Minor nitpicks, but I am not sure if the changes to up tilt, jab 2, and down tilt is what causes them to be unsafe on-hit at low percents.
When you look at the precise changes, they aren't changed that much: up tilt deals 1% less damage; down tilt has 1 frame decreased startup, but two frames more endlag; jab 2 has 2 frames less startup, but 2 frames less endlag. Other characters in the game have this phenomenal as well. It might have more to do with the game engine imo.
Either way, things aren't looking the brightest for DK in the current moment. As a matter of fact, most other super-heavyweights aren't really doing too hot right now, with the major exceptions being Bowser, Dedede, and K. Rool (the latter of which is because he was never hot to begin with
). DK has been in a similar situation back in pre-patch SSB4 before receiving the Ding Dong, so maybe it can happen again? The devs definitely heard DK mains' cries for help when they fixed all of Giant Punch's issues through updates, so maybe time will tell.
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Either way, when looking at things again, I pretty much realized how much better
is in comparison to all the other super heavyweights.
Bowser is solidly in the upper-mid/high tier section, with his mains gaining success with him that all of his other iterations can only dream about. LeoN outright winning 2GG: Run it Back this weekend further boosting this.
Dedede is doing alright right now. One of the more popular characters in low/mid level play, and players like Zaki and Atomsk has put some work into him at high level. Solid mid tier imo, but definitely not at the same heights as Bowser.
Now for the unfortunate right now:
DK has some pretty solid rep in low/mid level play, emphasis on why he is at 46th at Orion Stats right now, but the game engine has definitely not done any favors, with very low success at high level play. Probably at the upper low tier right now, unfortunately. Definitely an example where you could have some solid QoL buffs, but then you have nerfs (direct or indirect) that hit you right on the spot.
Incineroar has not been doing too well lately either, but unlike DK, doesn't have the representation at lower level play. Now one could argue that he has obtained more success than DK at higher levels of play thanks to Magister, but Magister hasn't been doing too hot lately, with his sporadic attendance not doing much favors either. Probably upper low tier as well imo.
Ganondorf continues to be supported by some top players, but he has made very little to no impact in high level play after the Light upset. Has some decent rep in low/mid level play (not to the same extent as DK), but it doesn't really save him right now. He might also be at the low tiers.
PPlant is in an awkward spot. It is a big topic of discussion now after Brood's performance at Umebura SP 4, but it hasn't really done much outside of that. Brood hasn't yet matched that performance, and PPlant hasn't really done anything else really significant. He is most likely not in the bottom 5 anymore after that performance, but still not in a pretty good spot right now, especially considering that it still has a myriad of weaknesses left unanswered. Probably still a low tier.
Now gotta go before $.A.F. finds me.
...do I even need to talk about him...
So yeah, super heavies aren't really doing nearly as well as we envisioned, except for our special flower:
, who is ironically the super-heavyweight that everyone thought that the devs "ruined" back at the e3 demo. The sad part is that each of one of them, except for Ganondorf and maybe K. Rool, are easily fixable.