stingers
Smash Obsessed
lucario def doesnt need buffs...you just suck
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If I'd actually wanted to make lucario get a buff, I'd have talked about moves that aren't numbered among his best, I suppose. Dunno. And his speed's better than decent, especially his rolls. So fast...boo.Uhhhhh... Lucario doesn't need buffs. He's got range, decent speed, okay power, a projectile, good juggling abilities and one of the best recoveries in the game right now.
MM my lucario.Well Andarel that was just a joke honestly, Lucario SEEMS fine. :X Though through MY eyes, which can't be taken seriously, he needs a bit more.
I haven't yet to find one person who mains him D:
Honestly there's a lot wrong with RC1 that I'd rather not say.
Well you can't expect it to get fixed, then, can you?Honestly there's a lot wrong with RC1 that I'd rather not say.
MM my Lucario.I haven't yet to find one person who mains him D:
OSHI-Well you can't expect it to get fixed, then, can you?
I'd expect to get bashed.Well you can't expect it to get fixed, then, can you?
Well if everyone's to afraid to voice their opinion, I guess there are no problems at all.I'd expect to get bashed.
Not a fun thing to go through.
Being about equally effective != "act the same". What you should do with your character in order to apply a match-up can vary depending on which character you're facing. Not all 50/50 match-ups are to be handled the same way.ridding the game of any counter, hard or soft, effectively makes all characters perform and act the same, ruining what Smash bros is.
I went to a few Melee tournaments like that back in the day. You pick your main at the beginning and can't switch the whole time. Led to me going Marth a lot more than I would have liked, but I still pulled wins out with other characters on occasion(including mewtwo and g&wThen again, I admit that my view is biased by the tournament rules enforced where I live (whether it's Smash, SoulCalibur IV, SF IV, Guilty Gear or whatever, we have to announce our mains upon registering and are not allowed to switch characters at all/only after losing a match). I guess France just hates counter-picking.
Doesnt that technically limit the number of characters played in tournaments though? Using vbrawl as an extreame example, everyone would choose MK, snake, marth and diddy, as they have the most consistant advantage matchups in the game.Then again, I admit that my view is biased by the tournament rules enforced where I live (whether it's Smash, SoulCalibur IV, SF IV, Guilty Gear or whatever, we have to announce our mains upon registering and are not allowed to switch characters at all/only after losing a match). I guess France just hates counter-picking.
One of the problems is that with the current CP system if you must choose first then it's not like you already know exactly which characters they main. It doesn't matter if you have a secondary that doesn't get countered if you pick your main thinking that you won't run into a certain character.Doesnt that technically limit the number of characters played in tournaments though? Using vbrawl as an extreame example, everyone would choose MK, snake, marth and diddy, as they have the most consistant advantage matchups in the game.
Maybe a better solution would be that everyone can choose 2 characters to play atmost, Anyone who wanted to main jigglypuff wouldnt have to fear a marth player, since they could set their second as sheik for example. Wouldnt that add more strategy to the game since there are hundreds of combinations available for preference.
For example, a pretty dam good vBrawl European player Mr R (before he became lame and played snake like everyone else....) mained Marth and seconded ZSS to cover any weak matchups. This should be encouraged!
surely brawl+ is balanced enough that you can main 2 characters without having any counters
but thats why its best of 3 and not best of 1One of the problems is that with the current CP system if you must choose first then it's not like you already know exactly which characters they main. It doesn't matter if you have a secondary that doesn't get countered if you pick your main thinking that you won't run into a certain character.
...of course. >_>But then it's just a matter of luck if they decide to risk you CPing their main. No matter what it comes down to the characters without any counters being the best choice to go with.
Which is annoying, and going to lead to a less diverse played cast, especially if those characters have 70:30 matches against other characters.Every character (in Brawl+ at least) has soft counters, which aren't what I'm talking about.
I'm talking 30:70 and higher, and no not all characters have them.
Her bombs have lag because she's in the morph ball. Now that you mention it, it would be nice it the cooldown got reduced...Samus questions.
Why do her bombs make her inable to do anything for quite a long time after laying them and bouncing off them?
Also where is the sweetspot on her u-air, most of the time I can never connect it and that's the part that actually has hitstun :x
Other than that, I like Samus and I find her fun to use.
@U-Air: The move is actually very good. Instead of trying to connect with the tip. Fastfall along with them and perform U-Air. Most people Airdodge while falling. And it works.Most of the time it seems I can only reach with the tip and then I fall while hitting them so the sweetspot never connects. It really blows sometimes.
Using bombs sucks really badly cause of the amount of lag. It's not like it's a great move to begin with but with all the lag it's almost unusable.
Or fast fall along with them with a dair.@U-Air: The move is actually very good. Instead of trying to connect with the tip. Fastfall along with them and perform U-Air. Most people Airdodge while falling. And it works.
*Learnt that from M2K's interview.*
Errrrrrr........that's a non-counterpick system since you don't even, you know, counter pick?Mattnumbers, lrn2doubleblindpick.
err...Errrrrrr........that's a non-counterpick system since you don't even, you know, counter pick?
If you're worried about being CP'd at the character select screen, lrn2doubleblindpick.But then it's just a matter of luck if they decide to risk you CPing their main. No matter what it comes down to the characters without any counters being the best choice to go with.
It's not. DI + TechAlso could somebody get back to me on whether Samus's zair to charge shot is a legitimate combo at some percents? It seems kinda broken to me if it is.