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You kept trying to grab and jab when he rolled, when realistically your best option was pivot grab as it would hit before he could crouch and put you out of harm's way if you missed.ugh I feel like Kirby is not hopeless vs Snake, Chu knows how to **** Snake and kill him arond 69% ONLY by just bairing then hammering in the air, he also did that sick *** thing, swallow me, spit me under SV and UAIR me, **** was beast and killed me =( we went 3-2 I almost lost.
it's hard, he crouched my grab >.> and dtilted me to fsmash, so lame.You kept trying to grab and jab when he rolled, when realistically your best option was pivot grab as it would hit before he could crouch and put you out of harm's way if you missed.
But yeah its pretty close between kirby and snake, probably 55-45 for snake.
If you pivot grab, you get extended range even forward, thus grabbing before the end of the roll/before he can crouch.it's hard, he crouched my grab >.> and dtilted me to fsmash, so lame.
This sums it up pretty well.ESAM said:Kirby, I think, is either right where he should be or 1-2 spots lower.
He has a few problems. He has spacing issues on the ground, low mobility, weakness to projectiles, and has a very limited moveset.
Spacing: He has mediocre spacing at best. His d-tilt and f-tilt have ok range, but they aren't great. His bair is a good spacing tool, but it is easy to run under it when it is Full Hopped and punish whatever is going to happen. It isn't like Pikachu where he has speed to combat his poor spacing, he just kinda gets wrecked for it.
Low Mobility: Kirby doesn't move fast in the air or on the ground. His movements have to be very deliberate and there isn't much room for mindgames compared to other characters. He also doesn't have many combos in actuality (F-throw uair is the only legit part of his combo at 0%, it can be SDIed out of by every character) so he is a character that relies mainly on one or two hits at a time and possibly a gimp.
Projectile weakness: Because of Kirby's low mobility he seems to get destroyed by a lot of projectiles. I know Pikachu can easily time out a Kirby because Kirby simply doesn't have an answer for it aside from shield. It is hard for Kirby to get in and he doesn't have any long range attacks to really counter-act it. It is sad indeed.
Limited Moveset: Kirby only has a few viable moves: F-smash, D-smash, Dair, Bair, U-tilt, and F-tilt. His other moves just don't cut it. However, all these moves are pretty good so it balances out in how it works. However, with the limited options Kirby has, it is very easy to predict what he is going to do, much more-so than other characters. It is also bad because it is fairly easy to punish.
Kirby does also have quite a few pros on his side, including offstage prowess, kill potential, and recovery.
Kirby has 4 or 5 mid-air jumps, along with hammer to give him an extra little horizontal boost. He will rarely get gimped and he only does when he uses his jumps carelessly and gets hit out of his up-b, sending him too far to land on the stage with an up-b. Few dare to go after a Kirby offstage because of his amazing offstage game. His dair-footstool is guaranteed on a bunch of characters and his inhale-footstool works on a bunch of people as well. Bair is also a strong move to switch the position that he was just in.
Kirby also has amazing kill potential, but this clashes with his predictability. Once at 90+% as a lightweight, it is easy to tell when Kirby is going to throw out a kill move (Mostly F-smash). When you are landing and the Kirby is walking back and forth, he is going to try to F-smash your landing. I think the kill potential and predictability balance out to a still slightly positive ending, but don't think that Kirby will always be scoring easy kills, it is definitely not the case.
Nah, MK doesn't destroy Kirby. No offense, but I think it's just you that gets destroyed. I mean, you very very rarely use fsmash? Too many situations in life reward you for taking risks, and if your fsmashes are getting you punished, then it pains me to say that it's you who's a bad player, and not Kirby who's a bad character. I myself don't hold back on the fsmashes when I know one will hit, especially at higher %s when the opponent will be close to death, or will die.oh... shoulda said that in the first place, spammerface!
After reading the first 10 posts ESAM's is the only one that sounds like he really knows what he's talking about... except for the "4 or 5 midair jumps"
How can you not know how many jumps any character has this late in the game? Especially since Kirby's had 5 jumps since n64? ._.
reading more, I'm glad most of them realize that MK destroys Kirby, something I've been trying to explain for a long time now...
annnnd I just posted in the thread.
