Scidadle
Smash Champion
Cool. Now can I get an essay on falco. Plssssss
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Wow thanks for all the advice. I figured that being in the air vs Luigi would be bad just because of his great anti-air moves, but even still I had trouble stopping his WD. I'll definitely think of ways to implement this into my game, thanks a lot.Pills stop his WD kind of. Not amazingly, but they offer some disruption. Not a bad way to police how he can come in.
B-throw and d-throw > bair (if they don't DI the throw well) can create good gimps setups. You could probably camp the edge ad constantly go for gimps if you wanted. Once he's offstage, it's not too hard to leverage advantage & cover options to the point where he's forced to recover onstage with an air-dodge or side-B or whatever, which then means free hit for you. Remember that viagra kick is actually really good vs air-dodge sometimes, otherwise try to force him back off with bair (if possible). If he's definitely gonna land onstage and there's nothing you can do about it, hit him with a big move (d-smash, u-smash, fair, f-smash, etc) or throw him back off.
Thing that beats Luigi hardest is a spammable, huge, strong aerial that comes out quickly that he can't really shield-punish or WD OOS on after (Ganon bair, Sheik fair, Falco dair, etc). That and Falcon / Fox's existence. Anyway, bair kind of works for this because it can push him out of range for his crouch-punishes, but its medium priority also opens it up to be cannibalized by his enormous anti-airs (u-smash, u-tilt, every aerial, etc).
In general I think staying on the ground and preventing him from getting the jump on you with a WD approach by whatever means you have (pills, spacing inside his WD but outside his f-tilt & ground attack suite, platform camping even [although Doc's not really built for it]) will probably win you the MU. Luigi can combo you pretty hard for seemingly no reason sometimes.
WD OOS d-smash / grab on his d-smash.
Jab sucks against him. Uair combos that are not tight are likely to incur nair trades. However, nair itself can be punished pretty hard if you bait it so keep that in mind.
Just picturing this in my head made me smile.And for Luigi a seemingly stupid tip but you'll be thankful for it is always ALWAYS assume a green missle is going to be a misfire. Cape even if you whiff all those times, it will be damn worth it when you cape that misfire and they just kind of die (or carry themselves to the blastzone on some stages)
It just takes practice. Play your friends' spacies and if you mess up a combo, think about what you should have done instead. One small tip I have is that if you are chain grabbing and your opponent is DIing towards the ledge, around 40-50%, do a dthrow->dsmash, and they'll have horrible DI on it. I killed my friend at like 60% on FD with one of these yesterday. Falco has an amazing move set, but is really easy to combo/kill. If you're playing a really aggressive Falco, I would suggest baiting him to the ledge, because a Falco off the stage is dead. I personally like to edge guard spacies from the ledge just because it is really easy for them to sweetspot, and from the ledge you can cover all low recovery options with bair/other stuff, and if they recover high then you can easily react to it, since they have to fall. If they are in a range where they can easily firefox/bird to a platform, then I usually jump out as close to them as I possibly can and cape when the move starts, because if you are close enough, your cape will get them no matter which direction they go in.I feel like one of my biggest weaknesses as a doc player is not knowing the percents in which I can combo off my up-throw on spacies.
I always feel like I should be doing more than up-throwing at like 55%~ percent so I try something that doesn't work and mess up my opportunity.
Neutral game and pressure situations mostlyKK you're advice is so good.
I feel like the write up on Falco has been done so many times. What exactly are you having problems with?
I mean, if Doc had a 3 foot sword he'd be pretty good. Sadly, he's just a stubby italian with a PhD. He can dealing with platform camping, you just have to be patient, take a risk here and there, and pick your spots. All in all, I'm not really scared of Falco's that much (especially since most of them are really really bad), but that's just me."
I try to stay at a diagonal to him; if he's under the left platform shooting lasers, I'm on the right platform throwing pills; if he's on a platform, I dash dance right outside of his range to bait him coming down with an aerial. Understand that pills are really good in this matchup since they stop him from jumping. A combination of pills, cape (used sparingly) and powershielding make it so he cant just laser you mindlessly.
"
this sounded really good to me as a former marth main. a very effective way to deal with lasers when you have pills that can attack on diagonals. However, unfortunately doc has a much harder time dealing with platform camping than marth
I'm loving your doc, boss. Loving the cape, the combos, etc. You could work a little more on the edgeguarding, once Doc has got someone off stage, he should really hustle for the kill I think. Grab ledge more when you know people are going for it. Not too many complaints though, that's a sexy MD!http://www.youtube.com/watch?v=FUHIBRCegvA
i have more matches....haven't had any in a while....
but i want to ask u guys about luigi and shiek...
http://www.youtube.com/watch?v=-8mjETBg6Wo
despite the fact i sit n shield,what other flaws do i have?
also if u guys notice i use cape a lil offensively....
u guys should try it out...
i think i had the set 2-0....i jus threw it away...
http://www.youtube.com/watch?v=5uzX2LnVbSU
falco is falco...
Couldn't have said it better myself.I'm loving your doc, boss. Loving the cape, the combos, etc. You could work a little more on the edgeguarding, once Doc has got someone off stage, he should really hustle for the kill I think. Grab ledge more when you know people are going for it. Not too many complaints though, that's a sexy MD!
i could likeI'll do better next time...
thanks peoples ^__^
I was so hype watching that set. Honestly, the most exciting part of the whole tournament imo. My friends and I were going CRAZYppu/shroomed is SOOOOOOOOOOO GOOD.
shroomed please never leave doc!!! that dunk on mango was just flat out amazing.
Pretty much. So annoying when he commentates on Shroomed games.dogy is such a hater lol
I do that too. I was told I don't set things up right, and its true I don't have guaranteed chains memorized, except upthrow to dunk on %90 jiggs/peach.I feel like one of my biggest weaknesses as a doc player is not knowing the percents in which I can combo off my up-throw on spacies.
I always feel like I should be doing more than up-throwing at like 55%~ so I try something that doesn't work and mess up my opportunity.
haha like that'll ever work LOLMe and Pewpewu might do Doc/Marth at Apex instead of Sheik/Marth LOL