- Dec 8, 2004
- Switch FC
I agree with all of this.He could (and in my opinion, should) if Smash were willing to be a bit more adventurous with its movesets. Hell, it wouldn't even have to be his normals, just give his grabs and specials a greater emphasis on Mewtwo's signature telekinetic abilities. For instance, I've said in the past that Mewtwo's dinky Side-B should be replaced with a ranged command grab that can throw opponents towards him for combos or away from him for a kill. That'd be a perfect way of being more faithful to Mewtwo's actual abilities (not to mention, much more fun).
And furthermore, increase the poor ******'s grab range. Mewtwo (the Psychic Pokemon) should not have a grab hitbox that only barely covers his hand. (Perhaps even make his grab disjointed slightly, both to more faithfully represent his abilities and to give him slightly easier access to his good set of throws.)