I meant uair, not nair. Sorry!
Okay, so Diddy's Uair is frame 4 now? Not that bad... It's 1 frame compared to a 3 frame change to Falco's Uair which is noticeable, though subtle. Meanwhile... Falco's Fair startup... Seriously, nobody's checked exactly and it's killing me since it feels fast, but I don't know how fast. It's not frame 12, but if it's frame 6, then holy hell.
Also, Diddy's Uair being a sex kick and frame 3 was kind of ridiculous, but I don't know how it worked in Brawl despite being the same move since Brawl. Well, hit frames... well... Before the patch, Diddy's Uair was pretty much the same in startup in Brawl, a frame 3 Uair. Hitbox, power, damage, eh, I'm not sure. Personally, I would have liked Uair and Nair to switch frames. Why? Most Nairs are supposed to be a quick, get off me move or some move with good coverage, but when Diddy has a Uair that does almost the same thing, but kills, and is significantly faster, then Nair's kind of useless. If Nair was frame 3, then whatever and I could still see Diddy being able to use it like Uair because of the coverage, although the vertical range might be a bit shorter. As for Uair being frame 8, it could have been much more powerful without being broken or something like what Captain Falcon, Falco, ZSS, Luigi, and Mario's Uair are now. Never saw a point making Diddy's Uair frame 3 or frame 4 as a "fix".