Meta Knight is an extremely easy to use character, but his final Smash has to be more precise than Captain Falcon's...
...Overall, Meta Knight is equally matched with the Nintendo 64 Samus, who had powerfull 'A' attacks, and useful B attacks, but MK has an issue with Tornado Spin in particular, it's an extremely easy recovery move, I say it would be better to ban B attacks or A attacks than a character, there is a way to disable them in the control setup, in Meta Knight's case, banning his B attacks would eliminate any unfair advantage, including Jumping and recovery, but the Smash Ball should also be disabled to make things equal for Meta Knight, if Meta Knight starts losing, it means nobody will get a Final Smash after that, and Meta Knight cannot use his.
Seems good, as many Final Smash are usually unfair if someone just gets lucky, only strategic items should ever be allowed in tournaments, Metal Box, Star Rod, Food, (possibly Tomato, but not Heart containers) Starman, Golden Hammer, and Dragoon are too unfair with lucky item grabbers, not to mention the Squeaky hammer gamble...
My sisters always KO'd me with Samus & Captain Falcon in the N64 game, it was before we ever knew Samus was a lady, I had to read her Melee Trophy to know that!
I remember the N64 site for Smash, exactly like the players guide except it details unlockables and showed all character's frames...