I feel ridiculously motivated to play Falco....Japan really will always be ahead of us. :3 Time to get demolished..
I kind of wonder though, in a custom environment, what would be the best set to make plays like these much more do-able? Like Falco would've been able to escape that one time had he used Fast Fire Bird and I could've seen some Void Reflector being really cool. I would love to hear input on what custom moves would be best for his kind of playstyle, though. :D
Also, I don't care what any of you say, that u-smash to lazer was the hypest thing around. It might've not been that useful, but god damn it looks really cool.
It's Falco, being a cocky dude trying to style his fights is his thing.
In terms of customs, I don't know since I haven't used customs a lot and I never used them against people before. For slower characters like Ganondorf, I can totally see default Blaster continued being used for hit stun and interrupts, Burst Blaster to rack up damage, and Explosive Blaster to edgeguard, but I don't know how it should be used. For faster characters like Fox, Sonic, and Sheik, Burst Blaster's not worth it since he might not be able to get away with it like Fox even though the end lag is slower. Default's still good and then there's edgeguarding Explosive Blaster. @
Shaya
, how do I use Explosive Blaster?
Well, I could see say, Captain Falcon being edgeguarded with Explosive Blaster because of how exploitable his recovery is, but at the same time, it might be better for Falco to just Bair stage spike him. On the other hand, especially with Rosalina's custom Up B that's really fast, Explosive Blaster might make it scarier for her to recover since if it's timed right which is difficult, it could screw over Rosalina from recovering. That's the theory of Explosive Blaster, Burst Grenade, and I guess, ZSS's Electromagnetic Net.
Falco Charge is just... I don't know any reason why you'd use it. Seriously, Side Smash is better for a horizontal punish or a RAR Bair, it makes Falco's recovery even worse since it travels less, and the 12%, strong hitbox can miss at pointblank since Falco will move forward and not hit with it, so you'll get a measly 4% out of a slow move. Falco Phase would make it safer for Falco to recover, but it would stop him from being able to hit Ganondorf like that. So, I guess it's more dependent on play style and matchup. Against say, Duck Hunt, Falco Phase would be better since he can Phase through Duck Hunt's projectiles.
Fire Bird is Fire Bird. It's nothing special. Fast Fire Bird would give Falco another burst movement option and on the ground, he slides forward so it covers the same distance as Fire Bird, but in the air, it doesn't travel the same distance. I'd say Fast Fire Bird would be the safer pick since it would make it harder for Ganondorf to just drop off the ledge and meteor Falco. With how that Falco was using Phantasm, he could use Fast Fire Bird to mix up his game. Still, Distant Fire Bird is just an "upgrade" to Fire Bird, but it's slower. Not much of an issue if Falco goes really deep and people don't want to chance losing a stock to knock Falco into the blast zone.
Void Reflector with (perfect) pivoting would probably be a decent combo set up and it can kill sort of like a mid-ranged Uair. Default's default; it's a frame 5 move that when hits, is a good spacing tool. Accele-Reflector might need to be tested more since I wondered about Luma Warp having Luma being a projectile and could you imagine an reflector speeding up a projectile and sending Luma back like that? A Luma Warp Utilt would mean one sucker punch to Rosalina. Unfortunately, that's not the case since Luma actually warps and isn't a projectile like default Luma Shot and the other custom. Accele-Reflector's low knockback, being a frame 7 move, and not reflecting on the way back sort of makes it feel not worth it.
Eh, theories and all.
Shieldbreaker is such a fun move.
So is Ganondorf's Volcano Kick and Warlock Punch, Captain Falcon's Knee, Falcon Punch, Falcon Kick, Nipple spike, Raptor Boost, and... pretty much anything Captain Falcon related, Luigi's Super Jump Punch is awesome when landed, hitting the wall with Luigi Missile is just wacky, Mega Man just makes me feel like playing Mega Man even though I never played any of his older games - I remember playing one of the Mega Man.EXE games -, and landing a Dair or Falco Phantasm meteor with Falco is just awesome while his Bair is just BOOM! You're dead, son!