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Character Competitive Impressions

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Ffamran

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Why are we determining every character's worth and role in the overall competitive top-of-the-line meta-game when everyone still sucks at the game=???

I mean c'mon guys, this isn't the Mii Swordfighter we're talking about. :laugh:
Because science, my dear Sir John, requires hypothesizing, theorizing, and analyzing no matter how early or late. That and rants, anger, arguments, and frothing of the mouth. :p
 
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Ffamran

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Don't forget unnecessary walls of text.
Or vague ones.

Yeah, I should stop this since it's getting more off topic. What happened to Ike? He was all hyped when Ryuga used him and then he vanishes.
 

Big-Cat

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I still don't think any of the characters are OP, but they all do have something cool about them, IMO.

Still hate Ness' FAir and Diddy's UAir though.
 

HeroMystic

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What happened to Ike? He was all hyped when Ryuga used him and then he vanishes.
Underrepped, for the most part.

I personally find him to be a very strong character. While his kill power got slightly nerfed from Brawl, his attack speed took a considerable jump and his recovery is better. I think we just need more Ike mains in general.
 

Antonykun

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I still don't think any of the characters are OP, but they all do have something cool about them, IMO.

Still hate Ness' FAir and Diddy's UAir though.
Well to be fair, Ness's f-air has always been like that, as far as I know, it's just now Ness is good
 

Ffamran

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Underrepped, for the most part.

I personally find him to be a very strong character. While his kill power got slightly nerfed from Brawl, his attack speed took a considerable jump and his recovery is better. I think we just need more Ike mains in general.
Yeah, it's kind of weird since he's a solid character who was "established" early on as solid, but that's it. He just disappeared.
 

Road Death Wheel

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I reamember an awsome ike that went by the name of blitz or somthing and was in the come up tourny. he was pretty awsome.
 

Johnknight1

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Because science, my dear Sir John, requires hypothesizing, theorizing, and analyzing no matter how early or late. That and rants, anger, arguments, and frothing of the mouth. :p
Scientific theories and formulas take years to formulate, not months.

Similarly, smash meta-games takes years to develop.

People who come in last at this years' APEX at Brawl would beat people who came in first at Brawl tournaments in the summer of 2008 (if you go back and face them at that time).

Anyone who realistically enters a Melee tournament today with competitive knowledge would destroy Ken in 2002.

Smash 64... well... it would be Isai beating a younger version of himself! :laugh:

It really is that simple. Our understanding of the game is so minimal in regards to character viability it is straight up laughable to think of starting the creation of such assumptions as to where most of the cast lies in regards to match ups, viability, and tier lists.
 
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mimgrim

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I'm almost certain there where tierist without Marth top 10. Before Snake waz considered even. Marth had losing MU'S to two of the most played characters. Marth wsd invalidated by MK.
Marth started out at 7th spot, went up to 6, went back to 7, then back to 6, 6 again, then to 5, back to 7, and finally back to 5.

Sources;
http://smashboards.com/threads/the-official-sbr-brawl-tier-list-v1-0.192028/
http://smashboards.com/threads/the-official-sbr-b-brawl-tier-list-v2-0.214428/
http://smashboards.com/threads/the-official-sbr-b-brawl-tier-list-v3-0.236407/
http://smashboards.com/threads/the-...-ha-stall-is-not-beaten-by-spot-dodge.266820/
http://smashboards.com/threads/official-bbr-tier-list-v5.287382/
http://smashboards.com/threads/official-bbr-tier-list-v6.306431/
http://smashboards.com/threads/official-bbr-tier-list-v7.321738/
http://smashboards.com/threads/official-swf-tier-list-v8.335959/

Never went anywhere lower then 7th best character and never went higher then 5th best character.

Well to be fair, Ness's f-air has always been like that, as far as I know, it's just now Ness is good
Pretty sure this is the first time his Fair combos into itself so reliably.
 
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san.

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Only Ike's Brawl mains seem to be doing anything, which is around 3-4 people: Ryo, Ryuga, Blitz, and a few others. Most others decided not to use him when the game first came out. Everyone I know is placing well locally/regionally, and I personally don't have the dedication to travel more than 3 hours at the moment.
 

Road Death Wheel

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Scientific theories and formulas take years to formulate, not months.

Similarly, smash meta-games takes years to develop.

