Kupo Rose
It's what my cutie mark is telling me ♫
If I get sideB'd (is it called flame choke?) offstage with both players being on last stock. Will it always result in sudden death?
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I'm honestly not understanding how that happens...It depends on the character, since many characters die AFTER Ganon.
I think his FOOT touches the blastzone.I'm honestly not understanding how that happens...
He's got them in a choke hold, forcing them downward, first.
That's funky, so which port is the dominant port for GC controls?In a matter of fact, the way Brawl decides about who wins a suicide is somewhat about these lines:
-If your controller is plugged in a port that's above the controller of the person suicided, you win and they die. Else, either both of you die and go to SD or you die and the other one remains.
-If you're playing with the Wii-remote/Classic/Nunchucks, you'll always get either the win or the SD, never the opponent staying alive.
I'm about 85% sure that's the way Brawl decides about who goes to SD or not... =.
Oh right. Was wondering what the hell happened when I got the win lol. I wasIt depends on the character, since many characters die AFTER Ganon.
I still think Kirk should chuck in the slipping dtilt for easier sideB->dtilt->dair->fsmash/usmash. :VBBrawl Ganon < Brawl- Ganon.
Kirk's latest build removed my buffs. Ganon needs help to get around camping. I gave him the same absurd range on aerial gerudo as on grounded and heavy armor on grounded gerudo... But yeah, he needs help. Speaking of needing help, would you help us with playtesting? Please?Balanced Brawl Ganon is still the worst character in the game, fundamentally unable to land hits reliably in any realistic way, and getting **** trapped and gimped just as hard as before, and in some matchups actually worse due to other characters getting better.
I think Brawl- Ganon also sucks as well as Brawl+ Ganon since he fundamentally isn't very good at approaching and still gets ***** more when comboed, but he's at least viable in those games since drastic physics changes actually let him realistically land hits safely. BBrawl Ganon is still an unviable character.
That much is clear; Brawl- physics is like a CF playground, lol.Yeah U-tilt shield pressure is funny.
I still think however Ganondorf is seriously lacking approach options in Brawl- once you look at all the broken camping and wide range approaches that so many characters are getting.
Like idk, CF is definitely is still significantly better than Ganon in Brawl-.
True.Or man up and learn to use Ganon the way he is instead of editing the character..
It would be so sick if he had a projectile that did maybe 5-10% damage, electric element, no knockback, huge hitstun (basically ZSS's paralyzer, but larger). Then he could follow in behind it (it obviously wouldn't be very fast), and when they're stunned, Ganon Gerudos the sucker and follows up with whatever attack. Then he retreats after maximum damage has been dealt, repeats with some variation.If his B button was simply a chargeable homing projectile attack [sort of like in EVERY ZELDA GAME] then he'd be 1000x better. He has no viable way of making his opponent do anything. If Ganon couldn't do his gerudo or grab, someone could pretty much stand there and PS everything.
Wait, that's not the point?a paralyzer effect would make him broken.
It's possible. Rihugan showed a vid of some pretty amazing Ganondorf action. FoG off of a footstool was one of'em.I was just thinking, would it at all be possible to FoG off of a foot stool? I think this needs some testing.
It almost appears... as if you plan to win with Ganon.What would be the point? How many footstools do you get in a match? How many are on purpose? Would you risk buffering a wizkick and jump if you miss?