I still don’t get how the only FE Fates Music is Lost in Thoughts All Alone four times when there’s plenty of memorable tracks from Fates (especially Road Taken, the second-most iconic theme from Fates).
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I just saw this video and though about posting the link until I saw it had already been posted.Has anyone seen this yet?
Also, this has probably been said before, but... why didn't they do what they did with Wario in Brawl and give (almost) every fighter 2 costume skins with 6(or, at least, 5) color palettes each?
How would that work?should’ve had Cappy as a grab
You press the grab button to launch Cappy out, and then he zips back to you when you grab a fighter.How would that work?
And maybe, he'd use Cappy to throw the opponentYou press the grab button to launch Cappy out, and then he zips back to you when you grab a fighter.
I personally think Kirby's moveset should be completely redone, Inhale is to gimmicky to be useful and his Normals don't represent his series at all.- should’ve gotten more of his Copy abilities in his normal attacks
I'd like to see the boost from the Modern Sonic games, a momentum based move that gives Sonic a burst of speed, and anyone he touches will get hit back a bit. If the button is held then Sonic will boost for longer, but it can released so he can perform moves such as his aerials will retaining the speed from the boost.- should’ve gotten the Light Speed Dash as his
For Kirby, that’s somewhat what I meant. I was mainly referencing this artwork by TKOWL on Twitter:I personally think Kirby's moveset should be completely redone, Inhale is to gimmicky to be useful and his Normals don't represent his series at all.
I'd like to see the boost from the Modern Sonic games, a momentum based move that gives Sonic a burst of speed, and anyone he touches will get hit back a bit. If the button is held then Sonic will boost for longer, but it can released so he can perform moves such as his aerials will retaining the speed from the boost.
Speaking of Aerials, I'd like to see his N-Air changed to the Insta-Shield, which would would have a similar size to the hitbox of his current N-air, but it last for less time, and provides a few frames of invincibility.
I like Brawl's Menu Layout.The menus are getting lamer and lamer and uninspiring. Smash Bros should definitely go back to its simplistic and more silent menu layouts. Using characters to sum modes are redundant and too friendly.
Mostly related to the difficulty thing. I honestly have preferred a more static difficulty. Yes, you can maximum win with some guys easier than others(Toon Link), but it also feels kind of awkward to move higher on the scale. Maybe you don't want that difficulty jump? Basing it solely upon speed of the match is annoying, imo.A trend I’ve noticed is that Ultimate tends to rush things for the sake of the “EH WUNNUH GET BACK TO DEH MATCSH” crowd. This is apparent with:
- Speeding up certain victory themes
- Making several Final Smashes cinematic (not that I mind this) or just giving slightly less control
- Only raising difficulty when you finish the match quicker (EVEN WITH A DARN TICKET)
- Making sped-up versions of past remixes
The first 3 instalments, the menus at least still made Smash 64/Melee/Brawl feel interesting. More recent instalments really wants to beat plainness while failing miserably.I like Brawl's Menu Layout.
I also have one for Pac-Man.should’ve gotten Bomb Jump as his
If anything, Dr. Mario should be faster and stronger, but frailer than Regular Mario. I.E. the Glass Cannon/ Kage Ryu.The one thing that should probably be asked is why Dr. Mario is the only fighter who's affected by a negative multiplier. Equipment doesn't even exist in Ultimate, and yet Dr. Mario acts as if he's equipped with -65 speed; ground attributes are presumably multiplied by 0.7942; aerial attributes are presumably multiplied by 0.7648.
I get that Dr. Mario is supposed to be a slower and stronger Mario, but the negative multiplier feels so unnecessary when the developers could just alter his parameter data. But even then, the speed reduction shouldn't be too excessive; around 0.9x seems fair enough.
- Bonus FruitI also have one for Pac-Man.
He should’ve gotten Butt Bounce as his
I sort of disagree. He's wearing a frock and carrying around medical equipment, it kind of makes sense how he's slower. I think it would be better if his attacks came out faster, since doctors have to be quick to respond at all times.If anything, Dr. Mario should be faster and stronger, but frailer than Regular Mario. I.E. the Glass Cannon/ Kage Ryu.
He should weigh more then Mario because he’s carrying more stuff.I sort of disagree. He's wearing a frock and carrying around medical equipment, it kind of makes sense how he's slower. I think it would be better if his attacks came out faster, since doctors have to be quick to respond at all times.
Yeah, I always thought Captain Falcon/Link's weight would be about right.He should weigh more then Mario because he’s carrying more stuff.
A single stéthoscope doesn't weigh much... As for the vitamins, he seems to make them appear magically. But he could be heavier because he doesn't exercise.He should weigh more then Mario because he’s carrying more stuff.
If anything, Dr. Mario should be faster and stronger, but frailer than Regular Mario. I.E. the Glass Cannon/ Kage Ryu.
That makes her dress short? She needs her dress long.A single stéthoscope doesn't weigh much... As for the vitamins, he seems to make them appear magically. But he could be heavier because he doesn't exercise.
Also Peach should have a nurse alt.
The dress is long enough. And besides that, you can leave the effects.That makes her dress short? She needs her dress long.
Well then slow down Acceleratle or speed up Sonic? I think Sonic is fast enough for this game, and any faster would end up being uncomfortable for both sides, so I pick the former.Sonic is supposed to be the fastest runner, and yet he loses to Hero's Acceleratle? Sounds unacceptable if you asked me.
Acceleratle's stat boosts are definitely off the charts when compared to the Monado Arts and Limit Break. Even with the Speed Monado Art, Shulk (and Kirby) could never compete with Sonic's running.Well then slow down Acceleratle or speed up Sonic? I think Sonic is fast enough for this game, and any faster would end up being uncomfortable for both sides, so I pick the former.
The issue would probably be with all the other alts, so they decided to make it as unoticeable as possible.Hate to remember that Shadow Mario is a highly missed transformation option for Jr.
Bruh, can you imagine how exciting an addition Bowser Jr. could be in Smash? Shadow Mario could have made use with the paint brush variant, you have his Final Smash that already blends them.The issue would probably be with all the other alts, so they decided to make it as unoticeable as possible.
Sorry, but I don’t agree. The Galaga tractor beam makes perfect sense as a grab. And besides, it was improved MASSIVELY from Smash 4.[QUOTE="asia_catdog_blue, post: 23923630, member: 182646"
Also, get rid of that GALAGA Tractor Beam!
Galaxian (Galaga’s predecessor) appears as a collectible in PAC-MAN, plus he’s supposed to represent classic Namco Arcade games, not just PAC-MAN games.I say a Platform Fighter works better as a 6-Button Game; a la, the SNES.
you get everything needed on those button, plus, Start + Select.
Also, Does GALAGA have anything to do with PAC-MAN?
I honestly can't see Smash other than the looks of 64, Melee and Brawl. I think Smash's newer aesthetics as of recent is too colorful. I miss Smash's rated T feeling, Idk. There's just something about the older aesthetics, old school Smash just feel more badass.Yeah, I don't know if it is a popular opinion or not, but I think Smash Bros. could do very well without bosses, except for the Hands. As much as I enjoy fighting Ganon, I assume they take a lot of time to develop and are pretty much forgetable anyway. I'd rather sacrifice them all and get one more playable stage, or even one Echo, something like that.
In a similar ordeal, Terry's Spirit Board covers more than just the Fatal Fury series, as it also contains characters from other SNK franchises.Galaxian (Galaga’s predecessor) appears as a collectible in PAC-MAN, plus he’s supposed to represent classic Namco Arcade games, not just PAC-MAN games.