Yeah, insta-hugging is far too important to give up. I wonder if its possible for them (hackers) to limit sliding. I've yet to try this, been super busy. However, I'm psyched. Truthfully, I haven't played in a tad over a week or so. Though, I check SWF every day. I've yet to try the beta packs, and I understand beta 2 is pretty great. However, by the time I have a chance to play, Beta 3 could be out. There's so much happening now that I don't even know what to do-- thankfully that's not a problem as the packs have everything I need, all the work done for me.
As far as the frame mod works, it controls the speed of specific character attacks? Has it been tested, and does it work? This is really cool. Does that mean we can speed up something like Falcon Punch, making it a tad faster?
Though I haven't tried the momentum code yet, I agree that it'd probably be best to remove the momentum from anything aside from jumps. Despite the fact that it may seem cool now, it actually takes away an important level of control in the game. Also, I'm curious as to whether or not a hacker will find a way to make the momentum code work better for characters that have longer starting jump frames, or whatever, characters like Sonic. I'd love for it to work in an "ideal" way for each character, Time will tell I suppose.