ChivalRuse
Smash Hero
Cactus loves to wd reverse momentum dash stall.
So attractive.
So attractive.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Tell me if I'm doin' it rightAustin im bringing the pivot fsmash back in style.
when people were learning how to combo cactuar was learning
"frame perfect dashes out of perfect WDs"
or something
i think that's what he called it
Cactus loves to wd reverse momentum dash stall.
So attractive.
Cactuar likes to move it move it
Cactuar loves to make people think he's attacking. Then not attack. Then attack.
Cactuar loves to.....moves
Cactuar loves pizza
I think those percents are pretty good. 0% you want to fthrow -> regrab, then start Uthrow chain. The final Uthrow I think needs to put them above 35% to get a tipper Utilt -> regrab.Those are rough estimates on the percentages but the different ways to punish each category or percentages should be accurate. You should mess with it yourself and find out exactly what works on what percentages.
Jab and Ftilt I think. If jiggs approaches you at all, those moves will either stop her before she attacks or you trade hits.When you just got up from the ledge and you face a puff throwing bairs at you what is your approach? I almost always end up standing in my shield trying to find an opening, but it's pretty hard to find
DI down + away and tech.i heard it is possible to get out of marths f-throw cg in the ditto?
if so, how do you do it?
In spots like this where it's clearly heavily in Jiggs advantage I usually try to focus on regaining stage control than hitting her (though hitting her obviously goes a long ways towards achieving that anyway).When you just got up from the ledge and you face a puff throwing bairs at you what is your approach? I almost always end up standing in my shield trying to find an opening, but it's pretty hard to find
i think he's talking about the lower percents of the chaingrab, like being fthrown at 0%.DI down + away and tech.
This is false.The fthrow chaingrab is inescapable at 0.
Land again without doing an attack(wavedashing works too) and you'll get your floaty side-b back!whats best way to gauge %'s when your opponent is going to need to tech to be ready to tech chase?
or is this something u just get a feel for with more experience.?
2. sometimes when using dancing blade in the air i drop down a little bit. why does this happen?
nvm. I forgot something.The safe approach marth has on the ground is das canceled dtilt
I have more problems with it against falco. What worked for me there was to hold back and simply grab as soon as I saw marth actually turnaround. Never had to do that on fox.How do you do the turnaround grab instantly to get the low % DI back for spacies? I can't do it no matter what I try ....
Fthrow always forces tech/land on ground when their damage after the F-throw is >7%.whats best way to gauge %'s when your opponent is going to need to tech to be ready to tech chase?
or is this something u just get a feel for with more experience.?
2. sometimes when using dancing blade in the air i drop down a little bit. why does this happen?