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This would actually be very easily doable. I could probably code up a utilt that is only cancelable on certain frames in a couple minutes. However, that doesn't change the fact that it's an ugly cancel, and it doesn't look polished at all. I could see raising the utility of the move very slightly through other buffs (shell had some ideas that didn't seem too ridiculous), but there's just no way to make the cancel work out.I dont have anything against the Utilt Cancel, but I think that there has to be a time before the Kick that it's not interruptable...you know, so that you actually have to commit to it at a certain point of the move...
I don't think it should have a hitbox on the wind up of the move, that's kind of silly (durr I hit you away but I really just wanna hit you with my explosion). Wind damage... no, that would **** our shields A LOT MORE than BBrawl's shields because of shieldstun. Shell is already working on a Utilt that makes sense and nobody should have any real problems with it.Add a hitbox on the way up. You know the part where he is throwing his foot in the air. BBrawl also did that wind damage thing. Apparently it ***** shields. Steal their ideas.
If the wind hit boxes "refresh" often enough (which I would imagine it has to, in order to continually pull you in) it very well could. A 1% attack stuns for 5 frames in Brawl+. That means that if another wind hit box catches your shield again before those 5 frames are over, you've got a shield stun trap. Granted, it should be possible to Smash DI out of it. But it still sounds pretty lame.1% damage on Ganon's crotch wind wouldn't **** shields and would barely have any hitstun.
IIRC, peach only had practically no landing lag if the parasol was closed+1 for the peach no lag upb.
Should we mess with her recovery at all? It's pretty good as it is...+0 for peach no lag
+1 for peach being able to sweetspot the ledge backward
What's wrong with them?+2 for somebody fixing lylat's edges
fgrav = gravityYes
We will still Need them for the pokes and DDD, though.
Speaking of PSA, which attributes in PSA correspond to dgrav, fgrav, and ugrav?
So wait, dgrav doesn't exist in the game, or it doesn't exist in PSA?fgrav = gravity
ugrav and dgrav = don't exist, afaik, although if someone could prove me wrong, that would be awesome
Fgrav... is both dgrav and ugrav. We've been over this before. I'm obviously referring to PSA when I say dgrav and ugrav "don't exist," since otherwise we wouldn't have distinguished between them for so long. I only know of a value that controls fgrav in PSA (the one labeled "gravity"). There might be ones that control dgrav and ugrav, too... it's just unlikely.So wait, dgrav doesn't exist in the game, or it doesn't exist in PSA?
If it's the former, how does that explain the character specific physics? We can feel the dgrav in there when it's too high.
which is exactly the part a lot of peach mains hate. She should be to grab it while her parasol is open backwards just like anyone else in the game.Peach can grab the ledge backwards by the way... her parasol just needs to be closed.
What does game and watch have to do with Peach? They are completely different characters. Not to mention that G&W doesn't even have a direction when he uses upB he just goes straight up and can drift either way.G&W can catch the ledge backwards with his parachute, can he not? If so, Peach should definitely get it.
I don't know about G&W, because I never play him.
Because their Up-Bs share things in common? That'd be like making it so Metaknight can grab onto the ledge from his glide, but Pit and Charizard couldn't.What does game and watch have to do with Peach? They are completely different characters. Not to mention that G&W doesn't even have a direction when he uses upB he just goes straight up and can drift either way.
^^^Above post is my opinion on the bomber.all character have a direction with their up b >.>
so on the brawl+ chat some people are talking about peach side b nerfs and up b buffs. Does anyone have any input on this?
Personally I'd be in favor of buffing up b in an exchange for a nerf somewhere other than her side b.
But, please, for dear god, do NOT remove her side b buff.
I completely disagree. Firstly, you can't compare peach from melee to brawl in this situation and say "well, she couldn't do it before, so what?" because the truth is, the majority also could not grab backwards as well.But she doesn't need it. Peach mains need to be less stupid and not do their up-b backwards, and if they do, they should close it before attempting to grab the ledge.
I don't know what Peach mains you are talking about, but as someone who has played Peach since Melee, I don't have a problem with it.
Kirby and Ike say hi.There also is no reason why she is the only character that can't reverse grab.
About Ganon, he's still very beatable. I don't see why you're asking for nerfs.Toon Link needs to be nerf. His up-smash is broken, and he has no punishable moves.
Samus needs a buff in her neutral air, back air, down-smash, and dash attack.
Ganondorf, needs nerfs, his side-b seems like easy hit with anyone, tap-A is WAY too good.