EDC has not been debunked.
The anti-ban have been out here speaking about "theory is crap" and "it's nothing more than hypothesis."
So I provide this:
http://www.smashboards.com/showpost.php?p=8002246&postcount=5224
And apparently, I'm told
1) this:
http://www.smashboards.com/showpost.php?p=8002303&postcount=5234,
2) this:
http://www.smashboards.com/showpost.php?p=8002395&postcount=5243,
3) this:
http://www.smashboards.com/showpost.php?p=8002480&postcount=5248,
4) and this:
http://www.smashboards.com/showpost.php?p=8002615&postcount=5252
1) To this point, I already said that I do not agree with it at all. You have NO IDEA where the regular DC would've ended up. You can't prove that you know where the regular DC would end up, you're just theorizing, especially since the regular DC also has varying distances!
Uhh, yes you do actually.
Do a regular DC. That's where you end up. If DC has varying distances that isn't between a grounded DC and an aerial DC, they aren't large or significant at all.
2) To this point, you're theorizing that doing attacks that still have a risk known as a hurtbox are better than doing an attack that allows you to travel stages without a hurtbox.... can I laugh?
Actually no, because you're making it sound as if you can use DC in 0 frames and it has 0 frames of cooldown, when really:
13 frames startup, 28 frames cooldown. 55 frames cooldown if you use the sword attack out of it.
In most instances, another course of action would be better, such as a grounded shuttle loop that comes out in 5 frames and has frame 1 invincibility, or Tornado which also has good horizontal traveling distance, deals damage, and has very high priority.
Assuming you're MK facing a Marth on the ground, a grounded shuttle loop will beat most of his options. If you try to EDC away, you're getting punished.
3) To this point, LOL. I have nothing to back up what? That there is no hurtbox? And now you wanna say that I don't know about what Dojo was thinking when this happened? Does what Dojo felt when it happened even matter? Even if he said, "it was a good move, no johns," doesn't mean it's not a broken move.
There is a hurtbox. The 13 frames beforehand where you can do NOTHING, and the 28 frames afterwards where you can do NOTHING.
4) To this point, you can't be serious. Like I said, anti-ban says, no theory plz, and yet what is this? Theory. You don't have the frame data for DC, but you can just say that it has more than 11 frames of startup (the number of frames nado takes to startup, which has the longest startup of the possible options in that situation)? You also say that all you have to do is keep track of your opponent... easier said than done considering the fact that no matter how the camera may track it, you can't see your opponent. Also, staying in the EDC for longer than 3 seconds isn't the issue here. I'm not talking about stalling, I'm talking about being unable to hit what you can't see.
It takes 13 frames of startup, fancy that.
You don't attempt to hit someone when they're actually in dimensional cape. You hit them when they come out, which you can track via camera. There are few stages where this is hard to do; FD, PS1, parts of Castle Siege, and what? Other than that, by just standing in the middle, many if not all characters can react to the camera movement and punish wherever MK comes out.
Sure you can't see your opponent, but the camera tells you around where they're at.
It isn't theorycraft to say you can track the opponent in DC, because you can, or it has more frames of start-up than Tornado, because you can. Don't look at an argument and say, "omg theorycraft!!!1" when you haven't even been able to bring up a sound argument.
Read thoroughly and directly respond to this, please.
Its just another option, nothing more. Does it change any of his MUs? Does it change anything really? If you want to prove the option broken, do so with evidence rather than a baseless hypothesis. Also, the burden of proof in on pro-ban and not anti-ban due to it being their hypothesis that Metaknight ruins the game. Anti-ban has no responsibility to provide any proof unless proof is given by the pro-ban side. This is why AA gave his information regarding characters that have placed in tourneys other than Metaknight. PLEASE make sound arguments rather than simply spouting off at the anti-ban side. I now understand why Yuna and RDK have a tendency to be rude towards the pro-ban side. I don't condone it, but I sure as **** understand it now.
LOL @ all this theory the anti-ban side provided. Well, f*ck theory then, I challenge you to try out the EDC. Find someone who is competent enough to play Brawl, show them how to EDC if they don't know how to do it already, and play a couple serious matches with it. Be MK with EDC going up against a charater of choice and go against MK with EDC with a character of choice.
Lol @ all the theory/baseless arguments/indirect responses to posts and specifics/cherry-picking arguments that you have provided.
You're pro-ban. You're on the offense here. You're trying to get a character banned, so provide sufficient evidence that he is. Do you think this is broken? Provide a good argument and solid evidence with something to back it up, rather than saying, "It's broken," and calling anyone who disagrees with you theorycrafters.
This method of trying EDC isn't "evidence", as you're not using it in a serious match against mid-high skilled players. You're essentially just grabbing someone and saying, "Here, use EDC a bunch." If they suck, it's going to be easily punishable, and it's going to be hard for them to punish.
EDC is essentially an extended roll that gives more distance but has much more start-up and ending lag.
