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yes you can CG Falco. Marth can only CG Fox and Falco. He can also get a few low percent regrabs vs. random characters @ improper DIwhat about falco? cuz i've seen so many videos of ken always CGing falcos
All of Marth's tipped aerials do 13%...1. Nair. Meh neutral move, wonderful combo move. Double hits for a lot of damage
Did not know this. I love CG'ing my noob friends, so I will practice this a bit haha.If you wanna CG, just go G&W. He can upthrow CG spacies till 40% or so, then at 55% he can dthrow CG them pretty much to death. And it's a simple JC grab. Too easy.
If she's throwing turnips then act like you will get onstage(high DJ regrabs etc) or come up with a Fair/Nair to cover you. If Peach is waiting for your landing lag, then get up with counter or nothing and shield/jab/catch the turnip.Hey guys, I was wondering if you could offer some suggestions vs peach. Specifically when im trying to recover.
I feel consistent enough for being able to grab the edge when the option is available, my main trouble is getting from the edge to back on the stage.
Turnips are really killing me here, the peach I play will usually camp back a bit and throw them. I can't really get a video so sorry for how vague this is.
Yeah just jump Z drop it. And sweetspotting avoids the Dsmash I think....Wow quick replies, I've tried most of those suggestions (not jabbing the turnips) with not much success, it's probably that i'm not timing things correctly, taking too long to get back on stage, I'll dig further.
I'm assuming if I were to catch a turnip that I should drop it immediately as his throw animation is awful?
And blah sorry, last one, do I need to get better at sweet spotting marth's up-b or can her dsmash always hit you?
Yeah just jump Z drop it. And sweetspotting avoids the Dsmash I think....
KP:
Yeah agreed most Marths would benefit more from punishment work than DD work at most levels of the game. That said, working on both together will pay far more dividends in the long run.
LMAO don't say ff that. hit em once and run away. forever.
Eh. Relative to other characters, yes. But I wouldn't say "pretty easy." But I'm just splitting hairs, I guess.Peach is pretty easy to CG with, Ganon is the hardest I'm pretty sure. Fox is also pretty easy to do it with. . .
You can WD towards them and basically do a stutter step by dashing against your momentum. If you do it right it shouldn't delay your dash back towards them. Your first dash just won't go anywhere. I like it mostly because you can do a full WD distance and precisely halt your momentum, and the opponent will also usually expect you go further away than you usually do because they see Marth lean over.What use does the shorter dash after a forward WD bring? Seems like it takes a bit to be able to act after it.
If you caught the ball, make sure you don't lose possession.Anything vital to marth's overall playstyle? cuz i seriously need to work on him.
Yes, except if it’s spaced very poorly so that Sheik’s sheild overlaps your hand.Couldn't Marth avoid Sheik's grab range on even a poorly spaced Dtilt by simply turning about?