Ffamran
The Smooth Devil Mod
- Joined
- Aug 25, 2014
- Messages
- 14,629
Hmm, I know people don't want drastic changes unless certain things call for it like making Bowser less monstrous, giving Link his iconic Jump Attack, etc., but what if Zelda's Uair swapped with or became her Dair?
Not literally swapped, because it would be weird - imagine doing a Uair and all you see is Zelda upside down meteoring people upwards or doing Dair and having her also upside down blasting magic at people -, but what if Zelda's Dair was the magic thing she does for Uair? It'd be kind of safe, especially if it was faster, since she doesn't physically attack and the move connects on its own - her Uair is essentially a CQC variant of Din's Fire, right? - and even if it wasn't a meteor, the raw knock back and damage from it might be all right. Also, I don't think anyone has a Dair like that, so it'd be a unique move for her.
Her aerial approach is weird. This may be OP, but what if her Fair, Bair, and Dair did a ton of shield damage like Shield Breaker? I remember landing them on shields sometimes and it wouldn't do much. That or make the knockback and/or sour-spot damage more since sour-spotting them puts her in a terrible position in comparison to other characters who have sour-spot moves, but they have other aerials that don't sour-spot. Captain Falcon's Knee for instance, but that's only one sweet-spot/sour-spot move out of his other 4.
I remember some in the Zelda section complaining about Utilt and what it's use is - I haven't used it at all so I can't comment much. At first, I thought it would just be like using Shulk's Utilt, but it looks like a weaker Up Smash that's about the same speed. Dtilt literally makes Zelda look like a Street Fighter character and is a reliable jab since her jab is slow. Side Smash is inconsistent and unreliable while Ftilt is slow even though it should be a good spacer for her which Down Smash has to take over. Can Ftilt kill? It looks like it can kill. Hmm, I should make another trip to the Zelda section.
Optional: Zelda What If? rant.
Like a pimp slap, but funnier.
Edit: Forgot about Robin.
Not literally swapped, because it would be weird - imagine doing a Uair and all you see is Zelda upside down meteoring people upwards or doing Dair and having her also upside down blasting magic at people -, but what if Zelda's Dair was the magic thing she does for Uair? It'd be kind of safe, especially if it was faster, since she doesn't physically attack and the move connects on its own - her Uair is essentially a CQC variant of Din's Fire, right? - and even if it wasn't a meteor, the raw knock back and damage from it might be all right. Also, I don't think anyone has a Dair like that, so it'd be a unique move for her.
Her aerial approach is weird. This may be OP, but what if her Fair, Bair, and Dair did a ton of shield damage like Shield Breaker? I remember landing them on shields sometimes and it wouldn't do much. That or make the knockback and/or sour-spot damage more since sour-spotting them puts her in a terrible position in comparison to other characters who have sour-spot moves, but they have other aerials that don't sour-spot. Captain Falcon's Knee for instance, but that's only one sweet-spot/sour-spot move out of his other 4.
I remember some in the Zelda section complaining about Utilt and what it's use is - I haven't used it at all so I can't comment much. At first, I thought it would just be like using Shulk's Utilt, but it looks like a weaker Up Smash that's about the same speed. Dtilt literally makes Zelda look like a Street Fighter character and is a reliable jab since her jab is slow. Side Smash is inconsistent and unreliable while Ftilt is slow even though it should be a good spacer for her which Down Smash has to take over. Can Ftilt kill? It looks like it can kill. Hmm, I should make another trip to the Zelda section.
Optional: Zelda What If? rant.
Personally, I think Zelda shouldn't have appeared until Brawl or even SSB4. Why? It's because she had little to go off of for moves, but even if that applies to everyone else, at least there's basic things like Captain Falcon's a bounty hunter, so let's make him a martial artist, well, that covers pretty much everything, but his Specials. The Villager's not a fighter, but there's iconic items and gameplay from Animal Crossing that can be used.
Three of Zelda's specials were from Ocarina of Time and were never used by her, but whatever. Phantom Slash was Spirit Track's (Toon) Zelda schtick and that would have been a neat move for Toon Zelda. All her other moves were made up and magical in nature. Cool, she's a mage, but it's weird; Zelda feels like a mess of a character. She's powerful, but risky. She's defensive, but slow and risky in comparison to Ganondorf who feels like he has faster, safer, and more versatile options and much more power for good reads. She's somewhat of a zoner, but there are fast zoners who outpace and out-zone her.
When Twilight Princess was shown, Zelda had a rapier. Oh, another sword-wielder. No, she could have been a magic swordswoman. Do you see any other magic sword-wielder? Aside from Robin and what Ganondorf may have been, no. Shulk barely comes close because his Monado Arts functions like buffs/nerfs and Ike and Roy only have their Neutral Specials channeling their swords' power. With a rapier, Zelda could have a weak damage output, but good range and spacing. Add in her magic and she could have powerful options to kill. So, Bair could be a swipe for coverage and comboing, Fair is a stab that functions similarly to her current Fair, but safer since it's the sword and not her foot, Uair and Dair remains the same. Her jab could be a retreating stab or something which nobody has for a jab.
Then there's Skyward Sword Zelda with a harp which could be a neat idea for a character who fights with a musical instrument. She'd be more mage-y, but I wonder how a harp and music would be used for combat.
It's not a big deal, but it's one of those wonders and what ifs like what if Wolf appeared in Melee instead of Falco or what if ZSS was never introduced or what if Jigglypuff wasn't in 64, etc.
Three of Zelda's specials were from Ocarina of Time and were never used by her, but whatever. Phantom Slash was Spirit Track's (Toon) Zelda schtick and that would have been a neat move for Toon Zelda. All her other moves were made up and magical in nature. Cool, she's a mage, but it's weird; Zelda feels like a mess of a character. She's powerful, but risky. She's defensive, but slow and risky in comparison to Ganondorf who feels like he has faster, safer, and more versatile options and much more power for good reads. She's somewhat of a zoner, but there are fast zoners who outpace and out-zone her.
When Twilight Princess was shown, Zelda had a rapier. Oh, another sword-wielder. No, she could have been a magic swordswoman. Do you see any other magic sword-wielder? Aside from Robin and what Ganondorf may have been, no. Shulk barely comes close because his Monado Arts functions like buffs/nerfs and Ike and Roy only have their Neutral Specials channeling their swords' power. With a rapier, Zelda could have a weak damage output, but good range and spacing. Add in her magic and she could have powerful options to kill. So, Bair could be a swipe for coverage and comboing, Fair is a stab that functions similarly to her current Fair, but safer since it's the sword and not her foot, Uair and Dair remains the same. Her jab could be a retreating stab or something which nobody has for a jab.
Then there's Skyward Sword Zelda with a harp which could be a neat idea for a character who fights with a musical instrument. She'd be more mage-y, but I wonder how a harp and music would be used for combat.
It's not a big deal, but it's one of those wonders and what ifs like what if Wolf appeared in Melee instead of Falco or what if ZSS was never introduced or what if Jigglypuff wasn't in 64, etc.
Or *****y.dunno if i would call that sass more like umm crazy?
Like a pimp slap, but funnier.
Edit: Forgot about Robin.
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