I see how it is, mr. arrogant moderator backroomer >=(Nah, MK doesn't destroy Kirby. No offense, but I think it's just you that gets destroyed. I mean, you very very rarely use fsmash? Too many situations in life reward you for taking risks, and if your fsmashes are getting you punished, then it pains me to say that it's you who's a bad player, and not Kirby who's a bad character. I myself don't hold back on the fsmashes when I know one will hit, especially at higher %s when the opponent will be close to death, or will die.
Ling Ling, a top player from PR who mains Kirby (used to main DDD, but I guess my influence got to him! :D *is proud*), who moved to New England, is ****** face with Kirby and DDD now. I'm 100% sure that Kirby is under-appreciated, and that his ideal spot is like one or two over where he is, above ZSS and Pit (maybe possibly above TL, since he lacks in options too).
Here's a video of my apprentic--err, I mean, Ling Ling's Kirby for those who are curious! http://www.youtube.com/watch?v=xKOh-9xx_p4
Hey, I said no offense! >:OI see how it is, mr. arrogant moderator backroomer >=(
I don't know why you gave me videos, it's not like I don't trust you. o_oYes, I fsmash only when necessary, and only when I think it will hit and/or be safe. That is why I'm saying Fsmash is an overrated move just like any other punishable but strong kill move. People place too much weight and say "kirby is a beast look at how strong his fsmash is!"
If the opponent doesn't give you an opportunity for it...
Unfortunately I don't have any recent good matches of my Kirby recorded, but here's my MM against steel samurai in feb: http://www.youtube.com/watch?v=AeqAU4JvpfQ
Good match other than the severe **** I got from tippers and shieldbreaker. But I only use Fsmash once, hit with it once, and kill with it once.
edit: here's another match vs a Mario I traveled with to this tournament... this tourney was depressing because I had to beat this Mario, and another Mario I traveled with beat the Sonic we traveled with, and then I had to beat THAT Mario too. http://www.youtube.com/watch?v=yqVvjs-v3Oc
Again, very rarely do I Fsmash. I don't never use it...
I've no idea where he lives right now. He said New England last time we talked, though. And he picked up Kirby for Falco, he told me.Are there more videos of Ling Ling? It looks like he's a really good player with something of a rolldodge habit >_>
edit: ling ling kirby vs teevee mk http://www.youtube.com/watch?v=MgOarNOOQYw
"he picked up kirby just for metaknight"
*gets 3 stocked*
:s
does he live in connecticut? That's where I used to live... wish I still did since the smash scene is bigger (or at least more convenient) around there -_-
^MK destroys Kirby. Unless 65:35 / 7:3 isn't destroyed in your book.
This sums it up very well. Kirby can bait MK into using grounded Up B and other semi-punishable stuff by doing feint approaches, but like someone already said, mindgames only go so far. If you're beating MKs, they're probably just not that good.overswarm said:Y.b.M. beat me in a set in the Grand Finals at Nope's.
I sat down and thought about it.
I came back to Grand Finals and just camped. Whenever he approached, I'd retreating dair. Whenever he approached vertically, I'd retreating dair unless he would over-commit, then I'd just fall into him and dair him.
When he made an opening, I hit him with a nair.
Whenever he jumped towards me, I'd grounded up+b.
Whenever I was having trouble / was trapped, tornado above and through him (so he can't f-smash me out of it). Whenever I had to get hit with something, set it up to get hit with u-air.
I won the grand finals.
Pretty easy matchup to mentally prepare for.
Fixed that for you. Kirby sucks vs. MK. True facts.^
This sums it up very well. Kirby can bait MK into using grounded Up B and other semi-punishable stuff by doing feint approaches, but like someone already said, mindgames only go so far. If you're beating MKs, just don't know the match-up.
I forgot how horrible the matchup was until I played Judge a couple weeks ago. I got 2-stocked (or was it jv 3?) and realized that I really should use something else against MK.
'Cuz Marth has disjoints with killing power, and an invincible UpB which can be done OoS. Kirby doesn't have disjoints as noticeable as Marth's, so Kirby has to keep trying to get in over and over again, while Marth just swats him back out.How is Marth a bad match-up for Kirby at all? It looks pretty much dead even.
Completely agreed. I feel if I win against a Marth, I outplayed them more than anything. I still personally feel it's one of, if not the worst matchup Kirby has.Lol
Marth vs Kirby even? You're killing me Gheb.