Have fun with that. You wanna talk about hard evidence? Try EDC yourself then, because you've done nothing but provided theory. Couple of things I want you to get about EDC:
Except frame data, and you have to provide not theory first before you can call us out for it.
1) Get how you don't have to move. (lol mindgames)
Get how the camera angle doesn't move in this situation, and you can just sit there and wait for him to re-appear.
2) Get a good feel for how much startup and cooldown this move has.
13 frames of startup, 28 frames of cooldown?
3) Get at how you fast you can infact do something after this move is done, specifically nado, SL, and another EDC.
28 frames is fast now?
Have a nice weekend, I'm done with this for now, and I'm practically convinced now.
So you basically just said,
"Hi I have an awesome point and I'm not going to take the time to look at the other side's arguments, actually read them, and actually respond to all of them instead of just cherry-picking sentences out of paragraphs because I know I'm right and there's no possible way I'm wrong."
Nice.
And for the millionth time, any extension of Dimensional Cape is banned. Period. I don't know why you're spending so much time saying, "It helps MK so much!!" when it's banned. You see someone doing it, you call a T.O. or a judge already watching will punish them accordingly. It's like saying D3's wall infinites are so good and D3 should be banned for them, when the wall infinites are banned and/or not usable in the first place.
He didn't know I was going to fair, I didn't know he was going to use DC. We aren't mind readers, we are game players =)
MK felt pressured, Shuttle Loop isn't 100% safe in that scenario. Nor are any of his options really. Sometimes, a player just isn't comfortable and needs to reset to neutral. With EDC, you can do that at any time.
By this logic, rolls are OPd and everyone should be using rolls all the time because they reset to neutral.
Realize that an ATTACK that comes out in 5 frames is better than a RETREAT that has 13 frames of startup and 28 frames of cooldown.
If you F-aired and he DCd, you would have hit him. If you F-aired and he Shuttle Looped, you would have most likely been hit by him. You could have F-aired as you saw him DC and still hit him.
In this scenario, I could have punished. He didn't actually use EDC.
So why didn't you punish in the first place? You said in that scenario, which is basically a scenario you set up yourself because you said
1) You were pressuring him, ergo you couldn't have been near the ledge.
If he didn't actually use EDC and just regular DC, you should have punished. You should have punished anyway, which you just said.
No, one c-stick tap should be enough to get him out. Maybe not against a character like Marth with an extremely fast dashing speed (even then he should be fine, thanks to marth having to land first, and the EDC moving extremely fast), but against most he will get out unharmed.
Very slightly more distance makes up for 28 frames of landing lag? For the EDC to be unpunishable in a situation where it wouldn't have been punished on start-up, it would be very obvious that someone was using EDC, therefore you could just call over a judge.
You obviously don't realize how fast you move in DC. Punishing it is unrealistic. What happens when I call the TO? He won't be able to do anything about it if theres no footage.
It isn't THAT fast, especially not as a cross-up. According to your scenario, MKs at the ledge, you're not in the middle of the stage but you're at the side of the stage, facing the MK. He DCs away (you somehow can't punish it despite having fast attacks like dolphin slash, f-air, dancing blade) and he goes to the middle. You turn around and d-tilt, or d-smash, or dancing blade, or shuttle loop, or anything. It's punishable on reaction when you see him there.
If you're on a stage that isn't FD or PS1, you're going to be able to punish it. And if it is one of those and he goes from the ledge to the middle of the stage, it's obvious to see that it was an EDC.
Unless a witness is watching for it, chances are he isn't so into the match that he'd actually be 100% sure on either side. And even if he is watching closely, not everyone will always be able to make the right call. It can be pretty close sometimes. And theres possible bias from witnesses.
Witnesses don't only watch matches to see if someone does something illegal. They might want to watch a match because their friend's playing, or it's a good match, etc. It's not improbable to suggest that they'd realize the difference between EDC and DC. If you even want to use EDC to the point where it gives you a benefit, you're going to be doing more than one c-stick tap up, and it's going to be more obvious.
Bias can go either way.
The fact that you think this would solve anything is laughable. Who the hell is gonna be like "hmm, i guess it is closer to the EDC distance. Ok I cheated." They'll deny that it went that far in game.
It's a last resort-ish thing if people don't realize that DC doesn't go that far. Pause when he comes out of EDC in the game when it's obvious, go to a different set-up, and demonstrate that regular DC doesn't go that far.
Replays/witnesses/calling over a T.O. all come before this, but it is an option.
He can also warp to the ledge from anywhere on stage. Or if he is pressured he can reset to neutral. MK has a much easier time than all other characters getting into an advantageous stage from neutral, so being able to reset to neutral at will is amazing.
If you have a TO watching for it, then it's no problem. Otherwise, it is.
If you warp from the ledge to ANYWHERE on the stage, again, it's obvious what's an EDC and what isn't.
If he's pressured he can reset to neutral? Who can't punish 13 frames or 28 frames of cooldown? By that logic, as aforementioned, rolls are amazing and everyone should roll roll roll because you're invincible!1