People who come in last at this years' APEX at Brawl would beat people who came in first at Brawl tournaments in the summer of 2008 (if you go back and face them at that time).

Anyone who realistically enters a Melee tournament today with competitive knowledge would destroy Ken in 2002.

Smash 64... well... it would be Isai beating himself! :laugh:

It really is that simple. Our understanding of the game is so minimal in regards to character viability it is straight up laughable to think of starting the creation of such assumptions as to where most of the cast lies in regards to match ups, viability, and tier lists.
Bull science is all on the whim. Get hit on the head with an apple? boom gravity.
 

Johnknight1

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Bull science is all on the whim. Get hit on the head with an apple? boom gravity.
And how long did it take Newton to make those full theories and expand upon them with the exact physical properties to the functionality of gravity=???

And how long did it take for humankind after that to discover gravity differs on different planets and how the gravitational pull of the Solar System effects Earths' gravity=???

Besides that, you are talking simple science. Character-specific content is more in depth super formulas, much like said AIDS research dropped.
 
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Ffamran

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I reamember an awsome ike that went by the name of blitz or somthing and was in the come up tourny. he was pretty awsome.
Is there a video of this?

Scientific theories and formulas take years to formulate, not months.

Similarly, smash meta-games takes years to develop.

People who come in last at this years' APEX at Brawl would beat people who came in first at Brawl tournaments in the summer of 2008 (if you go back and face them at that time).

Anyone who realistically enters a Melee tournament today with competitive knowledge would destroy Ken in 2002.

Smash 64... well... it would be Isai beating a younger version of himself! :laugh:

It really is that simple. Our understanding of the game is so minimal in regards to character viability it is straight up laughable to think of starting the creation of such assumptions as to where most of the cast lies in regards to match ups, viability, and tier lists.
Well... I guess that makes us amateur scientists. :p

Then there's the masses who swarm around characters and stuff... Meh. :glare:

Only Ike's Brawl mains seem to be doing anything, which is around 3-4 people: Ryo, Ryuga, Blitz, and a few others. Most others decided not to use him when the game first came out. Everyone I know is placing well locally/regionally, and I personally don't have the dedication to travel more than 3 hours at the moment.
Hmm... I'm going to ask why not, but that's mostly because when I play a new SSB game, I end up playing as every character because of trophies and such, so it makes me explore other characters. Even if a character was horrible in previous games or whatever, I would at least try them out to see what's changed, but that's just me.
 

san.

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What I was getting at was that not many people were compelled to switch to him after the patch after they had already settled on a few characters. He wasn't appealing to non-mains from the beginning to 1.0.3.
 

Road Death Wheel

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And how long did it take Newton to make those full theories and expand upon them with the exact physical properties to the functionality of gravity=???

And how long did it take for humankind after that to discover gravity differs on different planets and how the gravitational pull of the Solar System effects Earths' gravity=???

Besides that, you are talking simple science. Character-specific content is more in depth super formulas, much like said AIDS research dropped.
hey bro making theroies just takes a few seconds its basically how we judge peoples feeling when we talk to them. Getting them proven is what takes long.
 

Ffamran

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Yeah, I get that, but... whatever. My nonsensical response would be why wouldn't you want to play as a beefcake with a giant sword?
 

Big-Cat

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hey bro making theroies just takes a few seconds its basically how we judge peoples feeling when we talk to them. Getting them proven is what takes long.
Any theory can be made in a few seconds. It's another thing all together for a GOOD theory. You need something to stand out for the theory to have any credibility.

Yeah, I get that, but... whatever. My nonsensical response would be why wouldn't you want to play as a beefcake with a giant sword?
Because I'm a beefcake playing a bara dragon.
 
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Johnknight1

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hey bro making theroies just takes a few seconds its basically how we judge peoples feeling when we talk to them. Getting them proven is what takes long.
Eh, that's functional and makes sense.

Still, we shouldn't be practically married to them like some people are to their dang opinions on characters.

Remember, Olimar and the Ice Climbers didn't break into Brawl's top 5 on Brawl's tier list until Brawl had been out for over 4 years, lol.
 
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ZeldaMaster

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I used to think marth had potential... but then I realized that me thinking that was probably due to bias. He's honestly lost that sense of being "fluid like water" and overall just doesn't flow well. He's more awkward.
 

