Lets make Diddy a Metaknight counter. Period. (Or prove he can't be)
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Personally I don't have a problem with Metaknight. He is rediculously cheap, yes, but, it wouldn't steer me away from attending tournaments.
Right now, MK is facing the ban hammer. Whether that hammer falls or not is dependent (in part) on whether players can present feasible counter-strategies to defeating Metaknight.
Here's a popular theory thrown around by everyone:
Diddy has the advantage against Metaknight on Final Destination
Whilst this may be true, it's still not enough to constitute Diddy as a counter. Metaknight's have an easy solution anyway, ban FD. Simple no?
But see that's the thing, players will do this regardless. They will always ban FD against Diddy Kong. So we as Diddy players have begun to maximize the potential of platform stages like Battlefield.
So then let's discuss the starters. The Diddy Kong's in the know, know that Diddy does great on platform stages, a common trait found in all of the traditional 5 starters.
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat Cruise
Typically, the two stages we don't like are Yoshi's Island and Lylat (although I actually don't mind Lylat for some reason...on good days anyway)
With stage striking we can avoid those stages, which leaves us with:
Final Destination
Battlefield
Smashville
The opponent will almost definitely opt to strike FD, and then will strike one of the two remaining.
So in essence we need to learn Battlefield and Smashville, and more specifically, how to use the determining factors, the platforms, in such a way as to beat Metaknight.
This is key. I present to you this problem. How do we use either of these stages to give Diddy the same edge as on FD?
Okay, so we all already know that Z-grabbing items is the shiz right? This is something we all remember from watching Gano play in his Ketubato-X videos from months and months ago. This is the main focal point of all of this. Taking advantage of banana placement on platforms.
BUT, people seem to have forgotten Ketubato, well, everybody but the monkey mains anyway. This, among other facts, is key to whether we can, or cannot provide a feasible argument that says "Diddy is a counter to Metaknight on more starter/legal stages than FD"
We need to figure out what makes or breaks Diddy's game on stages other than FD against Metaknight. When we can present a number of stages relatively as effective as FD for Diddy against Metaknight, we can present a counter to Metaknight.
What we need to do is present an argument either way. People in the MK ban threads keep saying "Yes, MK can be beaten by Yoshi, DK, Boswer, Snake, Diddy etc." but there usually is a lack of proof. More to that point, there is a lack of informed opinion regarding Diddy on the matter (At least, an opinion that is not lost in those massive MK ban threads).
Lastly. Right now, the Diddy matchup is 4:6 in MK's favour.
At that level of equity, it comes down to experience in the matchup and skill overall.
I plan to get MK mains in here on this too. We need to prove/debunk all this once and for all.
---
Personally I don't have a problem with Metaknight. He is rediculously cheap, yes, but, it wouldn't steer me away from attending tournaments.
Right now, MK is facing the ban hammer. Whether that hammer falls or not is dependent (in part) on whether players can present feasible counter-strategies to defeating Metaknight.
Here's a popular theory thrown around by everyone:
Diddy has the advantage against Metaknight on Final Destination
Whilst this may be true, it's still not enough to constitute Diddy as a counter. Metaknight's have an easy solution anyway, ban FD. Simple no?
But see that's the thing, players will do this regardless. They will always ban FD against Diddy Kong. So we as Diddy players have begun to maximize the potential of platform stages like Battlefield.
So then let's discuss the starters. The Diddy Kong's in the know, know that Diddy does great on platform stages, a common trait found in all of the traditional 5 starters.
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat Cruise
Typically, the two stages we don't like are Yoshi's Island and Lylat (although I actually don't mind Lylat for some reason...on good days anyway)
With stage striking we can avoid those stages, which leaves us with:
Final Destination
Battlefield
Smashville
The opponent will almost definitely opt to strike FD, and then will strike one of the two remaining.
So in essence we need to learn Battlefield and Smashville, and more specifically, how to use the determining factors, the platforms, in such a way as to beat Metaknight.
This is key. I present to you this problem. How do we use either of these stages to give Diddy the same edge as on FD?
Okay, so we all already know that Z-grabbing items is the shiz right? This is something we all remember from watching Gano play in his Ketubato-X videos from months and months ago. This is the main focal point of all of this. Taking advantage of banana placement on platforms.
BUT, people seem to have forgotten Ketubato, well, everybody but the monkey mains anyway. This, among other facts, is key to whether we can, or cannot provide a feasible argument that says "Diddy is a counter to Metaknight on more starter/legal stages than FD"
We need to figure out what makes or breaks Diddy's game on stages other than FD against Metaknight. When we can present a number of stages relatively as effective as FD for Diddy against Metaknight, we can present a counter to Metaknight.
What we need to do is present an argument either way. People in the MK ban threads keep saying "Yes, MK can be beaten by Yoshi, DK, Boswer, Snake, Diddy etc." but there usually is a lack of proof. More to that point, there is a lack of informed opinion regarding Diddy on the matter (At least, an opinion that is not lost in those massive MK ban threads).
Lastly. Right now, the Diddy matchup is 4:6 in MK's favour.
At that level of equity, it comes down to experience in the matchup and skill overall.
I plan to get MK mains in here on this too. We need to prove/debunk all this once and for all.