Here's where I think we are about now that the patch has had some time to play out... This is assuming EVO rules and characters are indeed ordered within the tiers.
A+:
A:
B+:
B:
B-:
C:
D:
A characters are the characters I feel are good enough to represent the heart of the metagame.
B characters I feel are viable contenders.
C characters I feel are significantly flawed but close enough to viable to be an occasional threat.
D characters (or character as it turns out) are cleanly not viable.
Here are my thoughts about select characters to provide some explanation for the character of the list. This ended up really long so I'm going to drop it in collapse tags:
And... that's that. I said enough things and posted a full tier list so I'm sure everyone can agree that I'm horribly wrong about at least one thing though hopefully not everyone can agree on the same one thing!
Also, if we want a tier list that's vaguely "official" any time in the near future, I don't know that there's any way other than picking people we trust and having them vote. There are significant gaps in the knowledge of every player (the game is too big for anyone to know it all), metagame trends will likely carry too much weight no matter who is picked, and there's still a lot we don't know so even on topics we think we understand well this group would inevitably get some things horribly wrong. I personally suggest waiting until after EVO to try to get something like that organized (we'll have better data on multiple levels), and until then, we should just all share our personal opinions and accept that an independent collection of disorganized opinions is what we have for now. People should also not be shy to just put their thoughts out there. It gives the group a lot of food for thought, and there's not really a way for this to hurt people or anything (if I said your favorite character sucks, it's not like I've done anything to hurt your ability to win tournaments...).
A+:
A:
B+:
B:
B-:
C:
D:
A characters are the characters I feel are good enough to represent the heart of the metagame.
B characters I feel are viable contenders.
C characters I feel are significantly flawed but close enough to viable to be an occasional threat.
D characters (or character as it turns out) are cleanly not viable.
Here are my thoughts about select characters to provide some explanation for the character of the list. This ended up really long so I'm going to drop it in collapse tags:
As much as I hate to put Sheik at #1 since she's pretty massively overrated so often (she's not significantly better than the rest of A+ tier), she can deal with everything and has an easier time mixing up her playstyle than the other top characters which gives he a slight edge. Her killing problems are very, very real, but it's just the nature of this game that every character who is good has large weaknesses other than probably Yoshi who just has less extreme strengths than all of the other tops (part of this being a balanced game).
Given how allegedly broken Villager's customs are, I'm surprised I've yet to see a tier list put him #1. I put him at #9 which I think is about right; he's really obnoxious, really oppressive, and really shuts down a lot of characters lower on the tier list than he is (all of this is true even without customs; Villager is so stupid). However, his ability to set up for kills is very poor (especially if he has single turnip uairs and dairs a lot) and is actually made worse by going full custom (giving up default Timber is giving up two kill moves) so attrition is pretty much what he has to do to win (it's much better to be able to do attrition but not have to), and he tends to flounder when he's forced out of control. He's definitely a very strong but also very flawed character.
Dr. Mario is not that much worse than normal Mario; stop putting him in bottom. With customs Doc's recovery isn't necessarily worse than Mario's, and while his inferior combo game is not a fair trade-off for the extra power, it's not like it drops him half the tier list. No one will ever use Doc because Mario exists (caveat: I think Doc has niche counterpicking utility for a Mario main), but if Mario didn't exist, Doc would be a pretty good character.
Peach and Wario are two very hard characters for me to place. Intuitively I feel both are strong, but both are really underplayed to the point that it's hard for me to get a good read on just where to put them. I erred a bit on the low side since I feel really good about a lot of characters, but I can easily see myself being proven wrong and these guys needing to move up a lot.
Shulk I feel is really slept on; his downsides are pretty big (I think he has a few really bad MUs), but his upsides are also enormous. He's the kind of character people don't want to have as a pocket character since he's so complex and difficult, but I think time will show that his natural MU spread and gameplay dynamics make him really, really good as a pocket character. My Shulk is still not really ready for prime time, but I can see the power and can see that this character really is a character who will matter in the long run for sure.
I just want to give Kirby a shout-out for being the subtly most improved character by the patch. It definitely did matter for him.
I think Marth is underrated. Yeah he has problems, but his sword normals are still pretty good so he has a core "solid" gameplan that doesn't leave him stuck without something to do. That's not inspiring and would be bad enough to leave him in low tier, but then he has Crescent Slash which I feel is fundamentally powerful enough to shoot him up a lot. When you grabs do 15% and you have tons and tons of early kill set-ups while simultaneously controlling insane space, your character deserves respect. Lucina is still clearly worse but the gap has shrunk with the patch and I still don't think she was ever that much worse to begin wtih (tippers are great, but they're not why Marth works; I actually think Marth and Lucina would be equal if not for that stupid "Lucina is less safe on block" thing which is kinda awful for her).