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Any theory can be made in a few seconds. It's another thing all together for a GOOD theory. You need something to stand out for the theory to have any credibility.


Because I'm a beefcake playing a bara dragon.
all you need is proof something that can be easily obtained or not

@ Johnknight1 Johnknight1 lol im just being nitpicky but yeah nothing in this thread is 100% and some people tend to not notice that.
 
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Yonder

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ROB is decent. At first I had trouble adjusting to his gameplan without FTilt to space but I'm getting used to it. A few of his moves got significant buffs. USmash now has a grounded hit to pop opponents up, FSmash has massive range (it's one of the best pivot FSmashes in the game IMO), UAir has more power, BAir and DAir have much more range (although BAir no longet hits from the front which sucks), and Arm Rotor isn't quite as punishable. His bread-and-butter normals are fairly fast which lets him apply decent pressure once he gets in. His awkward frame still lets him get comboed pretty hard and he's pretty easy to gimp since his recovery has less fuel. His issues aside from his frame are mainly poor range on his fast attacks and poor speed on his ranged attacks, ask he has to use his projectiles to get in. IMO a decent mid tier but with clear problems that will always hold him back.

Eh, Game & Watch outranges and out-maneuvers Lucario pretty significantly. His light weight means he has to play carefully against a high percent Lucario but Lucario can't throw out Aura Spheres or Force Palms carelessly, either.

I'm not sure if I've mentioned this here before, but Game & Watch feels more complete as a character this time to me, mainly because he has more good ground options this time around. In Brawl he really only had DTilt, smashes, and DThrow (I'd argue dash attack as well but I don't think it really caught on). Smash 4 made jab and FTilt much more effective options and dash attack got buffed, too. His UTilt and three of his throws are still pretty much useless, though.

I mean, Game and Watch feels all around improved asides from his kill power. Bacon is actually usable now, F tilt is nice, dash attack is a bit improved...problem is Game and Watch usually gets killed before he can do it himself. Also, I feel Game and Watch's game play is very...one dimensional. Harhar. Rack with bair, edgeguard with fair, get the occasional D or f tilt in...maybe I'm not used to him yet. I'm not use to Olimar either, and Olimar, Game and Watch, and DK were my secondaries. And I haven't liked any of them here much [well, Game and Watch is my 3rd still but I use R.O.B more, who I hated in Brawl. Maybe it's just a time thing.

If Game and Watch had Brawl Smash power on top of his current traits..easy high tier.
 
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Ffamran

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I used to think marth had potential... but then I realized that me thinking that was probably due to bias. He's honestly lost that sense of being "fluid like water" and overall just doesn't flow well. He's more awkward.
Looks like someone needs to train with Bruce Lee. :p

Is Marth more like a poker now? Like a fighter who harasses, stays out of your range, and lands good reads? If so, then he's more like ice... Well, hail and snow since he'd be an annoying character like that. Well, ice is water frozen and less fluid; it's more rigid and jerky.
 

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What happened to Ike? He was all hyped when Ryuga used him and then he vanishes.
Honestly curious; I know he's pretty solid (and I've heard a lot of stuff about how he's amazing with customs) but what does his MU spread look like? (Obviously not fully fleshed out yet, but a general idea would be nice)
 

Ffamran

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Honestly curious; I know he's pretty solid (and I've heard a lot of stuff about how he's amazing with customs) but what does his MU spread look like? (Obviously not fully fleshed out yet, but a general idea would be nice)
@ san. san. 's and everyone is gonna have to tell you that. I'm not that familiar with Ike in terms of competition and I generally don't do stuff like that. I just point out characters not being mentioned and asking questions about them. Oh, and Falco rants. Definitely that too.
 

ZeldaMaster

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So, I take back that statement about Marth/Lucina not being good, ZeRo just rekt M2K as Lucina while M2K was playing Capt Falcon in his stream right now.
 

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So, I take back that statement about Marth/Lucina not being good, ZeRo just rekt M2K as Lucina while M2K was playing Capt Falcon in his stream right now.
Well, now have ZeRo play Lucina and have M2K get wrecked as the other 40+ characters and we might have a little something to go off of.
 

Johnknight1

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@ Johnknight1 Johnknight1 lol im just being nitpicky but yeah nothing in this thread is 100% and some people tend to not notice that.
Nah I got you, but man, some people though are dead set on their opinions being right forever.

