- May 10, 2017
Yea, but no need to be so insulting about it. Honestly, you sound like a easily railed up fan after he's already got what he want. If your going to s"" talk a reboot, how about providing some insight why? Nothing wrong with discussing a potentially positive direction of a fan favorite I.P.You know how a politician makes promises before an election on how they will instill better policies and systems than the currents ones, but they mostly fail to convey properly on the hows and the logistics of their operation? A common theme I notice here is that when some people bring up the necessity of a reboot, they never go into how. And they try to sell you the idea as the best next course of action that Smash needs ASAP, because they obviously know better.
That proposal usually comes from the younger ones with a revolutionary and idealistic, but stupid and naive mindset. It's hard for me to respect that mindset because it's a way to cheat yourself into believing you've contributed into doing something meaningful. If you are going to talk about rebooting, provide some insight. But don't pretend that this is going to be the best direction when you don't even have your **** together, specially when the explanations of why some additions are pointless are "they just seem to be there" or "they rub me the wrong way". Discuss facts and not your pointless "feels".
Being fine with how the game plays now is completely acceptable. It may also have something to do with the fact that I'm busy with other aspects of my life and that when I sit to play Smash with my bro and cousin I was just want to have a good time rather than bring about a gaming revolution to my favorite game. People bring Mario Odyssey and Breath of the Wild as examples of reworking old franchises, but there are others that have tried and failed. Star Fox Zero and the Paper Mario series are good examples of this. Change by virtue of being change isn't inherently good. Reworking the wheel isn't something that should be forced upon every time. If Smash already plays good as it is, then why transform the entire concept? The most popular idea that seems to get thrown around is to make new movesets for existing characters. And while some characters like Ganon can use a rework, what about the ones whose movesets are already faithful to their source?
Take a chill pill and don't judge a reboot until after it actually happened.