Charizard, Ganon, and Wii Fit Trainer are not low tier despite how often people put them there. Charizard is just a bit too slow for his own good and some of his multi-hit stuff has trouble linking which hurts him a lot (if his run up up smashes always connected cleanly, it would do so much for this character), but he is still fundamentally solid. His Flamethrower is actually a really good move (it's a lot better than Bowser's version), Dragon Rush is amazing, he has an incredibly good set of pokes, either of his rock slamming moves (Rock Smash or Rock Hurl) force tons of respect, his grab game is flat out incredible, and he has one of the best jabs. Ganon is kinda a gimmick but is a really good one. If the Ganon player knows what his opponent is going to do, no matter which character his opponent is using, Ganon is the best character in the game and will win the match. If Ganon is failing to make reads, Ganon is losing badly. Default Ganon can kinda be boxed out by certain kinds of careful play, but Dark Fists and Wizard's Dropkick make that impossible (while also doing so much to fix his recovery) so he works. Certainly if your opponent is using Ganon, the whole match is super high stress since no matter how well things are going for you it's always possible for one moment of weakness on your part to let Ganon do something ridiculous and make a huge leap toward winning the game. As per WFT, I mostly just have to say watch the footage of John Numbers; it's just obvious seeing it in action that it's not a low tier character at work.
I'm not really on the MK hype train; MK isn't really played locally so I'm in a poor position to judge him, but his weaknesses seem pretty big while I'm not convinced his strengths, while clearly real, are actually special in the context of what the other characters can do. I could be made a believer, but I'd have to be shown.
RIP Link. I don't think most people even realize how badly he got wrecked by the patch; he was really good before and now he's really not. He's still playable, but it's just so much potential wasted.
Mii Gunner is the character I know the least about, and my placement of him is basically a wild guess. Sorry.
I personally see Greninja as a really linear character, and I think it's a big problem. For what it's worth, that's nothing like Sheik and I definitely view Greninja as a unique character, but I won't further pontificate on Greninja since he's not played much at all in my region.
Mii Swordfighter's neutral I think requires him to work too hard for too little pay-off to be a good character, and that hasn't changed. The patch did make him doing what he did all along twice as rewarding so that was really helpful; he definitely gained several placements because of it even if IMO it wasn't enough to make him truly viable. For what it's worth, this version of Swordfighter that does real damage with that nair is oddly fun to play, feels low tier through and through but oddly fun.
Every time I see Pac-Man played, I think he's lower and lower tier. He has a projectile game easily turned back against him, he has essentially zero options to escalate a conflict and pressure a shield so when he's being outcamped he just loses, and he's super vulnerable off-stage for so many reasons. It's really easy to root for Pac-Man for a lot of reasons (the character is really cool!), but everyone in Brawl rooted for Falcon so that doesn't really help his case.
I concur with the statement that Zelda is last. I think she's last by a non-trivial margin at that. This character's neutral is just depressing.
Given how allegedly broken Villager's customs are, I'm surprised I've yet to see a tier list put him #1. I put him at #9 which I think is about right; he's really obnoxious, really oppressive, and really shuts down a lot of characters lower on the tier list than he is (all of this is true even without customs; Villager is so stupid). However, his ability to set up for kills is very poor (especially if he has single turnip uairs and dairs a lot) and is actually made worse by going full custom (giving up default Timber is giving up two kill moves) so attrition is pretty much what he has to do to win (it's much better to be able to do attrition but not have to), and he tends to flounder when he's forced out of control. He's definitely a very strong but also very flawed character.
Dr. Mario is not that much worse than normal Mario; stop putting him in bottom. With customs Doc's recovery isn't necessarily worse than Mario's, and while his inferior combo game is not a fair trade-off for the extra power, it's not like it drops him half the tier list. No one will ever use Doc because Mario exists (caveat: I think Doc has niche counterpicking utility for a Mario main), but if Mario didn't exist, Doc would be a pretty good character.
Peach and Wario are two very hard characters for me to place. Intuitively I feel both are strong, but both are really underplayed to the point that it's hard for me to get a good read on just where to put them. I erred a bit on the low side since I feel really good about a lot of characters, but I can easily see myself being proven wrong and these guys needing to move up a lot.
Shulk I feel is really slept on; his downsides are pretty big (I think he has a few really bad MUs), but his upsides are also enormous. He's the kind of character people don't want to have as a pocket character since he's so complex and difficult, but I think time will show that his natural MU spread and gameplay dynamics make him really, really good as a pocket character. My Shulk is still not really ready for prime time, but I can see the power and can see that this character really is a character who will matter in the long run for sure.
