The argument that they can be predicted is getting old. Nobody counts 10secs repeatedly to avoid klaps. This isn't a 1P platformer game. 95% of the time when you're being killed by a klap, you simply can't help due to the klap getting in the way of your recovery or you being stuck in water / whatever reason. Nobody plans such elaborate offensive schemes to send you to your doom when the clock strikes twelve. When's the last time you actually blamed a klap trap death on your own miscalculation?
Also you can plank on pretty much any map, what makes JJ any different? The klaps? But you can predict those =o!
As for "soft" planking, you either are planking or you're not. If you're stalling/planking, then that is against the rules (though there is no real way to enforce this eh), if you are simply running away from an opponent to reach a better position, then it's perfectly legal. I don't see how making up an in-between criteria makes much sense here.
Also you can plank on pretty much any map, what makes JJ any different? The klaps? But you can predict those =o!
As for "soft" planking, you either are planking or you're not. If you're stalling/planking, then that is against the rules (though there is no real way to enforce this eh), if you are simply running away from an opponent to reach a better position, then it's perfectly legal. I don't see how making up an in-between criteria makes much sense here.