JigglyZelda003
Smash Hero
but don't iceblocks block lasers? and that about if they sideb approach
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Iceblocks make fun of lasers and crap all over them.but don't iceblocks block lasers? and that about if they sideb approach
Play on Japes. If you can Dair a Climber into the water, they're screwed for sure. Since they can't recover without both of them being together, it makes it impossible for them to recover.whats an easy way to safely split them up? also what stage? i've never really fought the ICs with Fox.
I'd rather take my chances with Rainbow Cruise than getting CG-spiked at 0%Play on Japes. If you can Dair a Climber into the water, they're screwed for sure. Since they can't recover without both of them being together, it makes it impossible for them to recover.
a good IC wont make a squall approach ovbious enough to quickly counter it,you have a chance to shieldgrab but you also have a chance to get grabbed yourselfIceblocks make fun of lasers and crap all over them.
If they SideB to approach (although I really haven't seen that happen too much), **** them with a Dair or dropped Nair.
japes has high blastzones, this would probobly gimp your own game even more than theirsPlay on Japes. If you can Dair a Climber into the water, they're screwed for sure. Since they can't recover without both of them being together, it makes it impossible for them to recover.
dair->dsmash works wonders, use itHuh, I didn't know Nana had her own hidden damage meter, that should make this match a little easier.
Another thing to look out for when approaching is their smashes. They come in pairs, and each one alone is hard to get through because it covers them from all around. My d-air has been thwarted away before by an f-smash, and that sets them up for another grab. So just be patient, and like Fenrir stated let them approach you and separate.
Oh btw I just wanted to let you guys know I mastered the FLAMEDASH, I could not be more godly than I am right now.
but don't iceblocks block lasers? and that about if they sideb approach
You can laser faster than they can ice block... I wasn't sure in my OP if lasers and iceblocks collided... apparently they do. If they do, it stop their camping game a lot harder than it stops yours.Iceblocks make fun of lasers and crap all over them.
If they SideB to approach (although I really haven't seen that happen too much), **** them with a Dair or dropped Nair.
Huh, I didn't know Nana had her own hidden damage meter, that should make this match a little easier.
Yeah... you'll notice it if you can just put damage on Nana. Go to training mode or something, ONLY attack Nana for a while... roughly 50%ish... and then let them sync again. then usmash them and watch.
Oh btw I just wanted to let you guys know I mastered the FLAMEDASH, I could not be more godly than I am right now.
These two posts made my day.Lightning93, you have a day to edit that to say FLAMEDASH
Fair enough. I'm back now.You guys. I know you all find the flamedash joke funny and all, but let's not get off topic.
We're discussing Ice Climbers here.
I'd like to get the conversation back on track by bringing up the fact that solo IC can still give trouble with downthrow chaingrab to the ledge followed by forward smash. This is a pretty bad match-up overall. :/
/agreelol I like how I started a trend.
You know, I was originally mocking this new AT, but I think there maybe something to it...
Behold... the awesomeness of the FLAMEDASH!!!
http://www.youtube.com/watch?v=kO344IpY2kk
...borken...
all legitimacy this thread used to have is completely gone... but meh, it's boring in here during the day.
IIRC, it goes to 45%? Or something along those lines, although I'm not sure if Popo has a guaranteed followup on it.I'd like to get the conversation back on track by bringing up the fact that solo IC can still give trouble with downthrow chaingrab to the ledge followed by forward smash. This is a pretty bad match-up overall. :/
theres no followup scince by that % you can DI out of it really easilyIIRC, it goes to 45%? Or something along those lines, although I'm not sure if Popo has a guaranteed followup on it.
fixed that for yayes and no, the main rules almost everyone follows to fight the ICs is:
1. Kill Nana
2. Don't get grabbed
3. proceed to finish popo
4.???
5.PROFIT
and since Nana always does things a hair slower than Popo a multihit air attack (Fair/Dair) poops all over her airsidestep. lol