DSP
Smash Apprentice
Seconding the question from the previous page - is a non-hack PAL solution in the works? There was never one for BBrawl v1 and I (and many others too, I'm sure of it) would really like to try it.
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That's very strange; are you sure you have them in the right directory, and sure character changes *are* in effect?The changes to the stages have not been implemented in my game, regardless of whether or not the .pac files have been put onto my SD card. What the hell am I doing wrong here?
Character changes are most definitely in effect. I main Samus, so it's rather obvious.That's very strange; are you sure you have them in the right directory, and sure character changes *are* in effect?
...that will require hax...Is there any way to make the Balanced Brawl changes permanent? I don't want to have an SD card in my Wii all the time. :\
Just because that wasn't their intention doesn't mean that isn't how they come off on the majority of casual players.the Brawl+ team have been saying it all along, and i'll say it again.....Brawl+ is not/was never meant to be Melee 2.0
that's Project M's job
Casual players are idiots.Just because that wasn't their intention doesn't mean that isn't how they come off on the majority of casual players.
Wow, really?Casual players are idiots.
Case in point: my casual friends couldn't tell what changed on a blind test of Brawl-. BRAWL MINUS. (Well, until I whacked them with a warlock punch)
I've only played B+ 2 or 3 times, but I played Melee since the day of its release, and played it competitively for over 2 years. That being said, after looking at the changelist...It doesn't really matter if someone thinks that Brawl+ is Melee 2.0. They are most likely casual players, who never played Melee or just don't like the changed physics.
...yeah. Brawl+ is Melee 2.0.Brawl+ Official Changelist said:*Momentum Capture -> Melee
*Aerial Landing Lag for most characters has been cut by 50% -> Melee
*Hitstun -> Melee
*Shieldstun -> Melee
*Dash Dancing -> Melee
*No Autosweetspot Ledges -> Melee
*Scar Jumping -> "basically a technique in Melee"
Of those changesI've only played B+ 2 or 3 times, but I played Melee since the day of its release, and played it competitively for over 2 years. That being said, after looking at the changelist...
...yeah. Brawl+ is Melee 2.0.
*insert two-page thread derailment*(especially Melee 2.0 aka Brawl+)
Your casual players > my casual players. They wouldn't recognize a change if it doesn't hit them with a hammer. They wouldn't be able to tell in Brawl+ that it was changed at all, and in brawl- I'd have to do something drastic like pull out lolimar or bowser.Wow, really?
I actually have done a lot of blind vBrawl/BBrawl/Brawl+ "taste tests". What I've seen is most casual players notice Brawl+ (in particular the hitstun "something's wrong with the TV, it's not responsive", ledge mechanics "something's wrong with the ledge", and bad animations "Ganon's jab is glitching out"; they also notice the hitlag change after a while, but not immediately.)
I'd imagine those same people would notice the change in Brawl- almost immediately, for hitstun alone if nothing else.
Yes I made sure there was no custom stages on the SD card. The only thing on the card was the files from the BBrawl website.Did you remove all custom stages including the ones Brawl came with?
I have made sure all custom stages on both the Wii and SD card were removed. I have tried to run BBrawl several times but it never worked. Is there something else I should do to the files or am I just having really bad luck?You have to remove custom stages from the Wii console as well. The way smash stack works, it has to be the first custom stage the Wii "sees". Also, be sure to go to the stage builder immediately after booting up to maximize success, and yes, that means once in great while you do get unlucky and it doesn't work (just try again if that happens). If you don't want to lose the stages, you could move them to another SD card or, alternatively, move the actual files themselves to your computer before getting smash stack involved.
It is only 512mb.What size is your SD card? It can't be any higher than 2GB as it doesn't work with SDHC cards.