Yeah, good point.But cp caps, so most of the time it is pointless to grind.
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Yeah, good point.But cp caps, so most of the time it is pointless to grind.
There really is no need to grind until post-game when you're killin' the Oretoises or doing missions.Yeah you can. All the monsters respawn, so if you backtrack you can grind easily.
Grinding isn't fun for anyone (at least for the most part), but it's kind of necessary for RPG's at some point in the game. Grinding before a boss is the usual routine for a gamer. In some sense, if you don't need to grind at some point, people are likely to say the game is too easy, and it requires almost no effort. Just Sayin~Am I the only one who dislikes grinding unless it's optional or the pay off is worth it?
You're not, trust me.Am I the only one who dislikes grinding unless it's optional or the pay off is worth it?
They could make the game challenging by making you think up strategies to take down the bosses rather than having to over power him via grinding. Just Sayin~Grinding isn't fun for anyone (at least for the most part), but it's kind of necessary for RPG's at some point in the game. Grinding before a boss is the usual routine for a gamer. In some sense, if you don't need to grind at some point, people are likely to say the game is too easy, and it requires almost no effort. Just Sayin~
Games like Dragon Quest do that, IMO. But some people find the game hard and just grind anyway.They could make the game challenging by making you think up strategies to take down the bosses rather than having to over power him via grinding. Just Sayin~
I have not played any other DQ besides 8, but you don't really need any other strategy for a boss besides "Buff party". "Tension/Attack+ your heavy hitters" and "heal up". It works for every boss basically.Games like Dragon Quest do that, IMO. But some people find the game hard and just grind anyway.
I do think SMT games do a good job of balancing strategy with grinding though by making you level up along with having to get and fuse demons together. FFX and XIII did a good job too now that I think about it.
I blame western RPGs. They came along and suddenly the rough divide between the two types began. Nothing against the western games by any means. But...Square registers FFXIII-2 domain name, hinting at the possibility of FFXIII-2.
Source: http://www.gamesradar.com/xbox360/f.../a-2011011391032673013/g-20080715115627250082
Really, Sqaure? You guys need to accept that the Final Fantasy name doesn't hold as much weight as it did ten years ago. You can't just throw around the FF name and expect everyone to get excited like it's a new Halo or something.
Yeah I do think it's pretty awesome that other styles of RPG are getting some nicely hyped attention; in the long run though, I'm hoping that both can co-exist easier one day.I haven't played FFXIII so I have no opinion on it. But as for JRPG VS. WRPG, as far as I'm concerned JRPGs already dominated the console RPG world for four generations in a row. Let the WRPG have a turn, JRPGs will come back eventually. It's just that right now Japanese devs need to realize that the old ways of making RPGs doesn't work in a western-dominated market and they need to figure out a way around that.
FFVI is rumored on 3DS. Just wait....
So am I the only one who is sick of Square whoring out FFI, II and IV? The first two don't hold up well at all and I'm sick of IV at this point (we're getting a PSP remake despite the fact that we already got a DS remake, wtf?).
Give me my FFVI remake already.
Trailer here as well: http://www.youtube.com/watch?v=zfGogfi2Hbk&feature=player_embeddedThis just in, Final Fantasy XIII-2 is confirmed and I think I might have a hot-chick-in-armor-fetish.
http://www.gamesradar.com/ps3/final...r/a-2011011881212203033/g-2011011862754207030
I had a pretty ****ty day until I read that and saw the trailer.http://www.youtube.com/watch?v=nM32Bvwi2gY
Dissidia Duodecim trailer.
Prishe (FFXI) and Gilgamesh (FFV)
This is how I'm feeling right now.