Game and Watch has been my little secret brewing in the background to hype up here. He got nerfed from Brawl in any way at all? I'd really like to know what.
While I'm not sure about being an inherent top tier, this ****er wrecks nearly every perceived high/top tier in the game bar Sheik.
AND I HAVENT EVEN SAT DOWN TO SEE IF HIS FTILT > HER ENTIRE MOVESET YET, IM SURE SOMEONE WILL SHOW IT TO BE TRUE THOUGH.
But okay, how do I put this... this character just... has single tools that counter all the gimmicky/jank.
BY HAVING SO MUCH GIMMICKY JANK OF HIS OWN, HOLY ****.
(INVINCIBILITY ON HIS UP SMASH ON RELEASE IS BALANCED) [he may have invincibility on his head during the charge too]
Warning: incoming immature rhetoric
But let me go over who this character bodies, and why:
1. Rosalina + Luma. I don't think Rosalina and Luma combined have a single move or combination that game and watch doesn't outprioritise, puts luma into stun, looms with a hitbox that just beats or at worse clanks with every single one of rosalina's attack. I have not seen a match up with either as game and watch or against rosalina that is as face roll as me just walking, forward tilting, fairing, and baconing, over and over again. I'm not here to underestimate Rosalina's abilities, but every instance of this match up I've played has been face roll, I made my main training partner drop her, among other things. I cannot believe how much G&W does not have to respect Rosalina at all.
2. Lucario. Three 0% Lucario min charge aurasphere bucketed kills Lucario by 50%. Any above min charge aurasphere gives either 2 or 3 bucket stacks. Side B gives usually 2, sometimes 3.
*jump off stage after lucario because I don't even care what percent they are i'll trollolol them until they're 200%, no problem* Up B at any time you'd feel is relatively close to interception. Kill Lucario, or wind box him up into the stratosphere for a free whatever the **** you want.
Forward Tilt > his footsies.
His means of getting away from uair are like, non existent. Up airing his Up-B is practically orgasmic.
I cannot believe how much G&W does not have to respect Lucario, at 200%, at all.
3. Yoshi: Well, asides from completely negating eggs (thank ****, much like G&W's does luma), his neutral seems pretty good. Ftilt beats a lot of his ground mix ups/attacks. Back air and neutral air > his aerials. Every time yoshi jumps above my head I up-b with invincibility that knocks them out of that armor and sends them to their deaths. Works off stage too. Joyous. I cannot believe how much G&W does not have to respect Yoshi's camp, shield pressure, or range. But I'm sure he can adapt.
4. Little Mac. NO MAC, DON'T DO IT, DON'T RELEASE THAT SMASH ATTACK WITH SUPER ARMOR AS I FEARLESSLY JUMP INTO YOU, DON'T... NOOOOOoooo~ *Up B* ?????????????????? ?? ?? ??
Pro tip: Game and Watch's down tilt has a wind box above the ground for some reason. If Little mac ever side bs on stage or even goes for the ledge with it from off stage, down tilt sends him into the sky in free fall.
5. Greninja. NO GRENINJA, DON'T DO IT, DON'T DOWN AIR TOWARDS ME ITS A TRAP. DON'T... NOooooooOOoO~~~ [up air for days]
NO GRENINJA, DON'T DO IT, DON'T TRY TO RECOVER, JUST TAKE YOUR DIGNITY WITH YOU AND JUST FAST FALL TO YOU DEATH, NOoo NOooooooooooooo [Huge wind box + massive weird water trajectory = dead greninja rocketing into the opposite part of the stage's blast zone]
6. All the fatties:
LoL NEUTRAL AIR (and Up Air actually slows down/freedom traps all those nasty down bs you don't like)
TRY IT OUT, BELIEVE.
*probably loses to all the swordsman (incl. link), Donkey Kong, Diddy Kong.
Every time I play this character against those "good match ups" all I feel is this:
View attachment 28642
and a lot of