It's crazy how common these kind of opinions are compared to Brawl at a similar point in time. Everyone's an expert now apparently. :/
 

Road Death Wheel

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Looks like someone needs to train with Bruce Lee. :p

Is Marth more like a poker now? Like a fighter who harasses, stays out of your range, and lands good reads? If so, then he's more like ice... Well, hail and snow since he'd be an annoying character like that. Well, ice is water frozen and less fluid; it's more rigid and jerky.
Just gotta go out and say it. I really apreciate ur effort to put a little cleverness each time u post always look forrward to reading weather i agree or dissagree with the statement.

Anywho onto marth.

I never really felt stiff with him in this game. but im not a terribly argo player since i started in brawl competive scene before PM. Yeah he was really awsome in brawl but in smash 4 i never really felt like he did not mesh. Marth is still awsome at edge guarding ( dont shoot me marth mains just how i felt about him) still has impressive range over the rest of the cast, litterally mr disjoint. and tippers rock. get esam to play dis dude his capable reading prowers and marths increadible punshes would be a sight.

@ Johnknight1 Johnknight1 lol even smashboards cannot excape the evil corruption known as the internet.
 
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Jaxas

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@ san. san. 's and everyone is gonna have to tell you that. I'm not that familiar with Ike in terms of competition and I generally don't do stuff like that. I just point out characters not being mentioned and asking questions about them. Oh, and Falco rants. Definitely that too.
Yeah, I was asking as more of a general question.
 

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Or vague ones.

Yeah, I should stop this since it's getting more off topic. What happened to Ike? He was all hyped when Ryuga used him and then he vanishes.
I was surprised by this as well, considering he placed very far using a then perceived bottom tier character. I thought Ryuga's performance alone should have at least inspired new players to pick up Ike, with the update being a huge plus to that.

Ryuga is still active, mostly at NintendoDojo, and currently ranks among the top ten in this season's ladder; he uses Ike, but I have also heard of him using Sheik, possibly as a pocket character or secondary. I am a ladder participant myself, going all Ike, but my performance there is awful compared to his. I know Wi-Fi matches and placings do not accurately reflect a character's performance in the meta, which is why I am hoping to focus more of my activity in offline matches in my area whenever possible.

^-^
 

Makorel

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I know Wi-Fi matches and placings do not accurately reflect a character's performance in the meta, which is why I am hoping to focus more of my activity in offline matches in my area whenever possible.
^-^
That's just because of online lag right? Seems kind of weird to me that tournaments results matter but ladder results don't. If two players of equal skill play two different characters and one gets consistently bodied what does it matter if it happens at a tournament or not?
 

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That's just because of online lag right? Seems kind of weird to me that tournaments results matter but ladder results don't. If two players of equal skill play two different characters and one gets consistently bodied what does it matter if it happens at a tournament or not?
internet speed can fluctuate on even the most stable of connections peer to peer. when online it can cause bad habits and less risk taking with the fear in mind that a lag spike may get you punished or worse lose the stock so some players who are really good at off stage killing may not make the choice to go offstage at all simply because there is a potential chance of losing because of a uncontrolable involvment in online matches.
 

HeroMystic

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That's just because of online lag right? Seems kind of weird to me that tournaments results matter but ladder results don't. If two players of equal skill play two different characters and one gets consistently bodied what does it matter if it happens at a tournament or not?
Purely due to online lag. I can say from experience that playing offline vs online is like night and day, even when there seemingly isn't any lag.
 

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That's just because of online lag right? Seems kind of weird to me that tournaments results matter but ladder results don't. If two players of equal skill play two different characters and one gets consistently bodied what does it matter if it happens at a tournament or not?
Yes. Online lag can detract heavily from serious matches as players from both sides become more vulnerable to making errors in their respective plays. I think some characters may be hit harder from it than others, and I believe Ike is one of them. Online battles can be good for one thing, though, and that is acquiring match-up knowledge. Offline is the best way for this, of course.

^-^
 
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Ffamran

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That's just because of online lag right? Seems kind of weird to me that tournaments results matter but ladder results don't. If two players of equal skill play two different characters and one gets consistently bodied what does it matter if it happens at a tournament or not?
Yeah, and I think someone mentioned it before, but there are amazing players out there who nobody knows. This becomes an issue because we end up accounting only tournament players, but not these unknowns. People just meet online and end up facing all sorts of players. So, this would be an uncontrolled variable while tournament players are controlled variables since nobody knows who "Dan" from that For Glory match last night is and how to contact him, but everyone knows M2K or Ken.

