Cassio
Smash Master
- Joined
- Jul 1, 2011
- Messages
- 3,185
I meant to include his flare blitz, it'd be near the bottom but it's most definitely BSSo where does Charizard rank in this?
Looking at my own list is upsetting. You're just following your good ol standard gameplan when...BAM!...dead. Frequently forced to treat large portions of your stock as if you're at death percent which is BS.
Shaya plsStuff like Diddy's fair makes so little sense to me though.
It was already considered the best or second best forward air in Brawl (a contest between Marth/Diddy and everyone else paled in comparison really).
So they buffed it's start up, hit box size/range, auto cancel/landing lag, and originally kept it's damage high as well.
Basically the EXACT opposing 'buffs' were applied to Marth's fair, qq.
Id rather combat diddys fair over Marths as Pikachu by a long shot even in smash 4. Storytime, one of the first times I played smash 4 was over thanksgiving weekend at sky's. By then the ban diddy drama etc. had happened. Wanting to see the horror for myself I played Zeros diddy for 7-8 straight games. Aside from one all games were last game last hit, and my basic strategy I figured out as I played was run under diddy and nair. Obv it's been awhile but it left a pretty large impression on diddys weakness in his SH aerial game.
Unlike marth, MK (brawl), and others diddys fair doesn't have the useful arcs that clip forward facing approaches all around .
Edit: this is it's own bias perspective but its strength probably is closer to the middle/MU based.
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