I just want to give Kirby a shout-out for being the subtly most improved character by the patch. It definitely did matter for him.
I think Marth is underrated. Yeah he has problems, but his sword normals are still pretty good so he has a core "solid" gameplan that doesn't leave him stuck without something to do. That's not inspiring and would be bad enough to leave him in low tier, but then he has Crescent Slash which I feel is fundamentally powerful enough to shoot him up a lot. When you grabs do 15% and you have tons and tons of early kill set-ups while simultaneously controlling insane space, your character deserves respect. Lucina is still clearly worse but the gap has shrunk with the patch and I still don't think she was ever that much worse to begin wtih (tippers are great, but they're not why Marth works; I actually think Marth and Lucina would be equal if not for that stupid "Lucina is less safe on block" thing which is kinda awful for her).
Charizard, Ganon, and Wii Fit Trainer are not low tier despite how often people put them there. Charizard is just a bit too slow for his own good and some of his multi-hit stuff has trouble linking which hurts him a lot (if his run up up smashes always connected cleanly, it would do so much for this character), but he is still fundamentally solid. His Flamethrower is actually a really good move (it's a lot better than Bowser's version), Dragon Rush is amazing, he has an incredibly good set of pokes, either of his rock slamming moves (Rock Smash or Rock Hurl) force tons of respect, his grab game is flat out incredible, and he has one of the best jabs. Ganon is kinda a gimmick but is a really good one. If the Ganon player knows what his opponent is going to do, no matter which character his opponent is using, Ganon is the best character in the game and will win the match. If Ganon is failing to make reads, Ganon is losing badly. Default Ganon can kinda be boxed out by certain kinds of careful play, but Dark Fists and Wizard's Dropkick make that impossible (while also doing so much to fix his recovery) so he works. Certainly if your opponent is using Ganon, the whole match is super high stress since no matter how well things are going for you it's always possible for one moment of weakness on your part to let Ganon do something ridiculous and make a huge leap toward winning the game. As per WFT, I mostly just have to say watch the footage of John Numbers; it's just obvious seeing it in action that it's not a low tier character at work.
I'm not really on the MK hype train; MK isn't really played locally so I'm in a poor position to judge him, but his weaknesses seem pretty big while I'm not convinced his strengths, while clearly real, are actually special in the context of what the other characters can do. I could be made a believer, but I'd have to be shown.
RIP Link. I don't think most people even realize how badly he got wrecked by the patch; he was really good before and now he's really not. He's still playable, but it's just so much potential wasted.
Mii Gunner is the character I know the least about, and my placement of him is basically a wild guess. Sorry.
I personally see Greninja as a really linear character, and I think it's a big problem. For what it's worth, that's nothing like Sheik and I definitely view Greninja as a unique character, but I won't further pontificate on Greninja since he's not played much at all in my region.
Mii Swordfighter's neutral I think requires him to work too hard for too little pay-off to be a good character, and that hasn't changed. The patch did make him doing what he did all along twice as rewarding so that was really helpful; he definitely gained several placements because of it even if IMO it wasn't enough to make him truly viable. For what it's worth, this version of Swordfighter that does real damage with that nair is oddly fun to play, feels low tier through and through but oddly fun.
Every time I see Pac-Man played, I think he's lower and lower tier. He has a projectile game easily turned back against him, he has essentially zero options to escalate a conflict and pressure a shield so when he's being outcamped he just loses, and he's super vulnerable off-stage for so many reasons. It's really easy to root for Pac-Man for a lot of reasons (the character is really cool!), but everyone in Brawl rooted for Falcon so that doesn't really help his case.
I concur with the statement that Zelda is last. I think she's last by a non-trivial margin at that. This character's neutral is just depressing.
And... that's that. I said enough things and posted a full tier list so I'm sure everyone can agree that I'm horribly wrong about at least one thing though hopefully not everyone can agree on the same one thing!
Also, if we want a tier list that's vaguely "official" any time in the near future, I don't know that there's any way other than picking people we trust and having them vote. There are significant gaps in the knowledge of every player (the game is too big for anyone to know it all), metagame trends will likely carry too much weight no matter who is picked, and there's still a lot we don't know so even on topics we think we understand well this group would inevitably get some things horribly wrong. I personally suggest waiting until after EVO to try to get something like that organized (we'll have better data on multiple levels), and until then, we should just all share our personal opinions and accept that an independent collection of disorganized opinions is what we have for now. People should also not be shy to just put their thoughts out there. It gives the group a lot of food for thought, and there's not really a way for this to hurt people or anything (if I said your favorite character sucks, it's not like I've done anything to hurt your ability to win tournaments...).