See the thing with kirby is...
his bair outranges our fair..
and any well spaced moved from kirby will have up b whiff...
his bair outranges our fair..
and any well spaced moved from kirby will have up b whiff...
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Our bair might have more range than your fair, but out bair is almost all hurtbox, and your fair is almost all disjoint. So all you have to do is hit any part of our leg and you win the encounter.See the thing with kirby is...
his bair outranges our fair..
and any well spaced moved from kirby will have up b whiff...
****, just shield carefully against her( watching how your shield drops) and anyways she can't kill you most of the time if she breaks your shield. The annoying thing is the Pieces if you don't know how to use items( I assume u know since u play Snake too).And I told YBM to use ZSS against me, I'm terrible at the matchup![]()
Could you explain why it's about even? I'd really like to see your reasoning for this.I'd also like to know what Neo / ChuDat think of that match-up. I'm pretty sure they are about even.
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There's that, but as a Kirby player, we end up depending more on mistakes the opposing player makes in order to capitalize, and to play the bait-and-punishment game. If Marth never falls for the bait game and makes sure to zone the hell out of Kirby and be ready for Kirby's grounded approaches, it starts getting harder for Kirby.Eh, that just was the general opinion of myself and others of the match up when I was in Socal last year.
Havok/Haze/Bardull have all (maybe not havok?) lost to/been knocked out by kirby in tournaments, and players like MogX/Havok were able to articulate to me that the mu was even considering other things such as Marth not having any safe kill moves and any one of those kill moves that misses means kirby's killing you at 100% tops.
Of course I'm fully aware of regional opinions, but I do tend to think a lot about options, and when it comes to a character who I can predict their movements but they just outright are very hard to manage as Marth I have a hard time thinking it's a major **** match up. There's also kirby's good grab range, dash grab, and how susceptible marth is to follow ups after grabs due to his general weaknesses. Kirby's damage output from grabs on Marth I believe to be extremely potent.
dunno who you areThere's that, but as a Kirby player, we end up depending more on mistakes the opposing player makes in order to capitalize, and to play the bait-and-punishment game.
Smash DI.Kirby gets great ability to read and damage marth for A LOT OF DAMAGE from every grab. Marth is NOT CAPABLE of avoiding kirby's follow ups from grabs. REALLY.
Unless Kirby's Bair is space perfectly, which means at the very very edge of your shield, or even out of your shield's range, you can punish it in a way other than dolphin slash, like fair or grab. If you can't, then don't, and Kirby won't be able to safely follow up. I don't use Kirby's Fsmash much, but sometimes I can space a Bair, my opponent will shieldgrab, miss the grab, and I punish with Fsmash or ftilt or whatever. Don't fall for that.2. Kirby's moves are singular hit, it isn't like G&W which bair on shield is like LOLOLOL. In this sense it's a reaction speed trap. Any move hitting marth's shield from kirby may be punished by dolphin slash, but the time frame allowed is a lot less than you'd expect... and any ... mistakes...
Camp harder, DI better. Kirby really shouldn't be killing you at 80% unless your DI is just poorly executed. I will admit that Marth has a harder time getting kills than Kirby, assuming the Kirby won't get baited into a Dolphin Slash, but it's really not that easy for Kirby either.6. Did I also mention that any time that marth whiffs anything I dread the fact that I'll probably die at 80%?
fthrow fair uair etc bs is not what i'm referring to. Down throw, what marth do? get bair'd/uair'd, regrabbed, or utilt'd and all three of those moves repeat the situation of having Marth trying to get to the ground. Kirby's low percent grab "combos" aren't of concern.Smash DI.
If you're desperate, counter and dolphin slash are available. Fair will probably do the job if you really can't SDI away.
Protip: aim kirby's bair at the top of marth's head (well spaced obviously). Dolphin Slash will be a weak hitting one (i.e. you'll punish us with an fsmash for trying it up until about 70%), marth can't grab it, the shield pushback won't allow us to typical oos options that will reach (i.e. whiffs as I've said), and us shield dropping to any other action isn't fast enough. Us dashing only resets the position at best (our dash is 17 frames before we can shield), but you can punish us moving away after that encounter.Unless Kirby's Bair is space perfectly, which means at the very very edge of your shield, or even out of your shield's range, you can punish it in a way other than dolphin slash, like fair or grab. If you can't, then don't, and Kirby won't be able to safely follow up. I don't use Kirby's Fsmash much, but sometimes I can space a Bair, my opponent will shieldgrab, miss the grab, and I punish with Fsmash or ftilt or whatever. Don't fall for that.
Fsmashes at the ledge and side bs near the ledge/off stage. I'm talking about initial percent though, not final percent.Camp harder, DI better. Kirby really shouldn't be killing you at 80% unless your DI is just poorly executed. I will admit that Marth has a harder time getting kills than Kirby, assuming the Kirby won't get baited into a Dolphin Slash, but it's really not that easy for Kirby either.
Of course.Really though, just camp, camp, camp. I once played a Marth in a bunch of games as we were trying to get the matchup down, I kept beating him until I told him to just camp harder, and then I realized how few options I had when he did that and then I kept losing.
Also, hopefully you're not using Dolphin Slash to kill when you're in kill range yourself. >_>
I don't see the need to convince you as a Kirby player about anything in regards to Kirby. This match-up has been played on a high level in SoCal as well as MD/VA multiple times and statistically the results of these matches are about even, if not in Kirby's favour. Isn't that enough to convince you? Don't result tell you a lot more than worthless theorycrafting?You guys are doing a very lousy job at convincing me and other Kirbies.
http://www.youtube.com/watch?v=jUOng_74Fx4fthrow fair uair etc bs is not what i'm referring to. Down throw, what marth do? get bair'd/uair'd, regrabbed, or utilt'd and all three of those moves repeat the situation of having Marth trying to get to the ground. Kirby's low percent grab "combos" aren't of concern.
