. The really cool part is if you choose you can port diagonal toward and past the banana and vanish catch them to reland on the banana. Finish with what ever you feel like tho they do slide a bit aways. Also you want to reappear at the height that cancels the land animation so you have more time.
The second part of this can be avoided if they airdodge and pick up the banana on their way down after the catch but they wont necessarily do that and again the catch is optional you can just hit em with vanish.

This is one more thing i found not all that useful though it was interesting tho. If they are near the ledge you can JCT downward and then vanish glide off the stage a little bit if they dont grab the ledge i think it would land but im not sure.

Didnt find much with JCT upward but i was also practicing on diddy seeing as how he is the only one that matters lol

thats all i got
 

AphoticBankai

Smash Cadet
Joined
Mar 17, 2008
Messages
25
Few questions here. I'm quite new to the competitive scene of Brawl so any advanced techniques and some terminology has me lost.

I'm sure this has been asked before, but rather than dig through 69 pages, can I get this clarified: DACUS, with tap jump on. Is the order of combinations dash, up, c-down, A? Or Dash, C-down, up, A? Also, does anyone suggest going to training mode and starting at a lower speed for this? I can't get it, I hit 1 in 20 -maybe-.

Also, chainlock. Possibly missing the entire concept of it, but every time I try using the chain on anyone I get maybe two hits in and then smacked with an fsmash or ftilt. What am I doing wrong here? From what I understand I -don't- want to start with a sweetspot, right?

Finally, I keep hearing about the rising transformation. It says to do something out of the "tumble" animation. What is this animation? I don't understand when I can do said transformation.

Thanks in advanced, sorry for the assumingly common questions ^^;
 

stealth3654

Smash Lord
Joined
Mar 24, 2008
Messages
1,204
Location
GA
Zelda is a solid secondary for Sheik. They can switch between the two at any time during a match and Zelda covers Sheik's weaknesses pretty well. Also, if you are having trouble killing with Sheik, you can switch to Zelda to score the kill.

Besides Zelda, I have recently picked up Falco as a secondary. Falco goes 50/50 with MK and Olimar, is really good against Snake and DDD, and can counter almost any kind of projectile spamming with his lasers and reflector. Plus, spikes make me happy :).
 

saviorslegacy

My avater is not a Sheik avatar.
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Other good secondaries include G&W, Snake, Math and Peach.

@Bankai

If you have tap jump on you need to do the claw. Just run left/right, c-stick down + up analog + A. Your hand formation to do that is the claw.

You need to hit the c-stick to Chain Lock.
It is very hard and takes months of practice to use. Most Sheik mains give it up.
I personally have not.

Correct about the rising Transformation.
 

BRoomer
BRoomer
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LessThanPi
Zelda is a horrible secondary. thats like picking up Ganondorf as a secondary.

I;d suggest learning dacus with tap jump off. sheik has no real strong usmash OOS or USmash OOS stuff so tap jump on won't be a huge plus,(not true for zelda though, usmash OOS is way too good against opponents who don't space their attacks, lol) conversely dacus is year easier and way more forgiving with tap jump off.

With it on you'll inputting dash up downC A will make you jump and down air.
 

JackieRabbit5

Smash Journeyman
Joined
Jun 17, 2008
Messages
419
Location
Texas
good to see ppl still benefitting from my DACUS video tutorial...

as i say in the vid the way shown is just my personal preference, so if ur still struggling with it try changing the controls combination around a little and know that the timing is quite harsh...
Took me about a month to be able to get it consistently enough and still miss some.
 

Judo777

Smash Master
Joined
Sep 9, 2008
Messages
3,627
hey someone should retest the frame data on sh-chain its definitely not the same as grounded chain and i dont think sh-chain hits every 2 frames
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
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Tacoma, WA
is sheik aggressive and offensive?
Yes and no

She has Needle's, Chain, Vanish and of course the usual pivot grab to make her defensive.
I believe Sheik should be a perfect mixture of baiting and punishing while throwing in the all out combo's and taking them to the ledge.
 
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