Don't have time for 10 pages right now so I'll just respond to my own posts:
Not even Street Fighter gets this right (see also: T.Hawk, who is terrible on basically every level)
Isn't O.T Hawk actually considered quite good now in SSF2T? I recall he had some shenanigans where he could repeatedly tick you with his command grab or something.
It's really, really hard to do. The main issue really is that slow characters don't move fast enough for combos.
This is a Smash Bros specific problem, but yes, it's why mobility is generally so strong in this series. This is why I feel that heavies need throw combos, because they can do those (how they get the grab is still an issue).
Like, sure, T.Hawk's heavy command throw does 250 damage and is a frame two grab. You know what else does 250 damage? Any basic meterless hit confirm from someone like Cammy or Fei Long. Oh, and they get a knockdown afterwards which they can do something with, and those hit confirms are generally pretty safe, unlike T.Hawk.
If you're talking about SF4, I'm pretty sure the only good thing about T Hawk is Condor Spire. There was some Japanese T.Hawk at some majors last year who shook things up a bit, but yeah, the character doesn't seem that strong. Maybe he got better in Ultra, but no one really plays him.
Like, just to make this issue clear, what does Shiek get off a grab? At lower %s, she gets fair strings and combos until you're offstage, and usually a solid 30-50%; at high %s setups to kill moves. What does Bowser get off a grab? 13 damage, and a relatively weak killing bthrow which might end a stock around 130 if you're lucky.
This is obviously a problem, but it's something that can be fixed.
Heavies need to not just hit harder, they need to hit way harder, because the fragile speedsters get combos to 50-60% basically for free, and Heavies are usually too slow to have decent combos.
Yup.
The archetype just doesn't work very well in Smash, unless we want to talk about Brawl-, where it did work, but only because we cranked the heavies up to 11. Ganon worked in Brawl- because one hit usually meant losing your stock. Sure, it did for a lot of the cast, but with Ganon it was just really blatantly obvious.
For a character like Ganon, you really should not be able to let him get more than 2-3 openings and live. I feel that if you have over 60% damage and he lands Flame Choke, you should be dead (maybe unless you're Bowser or something, who might be just heavy enough to survive it).
I don't see this as the right example.
Pika and Ganon are literally at the opposite sides of the weight scale. If anything the real schicm is that Ganondorf is stuck with the warlock punch instead of a projectile for some godawful reason and that quick attack is absurd. Otherwise Pikachu has every justification to be equal and/or superior to Ganon given Pikachu dies like 25-40% earlier...
I have been advocating him getting a projectile for a long time. Really, he should have been the one to get the move that works like how Gordos work now, since he's famous for projectiles that can be hit back at him.
Actually I guess I also have to respond to this:
Someone asked me for my latest tier impressions, so I thought I'd post it here. Not many changes (several tiny shifts), though I am putting Diddy above Sheik. (I still think they are roughly equal--I'm just choosing to defer to the majority opinion rather than grandstand)
I'll give my thoughts:
Customs off is basically a consensus at this point I think, I'm not sure there's much left to discuss here. The one thing that stands out to me is Metaknight - I think we're starting to realize that he's actually pretty strong, certainly moreso than his "eh somewhere around Toon Link" placement would suggest. I would likely move him up to around where Greninja is. I also feel that Link and Ike are both better than Zard in customs off, and would likely swap their positions so Ike is first and Zard is last.
For customs on, I still have some of the same thoughts as before. I fully expect Yoshi will move down 3 (behind Palutena, Brawler, and DK, which means I think DK will pass Falcon, too), and I still really disagree about Mii Gunner's placement, but if you want to claim we don't have the results to justify moving her up yet then fine. Once again, I feel MK is way too low here. He will probably drop a few positions from his Customs Off position (since Greninja gains more from Customs than he does AFAIK), but there's no way he's below Puff and Kirby, that's just crazy talk.