Anand
Smash Journeyman
Mr. Miyagi once said, "No such thing as bad student, only bad teacher."you see yourself as some sort of Mr. Miyagi
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Mr. Miyagi once said, "No such thing as bad student, only bad teacher."you see yourself as some sort of Mr. Miyagi
one of the dilemmas i find with fighting falcon (and basically every other character) is that whenever you move in a way to be able to react to and swat away his approaches (e.g. emphasizing WD back and empty shorthops to prep yourself for fair), you pigeonhole yourself into movement choices that forfeit control, as (i think) you mentioned in your previous post, which allows him to run around and push you to the edge.i'm pretty sure it's bad etiquette to ask for information when both parties know that there will be no reciprocation.
ie some of you ****ers should teach me something for once. by you ****ers i mean jesse basically. shots fired.
and no advice from kevin, his jank already keeps me up at night.
edit: to be clear, i like bad etiquette. just saying.
edit 2: falcon's first hit game is already custom-tailored to negate CC abuse as much as possible, i don't think you're going to get very far by playing into what you expect them to be using against you already.
now if falcon players start dtilting you at 0 yeah you can crouch them. dair/knee/grab/spaced aerials that negate CC abuse anyway probably not so much.
Style is simply a way to rationalize a deviation away from optimal decision-making. It is a crippling limitation on your actual ability. If you play to a "style", the best thing you can do to enable your ability as a player is to discard it immediately.
Not necessarily. It does ask you to take human error into consideration for your decision-making. Risk/reward is a skill that can be learned. The brilliant part of your prior post is that you acknowledge this aspect as your "option 2", where I simply think that you should combine them to the best of your ability.So basically I agree with your new post. And I agree mostly with this part.
While i agree with you, to not have style would be to have an encompassing knowledge of the MU, your opponent, and perfect reaction time. Basically you'd be playing TAS.
We as humans have limitations. Adapting for and acknowledging these limitations and the expected and practical limitations of your opponents are what results in having a play style. Style is an attempt to play as perfectly as you are capable of. That being said, there are bad players obviously.
Thank you, I appreciate that.edit: You seem to have an aptitude for this type of theoretical thinking. A lot of players incorrectly discard theory as "super theory bros" when theory is an invaluable tool for experimentation, observation, and improvement. I personally would prefer if you would lurk less and post more.
If you lived your life in solitude loli think one's opinion of oneself is more relevant than other people's opinions of that person, at least when you look at it from a certain angle.
you are a quack.i am a qualified
Why is this so? As in, why are other people's opinions of someone more important than that person's own opinion of his/herself?If you lived your life in solitude lol
Opinions I might say are forged from experience. Despite the factors which lead to the formation of an opinion such as fallacies in logic ("I see 3 people do something therefore assume everyone is doing it" is a fallacy), opinions are a representation of experience and therefore creditable. Why would you say letters of recommendation or calling a previous employer are necessary? In that context, its one of the few sources of ways an employer can gauge how accurately that a person actually use to work therefore example and get a very rough idea of a new hire.what makes an opinion relevant anyway?
i think one's opinion of oneself is more relevant than other people's opinions of that person, at least when you look at it from a certain angle.
I would regulate that to situations to whether your own opinion is best or not at times. Sometimes you might find yourself lacking motivation or reason to do something. Other opinions might help persuade you to make motivation or reasons for yourself.but what i meant was that your own opinion of yourself should have a larger bearing when it comes to your motivations and reasons for doing things.
Because whether or not you think positively about yourself you can't (or won't) prosecute yourself lol.Why is this so? As in, why are other people's opinions of someone more important than that person's own opinion of his/herself?
ohyou are a quack.
They are similar terms.I thought the term "mind-game" was just the archaic smash term for what the FGC calls "mixups" and we have now gotten in line to of course be more like them.
you're like a baked potatoIt doesn't duh
Oh ****... so deep, mang.Mr. Miyagi once said, "No such thing as bad student, only bad teacher."
Was definitely critiquing your specific point (that having a style was detrimental).you're not leaving me much to refute other than the content of my character, and i really don't care about my image on a video game forum.
THIS^!!!!Holy **** I need to start chatting with Umbreon
What have I been doing with my life
Now, where do you think people are attempting to apply flow chart ideas? The only time I can see flow charts being useful for any character is once you actually have some sort of guaranteed advantage like a grab. The flow chart helps to optimize the punishment with a variety of exits. Such as the end of a combo ends with a character offstage, or near the ledge, or stuck on a platform. You can help avoid situations which are not always that good such as putting a character back to neutral.hey jesse, did you ever stop and think of what would happen if marths abandoned the idea of the flow chart and instead played to disjointed incrementalism?
coming home in a couple weeks to marth you and lol about itLOL i love how fickle people are about mow's posts. some are the grace of god and some are the devil's work. it's funny.
that being said all of mow's posts are ****.
Fickle? I never said all of his posts are bad or anything. Umbreon's pretty insightful.LOL i love how fickle people are about mow's posts. some are the grace of god and some are the devil's work. it's funny.
that being said all of mow's posts are ****.
some people will get past the abrasive language for the message, some won't. it's my way of finding like-minded people. i really don't take myself seriously at all and i certainly don't have an ego about it. get over it, or don't. either way, it's doing me a favor. i post for me.Fickle? I never said all of his posts are bad or anything. Umbreon's pretty insightful.
I just hate it when he's a ****wad about it.
Smooth Criminal