"Some guys who I won't mention by name have played this out a lot and their results apparently lean towards 50-50 . Discussing a character's assets and abilities in conjunction with another character's same things is absolutely worthless, when you take into account matches played between nameless examples most likely at varying levels of skill and understanding of the matchup."I don't see the need to convince you as a Kirby player about anything in regards to Kirby. This match-up has been played on a high level in SoCal as well as MD/VA multiple times and statistically the results of these matches are about even, if not in Kirby's favour. Isn't that enough to convince you? Don't result tell you a lot more than worthless theorycrafting?
I don't believe in what people on the Kirby boards tell me about a match-up when the reality looks vastly different. Rather than that you should wonder if there might be something you are doing wrong because there has to be something wrong when a match-up never plays out the way you are explaining in theory.
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Oh, but it ALWAYS plays out the way I theorize it! I've seen Chu vs Neo videos, and Neo never plays gay. He's an aggressive marth. You know what kills Kirby? Defensive maneuvers with lots of disjoints. When Falco goes on the defensive, it gets harder for Kirby. When Lucario goes on the defensive, Olimar, MK, ICs, it gets harder for Kirby. I acknowledge that your lack of insight is because you're not a Kirby mainer, and thus don't see it from our point of view. Remember that defensive > aggressive in this game!I don't see the need to convince you as a Kirby player about anything in regards to Kirby. This match-up has been played on a high level in SoCal as well as MD/VA multiple times and statistically the results of these matches are about even, if not in Kirby's favour. Isn't that enough to convince you? Don't result tell you a lot more than worthless theorycrafting?
I don't believe in what people on the Kirby boards tell me about a match-up when the reality looks vastly different. Rather than that you should wonder if there might be something you are doing wrong because there has to be something wrong when a match-up never plays out the way you are explaining in theory.
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Well you failed at it.That was sarcasm. >_>
I'll just take that as a complient, I guess.If Kewkky's even saying that Marth vs. Kirby is a bad match-up for Kirby, then that's saying something.
How so? He goes below Kirby, has an advantage over us in our MU, with his power we can annoy him just like he does to us... What's there to underrate?You underrate ROB. But then again, everybody does.
Good post, but...Umm, excuse me Mr. MikeHaze sir, but I have NEVER lost to a Kirby in tournament.
I feel as if I've beaten Kewwky in Pools at some National (I'm actually bringing this up because I've fought and destroyed a number of Kirby players in pools at nationals, and I want to know if any of them were you). If memory serves me correct, I've defeated Timmy in tournament at both Genesis and MLG (though he used MK on both occasions, he did lose with Kirby to my Falco after I beat him game 1 MK vs my Falco on his counterpick, which I believe was Halberd, for those who are curious)
That being said, I only bring this up because a certain Mr. MikeHaze dares to claim that ALL skilled Marth's have lost to Kirby. Now, if you're claiming that I'm not a skilled Marth, then I simply won't bother teaching you all the cool stuff I learned recently
I still feel t!mmy is a skilled player, and if Kewwky is who I think he is in my foggy memory, his was definitely an exceptional Kirby, although if he remembers the incident, I think he'll agree that the match was not close, because Marth does indeed have a rather large advantage on Kirby. Greater mobility all around, greater pressure tools, greater pokes, just overall better tools means that Kirby's life is miserable. Marth has options on the ground which directly win vs. Kirby's Bair, but Kirby doesn't have this luxury. Marth can also punish more consistently.
From where I'm standing, it's at least 6-4 Marth, but I'm actually leaning towards 7-3.
nobody plays kirby bro.I'm glad someone finally agrees with us. ^_^
No offense, but have you played many non-nameless Kirbies other than t1mmy and Kewkky? Because if you haven't, it's not that surprising that you've never lost to one, regardless of the matchup.
Yep, I remember. Pools at Pound4, you 0-2'd me. Hell I went 1-2 against Seibrik's MK, but couldn't get a game off of you in our set.Umm, excuse me Mr. MikeHaze sir, but I have NEVER lost to a Kirby in tournament.
I feel as if I've beaten Kewwky in Pools at some National (I'm actually bringing this up because I've fought and destroyed a number of Kirby players in pools at nationals, and I want to know if any of them were you). If memory serves me correct, I've defeated Timmy in tournament at both Genesis and MLG (though he used MK on both occasions, he did lose with Kirby to my Falco after I beat him game 1 MK vs my Falco on his counterpick, which I believe was Halberd, for those who are curious)
That being said, I only bring this up because a certain Mr. MikeHaze dares to claim that ALL skilled Marth's have lost to Kirby. Now, if you're claiming that I'm not a skilled Marth, then I simply won't bother teaching you all the cool stuff I learned recently
I still feel t!mmy is a skilled player, and if Kewwky is who I think he is in my foggy memory, his was definitely an exceptional Kirby, although if he remembers the incident, I think he'll agree that the match was not close, because Marth does indeed have a rather large advantage on Kirby. Greater mobility all around, greater pressure tools, greater pokes, just overall better tools means that Kirby's life is miserable. Marth has options on the ground which directly win vs. Kirby's Bair, but Kirby doesn't have this luxury. Marth can also punish more consistently.
From where I'm standing, it's at least 6-4 Marth, but I'm actually leaning towards 7-3.