Yup. Speed upB up.
Speeding up the endlag will just make the move spammable...for what upb is (an easy to land "gtfo" move) there's no way you can have it be spammable. Making him combo from it can only mean speeding up the endlag and to me that is not an option. Bowser is just a bad character people...he's not gonna get any better and you won't see Bowser mains popping up out of nowhere no matter what buffs you give the guy.
For what he is though, people seem to do fine with him from what I see although he'll never be as good as the other giant chars (Dedede and DK) because he lacks the range that they with the small amount of risk involved. For example DK and DDD's bair... What does Bowser have that can zone as well as those moves..? Nothing. What Bowser needs is a completely different moveset and that is something codes can't provide imo. He's just a bad character with very limited tools to work with. Buffing moves and giving him unfair stats (higher defense, taking less damage....wow, talk about bad ideas) won't do much for his poor pressuring ability. Bowser is and always will be a mindgame character and the moves that convey this playstyle are either already good or have been buffed already (fsmash, forward b) so why does he need more buffs? Especially since nobody here has even seen a Brawl+ Bowser main yet. And please spare me the "I play Bowser on the side" BS because that doesn't cut it...I can fricken play him on the side that doesn't mean I know how to utilize everything in his arsenal completely.
Look at what he already has as buffs...what else do you guys want seriously? The majority of the guys asking for buffs don't even use the character which I find even more funny...
-Bowser Fair all hits do 3 more damage
-Bowser F tilt does 2 more damage
-Bowser Up and B hitbox 1: 70 base and 80 growth to 70 base and 90 growth
-Bowser Up and B hitbox 2: 80 base and 50 growth to 100 base and 50 growth
-Bowser Up and B hitbox 3: 50 base and 50 growth to 70 base and 50 growth
-Bowser Fsmash final hitbox BKB 50 and KBG 90 and fire, original growth 81, BKB 22
-Bowser Bair angle decreased to 20 from 35
-Bowser downB hb3 (90 growth from 75, 60 base from 45)
-Bowser downB hb4 (80 growth from 72, 14 damage from 11)
-Bowser Utilt on frame 13, 1.5x faster
-Bowser Ftilt 1.2x faster
-Bowser has 50% less lag on up+b landing
Perhaps the only thing I could see helping him is an uptilt hitbox mod so that it can hit easier from behind therefore making his mindgames even more potent. That's Link's saving grace (reverse uptilt) so it'll definitely help him..
The only problem is that if you speed up the endlag on the fortress, guess what it leads into almost immediately....?
Another fortress. Combined with the fact that you move when you do the move and it's quick startup, you have a super spammable tactic that leads into itself if you miss. Fortress all dai.
Yes why don't more people see this problem with speeding up endlag. A lot of the endlag buffs really need to be thought about it carefully...making things spammable does not sound like it fits in the Brawl+ mission statement (whenever one comes out..)