Tarv
Smash Journeyman
Most important thing to do in the Marth vs Zelda MU is to make sure they don't press down+b.
Seriously though, from what I've seen Zelda's have an insanely difficult time approaching. They're limited to more or less waiting for their opponent to make a hasty decision and put themselves into bad position rather than creating options for themselves outright. So obviously dont be overly aggressive in your approaches play defensively if you have to because if they approach you, you have an arsenal of tools that can mess Zelda up: Dtilt within itself is a great zoning tool if that's how you wish to play the match, Then again, Marth has the advantage in pretty much every area of this match where even if you wanted to play it aggressively welll-spaced fairs, dtilts and dash attacks are your best friend. Of course uthrow, utilt, uair never let anybody down. I guess it really boils down to treating her like a peach that can't punish you nearly as well and can't really approach you. I guess the only way to give Zelda an opening is to purposefully put yourself into a bad position which includes but is not limited to running up to her, staring and doing nothing.
Seriously though, from what I've seen Zelda's have an insanely difficult time approaching. They're limited to more or less waiting for their opponent to make a hasty decision and put themselves into bad position rather than creating options for themselves outright. So obviously dont be overly aggressive in your approaches play defensively if you have to because if they approach you, you have an arsenal of tools that can mess Zelda up: Dtilt within itself is a great zoning tool if that's how you wish to play the match, Then again, Marth has the advantage in pretty much every area of this match where even if you wanted to play it aggressively welll-spaced fairs, dtilts and dash attacks are your best friend. Of course uthrow, utilt, uair never let anybody down. I guess it really boils down to treating her like a peach that can't punish you nearly as well and can't really approach you. I guess the only way to give Zelda an opening is to purposefully put yourself into a bad position which includes but is not limited to running up to her, staring and doing nothing.