We all know the Ken combo, but what about those other tricks and combos those unknowns do? Well, nobody knows them which could turn say, Samus from all right to electrifying. But you can save replays, yes, but unless you own something that record and upload them, it becomes difficult to explain. For one, I just found out Mega Man could throw his Metal Saw backwards without turning because someone I fought did it. Saved the replay and fortunately, it was easy to explain. Apparently, it's a thing, but what if people didn't know? That's one mind game tactic unknown.
 
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InfinityCollision

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I've been having this feeling brewing up inside that Lucina may have something to offer.
Lucina doesn't really bring anything to the table that fixes their problems, at least as far as we understand the two right now. She has little situational things that are better sometimes like her usmash, but she's still the clear loser overall.

I think people are just still exaggerating him being bad. He still has really good mobility and still has good range over most of the cast.
Shaya already covered mobility, but his range isn't exactly exceptional in SSB4 either. He has a disjoint advantage over most of the cast. Off the top of my head his range is challenged or beaten by Shulk, Ike, ZSS, Palutena, Bowser, D3, Bowser Jr, DK, Ganondorf, Samus, Pit, Dark Pit, and Charizard. Then you have characters like Sheik, Mac, and Falcon that outmaneuver him (and may beat his range outright on select attacks), along with any projectiles he may have to fight through. I would describe his effective reach (mobility + range) as only slightly above average.
 
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Lucina doesn't really bring anything to the table that fixes their problems, at least as far as we understand the two right now. She has little situational things that are better sometimes like her usmash, but she's still the clear loser overall.


Shaya already covered mobility, but his range isn't exactly exceptional in SSB4 either. He has a disjoint advantage over most of the cast. Off the top of my head his range is challenged or beaten by Shulk, Ike, ZSS, Palutena, Bowser, D3, Bowser Jr, DK, Ganondorf, Samus, Pit, Dark Pit, and Charizard. Then you have characters like Sheik, Mac, and Falcon that outmaneuver him (and may beat his range outright on select attacks), along with any projectiles he may have to fight through. I would describe his effective reach (mobility + range) as fairly average in SSB4, perhaps slightly above average at best.
how did dk not make it into your thoughts.

edit* either im blind or ur edit tag 2 mins after my post has somthing to do with it.
 
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I mean, Game and Watch feels all around improved asides from his kill power. Bacon is actually usable now, F tilt is nice, dash attack is a bit improved...problem is Game and Watch usually gets killed before he can do it himself. Also, I feel Game and Watch's game play is very...one dimensional. Harhar. Rack with bair, edgeguard with fair, get the occasional D or f tilt in...maybe I'm not used to him yet. I'm not use to Olimar either, and Olimar, Game and Watch, and DK were my secondaries. And I haven't liked any of them here much [well, Game and Watch is my 3rd still but I use R.O.B more, who I hated in Brawl. Maybe it's just a time thing.

If Game and Watch had Brawl Smash power on top of his current traits..easy high tier.
D-tilt was nerfed pretty massively, and while F-tilt sorta replaces it, it's nowhere nearly as good as old D-tilt. U-tilt has even less of a horizontal hitbox in this game. B-air while decent also isn't safe on block this game. Also G&W lost the majority of his lingering hitboxes on his Smashes, most notably F-smash for some insane reason. And he can't slowfall D-air in this game anymore and it has about twice as much landing lag.

Also G&W's current D-throw...is kinda lame. Sure, free throw combos are nice, but losing the techchase setups into potential KO options is terrible.

But yeah, his biggest problem is mostly he just doesn't really kill early enough. I could live with his neutral game sorta, but dying at like 80% to the majority of the cast is pretty...cripplingly laughable when you don't hit as hard as Jigglypuff.

I'd say he's almost a decent character and he does have some surprisingly good matchups when some characters actually have to respect his aerials and mobility. I really wish that all his Smashes aside from U-smash were actually practical in some way (F-smash especially is just so infuriatingly useless), that D-air did more shield damage, and that his throw game had more variety outside of low percent combos.
 
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