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Whoah....thats really high....I have never played an IC on my skill level, so I cant tell you an accurate ratio from experience.This is one of fox's hardest matchups IMO and i would not put it as any better for fox than 85:15 in favor of ICs
I've gotta agree with that, if not 80:20. Anyways, about that 100% combo...Whoah....thats really high....I have never played an IC on my skill level, so I cant tell you an accurate ratio from experience.This is one of fox's hardest matchups IMO and i would not put it as any better for fox than 85:15 in favor of ICs
Again, the 100% combo. It's worse than Pika's CG.85:15 is harsh, and I don't think it's that bad at all.
I agree with all of scotu's points, just not his numbers.
If you base it solely off the grab, then you might as well say ICs have a good matchup against everyone.i kinda wanna say 20:80 IC, scince theyre grabbing range is as short(or shorter) as pika's and is far more dangerous.
its not solely off the grab, it was merely a comparison to pikas grab(scince thats pretty much why pika is a 10:90)ICs have more approach options than fox, which makes this as bad as pika(just not as bad scince they dont completly outprioritize you)If you base it solely off the grab, then you might as well say ICs have a good matchup against everyone.
Considering the other stuff that's been brought up, though, I'm thinking 70:30 ICs.
Well, the match becomes drastically easier (not easy, though) once Nana is gone. That's what's really keeping this matchup from being obscene ****.its not solely off the grab, it was merely a comparison to pikas grab(scince thats pretty much why pika is a 10:90)ICs have more approach options than fox, which makes this as bad as pika(just not as bad scince they dont completly outprioritize you)
Chances are, with 100% and 0%-death combos, you won't survive to kill Nana.Well, the match becomes drastically easier (not easy, though) once Nana is gone. That's what's really keeping this matchup from being obscene ****.
he can space a Bair into a shield and not get punished, it can be autocancelled when he hits the ground and actually has a decent range to it, but im probably the only crazy person to use it as an approach/shield poke/spacing move lol.IC's have almost as much going for them as Pika does, except they lose their infinite ability after a nana KO, but you can't Dair combo them well.
As for "basing it off the grab, ICs have a good matchup against everyone", Fox is easier to grab than many characters since he doesn't have anything that can outspace a shield on hit (read: if he hits a shield, he gets grabbed. period.)
Oh nah, I disagree with this. First of all, straight on, Fox has bair, ftilt, dtilt, utilt, and fair that have decent zoning capabilities that can hit a shield without being grabbed. the exception is fair, which I don't believe actually hits the shield, but still pressures it....assuming pretty good spacing on all these attacks, but it's not THAT tight... not that hard to pull off.As for "basing it off the grab, ICs have a good matchup against everyone", Fox is easier to grab than many characters since he doesn't have anything that can outspace a shield on hit (read: if he hits a shield, he gets grabbed. period.)
With that we should continue and find weaknesses.Why not even try edgegaurd MK? It will add some percent, and I read a quote by Sadaharu Inui saying that the reason MK wasn't banned was because he is somewhat gimpable.
I'm actually thinking this will be a 70-30... because you CAN do stuff to them... I mean, sure, it's unlikely that you won't get grabbed, but I can't see it being as bad as PIka for several reasons...i just played Ambrose for a couple hours and i must say, fox getting ***** in the matchup really depends on stage choice, for neutral stages i found BF the best, and as a counter pick Brinstar was great...i still see the matchup as 80-20, its definitely harder for Fox vs ICs then Pika
This I don't get... Pika has a much more legitimate chance of landing a grab, and better ways to do so, save the ICs double shield lag.. but that would be the Fox player's fault, and therefore shouldn't factor in... : /
even if you take out 1 ice climber the other can still dthrow cg to fsmash for a nice 60-70%
60-70? I could have sworn I saw 45% earlier...I guess with the fsmash, if that part combos..
bair is great if you know how to use it properly
dsmash to seperate them
Yeah, it works, but I don't know that the risk of using Dsmash is really worth it when they are together... : /
utilt is good but be smart about it, dont use dair to utilt though!
i cant stress enough how stupid it is to use dair vs the ICs, its too risky to take the chance, your going to end up shield grabbed and that means your losing a stock
Now see, this isn't exactly correct. It's fine to use dair and land behind their shield... just don't SH Dair. *shrug*... it's not like Dair is taken away... just SH Dair approach, which I hope you're not using anyway...
fox isnt a reliable option to be used vs ICs in a tourney, your much better off using a different character who can space them out easier and can avoid the cg without not approaching.....i will never use Fox vs ICs
This is fair... there are other chars with better options...I don't know that Fox is completely out here, but I agree with that much.
All of our matches where i wasnt ***** went over 3mins so i couldnt save anything, hopefully next time ill have something
so is xiiviYeah, like Shin said: lets discuss IC, not MK. Only post about him if you find some uber strategy vs him. When all the match-ups are finished, then we can talk about any character we want to.
Btw, I was stupid yesterday when I posted about that 100% combo. I "discovered" it in Training Mode, where Stale-Move-Negation is missing. I now resent Training Mode
One more thing: shotu-Smash Researcher?? As in a Smash Lab member!?!??!?!?!?!