Budget Player Cadet_
Smash Hero
You know what?No, my feelings haven't changed. I'm still quite for the ban.
In fact: if MK hadn't been banned I wouldn't be here discussing it with you right now. I left Brawl a while back after getting tired of people losing one match to Luigi then switching to MK because they knew it was a way easier match-up to dodge my short range with. This would be fine if this was the exception instead of the rule, but after awhile I just got sick of coming to tourneys just to fight one match of a random character, then two losses to MK followed by a losers bracket where everyone has also decided to pull out MK.
Get. Better.
Hell, Luigi-MK sucks, but it could be worse. You aren't using DK, who needs to deal with DDD and ICs's bull****. You could be using Ganon, where basically the winning strategy is "pick Olimar and spam pivot grab". But you're using Luigi... and johning about Metaknight. Yeah, the matchup sucks. You know what? You picked a pretty ****ty character in a game with ****ty balance, a character that would be just as shut down by pocket snakes or G&Ws or Marths, and you're blaming everyone else for being ready for your ****ty character choice. You're pushing your failure onto a popular, powerful character, who happens to **** your character of choice.
Well, let me give you a tip. If you are losing to random pocket Metaknights, you are a bad player. Does Boss lose with Luigi to random pocket MKs? No. He destroys them. Does Desti drop sets to random pocket MKs? No! He feeds them dragon punches until they bleed fire. Hell, you think you have it bad? Ocean plays a character who gets ***** almost as hard by MK, and he placed top 16 at APEX. You know, the most stacked tournament ever. Call me crazy, but I think the problem isn't Metaknight. It's you, and people like you who encourage this attitude. "Nah, the problem isn't me. It's Metaknight!" No! The problem is you, and until you and people like you start to accept that, we're going to keep this ****ing scrub mentality going.
It's a sad Irony that, in the USA, the problem seems to be simultaneously a ridiculously overblown play-to-win mentality, and at the same time such utter scrubbiness.
On one hand, we're doing everything we can not to be the better player, but to win – it's all we care about. We counterpick to RC and Brinstar and camp and scrooge and shark just to get a game up, without really struggling to out-think our opponents... Japan takes us right back to SV and tries to get into our heads, figure out what we're doing. We all pick up Metaknight in the hopes that he'll lead us to an easy victory and are surprised when our tournaments become overcentralized and we fail miserably against a more even, well-developed metagame. We all stop using our mains because "what's the use, right? Metaknight's the best anyways", pick up MK, and are suddenly shocked and appalled to see that the Metagames of said characters have stagnated and nobody uses them... We stopped playing to be the best and simply focused on winning above all else.
And yet, somehow, on the other hand, we still have the gall the john and complain about anything that went wrong. It wasn't us, it was something else! I'm not too bad to beat random pocket metaknights, the character is so broken! When Mew2King lost to OCEAN, it was not "he got outplayed" it was "he didn't know the matchup". A matchup which is ****ing terrible. When Nietono lost to Otori, it was somehow because Otori was using Metaknight.
Guys, we have got to be better than this. The problem isn't MK, it's our community's ****ing pathetic mindset. Until that's fixed, the ban is really kinda unavoidable, but it's still really disappointing to see this kind of crap.