Puffball who swallows isn't supposed to beat Gay Drama Queen with a long Stick.
Upb OOS means touching his shield with anything is not safe. Fair no likey Kirby. Can anyone say Dancing Blade and Dtilt on shield traps?
If I were to rank the ones you mentioned in terms of difficulty from hardest to easiest:Honestly Olimar, ICs and G&W are all harder match ups then either MK or Marth.
This is very true, Kirby has more interesting things to do with the stagelist than any character I can think of.Also, one thing that I didn't see mentioned in here is Kirby's stage versatility. There are very few bad stages for Kirby, and on *most* stages, there are glitches and tricks that he can exploit (suicide throws, infinites, instant kill throws, stone glitches, cutter glitches, etc.).
I realize that doesn't warrant a change in tier standing on it's own, but Kirby has very strong CP stages and his only 'bad' stages are MU dependent.
In my opinion Marth is the easiest matchup in that list by a good margin.-MK
-ICs
-Olimar
-Marth
-G&W
You know, T1mmy... I respect you as a fellow Kirby main and all, but I get the vibe you TERRIBLY underrate Kirby. You might be good, you might be bad, I have no idea, but the truth of the matter here is that you are WRONG. Kirby in NO way is THAT bad of a character. If Kirby is getting you the same rewards a low tier/mid-low tier character gives you after you spend the same amount of time on them, then I have no fear of just calling you out as a bad player. Have you seen anyone else anywhere in the whole Smash community making the same claim as you? In my opinion, it's as wild and outrageous as Gheb01's claim that Marth vs Kirby was evenish.In my opinion, I cannot see Kirby any better than a mid-tier character, and he's definitely at the lower end of the mid-tier. I would put him under Mario except that Dedede doesn't infinite him. Personally, I think Kirby would fit perfectly fine in a Low-Tier Tournament along side characters like Ness, Lucas, Mario, Zelda, etc.
What characters there do you think he should be below? ROB? ROB is debatably better than Kirby, but one spot on the tier list doesn't really matter. Donkey Kong is also a good character but Kirby doesn't suffer from a gamebreaking weakness (D3 infinite) like DK does. Peach? I'm not sure what to say about her, I can't play her for crap but she seems like a decent character, with no crippling weakness, but I still feel like Kirby's better. Fox? I personally feel like he is in general a better character, but Sheik/Pikachu matchups destroy him worse than ICs/insert character here matchups do for Kirby. Luigi's pretty good but still probably not better than Kirby.Tier List Version Four
TOP
S
HIGH
A
B
Middle
C
D
E :shiek:
Low
F
G
Oh well, it's easy. Final Cutter and grounded sideB are the keys to the matchup. And if we inhale Marth and take his power, the matchup turns into our advantage! We can gimp Marth with his power, because whenever I charged the B, my friends would run in and shield, so i would break their shields and kirbicide them.guyssssss, i think marth goes evenish with kirby.
I wish you'd tell me what makes the match up so easy for marth.
Well because he is solid, he made it so far. I been a kirby fan for so long to admit he not the best nor the worse just dam right solid .
I don't think Kirby is a high tier, but he definitely deserves to be upper C tier. He's a solid character, but solid can only go so far.
Just so you know, our Ftilt outranges side-B too (at least the first hit), so if you predict a SideB punish, you can punish that with Ftilt.On a serious note, it's his disjoints and invincible upB OoS. Your sideB is a little annoying too, but I've learned to deal with it and it's now only a nuisance when I go into autopilot (shieldgrab between the 3rd/4th hits, or as soon as you slow down enough for a surprise grab from Kirby... As well as do some hard SDI away from Marth if you get a hit on us).
That's just how you interpreted my overall post. Kirby could fit well in a low-tier tournament because he's so well-rounded and balanced, yet capable in the proper hands. He truly can be played in practically any environment and with any settings. You'll be hard-pressed to find a character more adaptable than Kirby.l T!mmy really did imply that Kirby is really bad by saying he'd fit in a low tier tourney, which I don't agree with.
I've never met a person like that. Everyone I've seen who keeps entering tournaments consistently and keeps trying shows vast improvements relative to those players who don't put forth equal amounts of effort.I'd also like to note that lots of tourney experience does not make you good or an expert. I think we've all met that person who tries and tires but is simply not good at smash.