Uncreative719
Smash Rookie
- Joined
- Apr 30, 2010
- Messages
- 5
Thank you all for your help. I got it working now.
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If you count killing at 150 a kill move then I suppose its great.Z/S is odd now.
Sheik deals damage as a beast, (and not sure, but I think she can jab cancel into Dsmash. That means, a decent killer move).
Zelda..... well..... as a main, all can I say she has changed a lot. Considering regular BBrawl's change output, her changes are just TOO MUCH.....
I CRINGE at comments like these...so many...things that make me rage....Zelda's smash moves come out of the Nayru's Love so fast! It is such a good entry against anyone with a projectile! Spamming Din's Fire is great and using Din's fire when coming back from off the edge is unreal as well. Zelda has improved tremendously and she plays much more aggressively now. All of my friends call her the new metaknight lol
First off she's defiantly worse off with out her tilt lock....Given some time, I think my friend TonyGuacamole would turn Sheik into a top tier character, and given that Zelda isn't useless anymore, yeah. Sheik/Zelda probably is pretty scary.
Probably top tier...I still think Wolf is probably the best, but Sheik/Zelda could easily be right behind him.
Oh yes, and I'm not kidding that Sheik alone could be a top tier character. Even though F-tilt lock was nerfed, not getting locked by other dumb stuff is fair compensation. And like really...even though she lost GR U-smash shenanigans, the Rapid Jab cancel is pretty ridiculously darn powerful coming from a frame 2 Jab, and her camping is like comparable in effectiveness to Falco's. Like seriously.
So yeah since she lost weaknesses that made certain matchups unbearable, and since she still outcamps most of the cast and can reliably combo into a finisher, Sheik is VERY good. She kinda has the problem Wolf used to have where her recovery is pretty subpar, which is part of the reason why I think Wolf is better. Oh yeah and Wolf's D-smash kills really early and is stupidly hard to punish.
Sheik's camping is a lot more like Lucario's camping except where Lucario has range, Sheik has speed. Neither character sits at the edge of the stage throwing out projectiles like Falco. Rather, they're both better off using their projectiles to stop approaches or to augment their pokes.I dunno, I don't think Snake comes close to destroying Sheik in VANILLA Brawl. I'm pretty dead sure she beats Snake in this game since she can easily kill Snake by baiting into her Up-B (juggling with it is safe and effective), and Snake lost a lot of his unfair KO power.
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Yeah, Peach is probably top tier.
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lol Marth and Lucario outrange everyone...not everyone can make it REALLY UNSAFE for those characters to throw out moves. Vs Lucario...yeah...that matchup is probably hella stupid. Vs Marth...I'm willing to bet that mu is even.
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Getting tilt locked hardly matters except if you're a space animal...what is more important is Sheik's ridiculous zoning game and the fact she still has reliable setups into other moves. She was a very good character in standard Brawl due to those qualities (beating Falco is a bonus), and since the rapid jab cancel ensures she still has reliable setups into other moves...
Martha has never hard-countered Peach (^^). I highly doubt he hard-counters her. The match-up is controversial in vBrawl, some say it's even, others stick with the 6-4, and the 55-45 ratio is also regularly thrown around. Has the mach-up changed that much into his favor?I agree that Peach is easily top tier, however, she's still hard countered by Marth and probably looses 60:40 to Lucario. I'd say she's probably about as well balanced as she can get considering you'd need to completely change the characters that give her the worst time.
Nah, Marth's only relevant change in the matchup is that his fair does less damage. Meanwhile peach does more damage with bair, kills earlier with fsmash, and has an easier time gimping with nair. Plus there's peach bomber shenanigans for whatever that's worth. The matchup is just fine now I'd say.Has the mach-up changed that much into his favor?
*namesearch*Yeah, I feel like her tilt lock wasn't crucial to her playstyle. I've watched Ankoku play a lot, and he'll take advantage of it in certain matchups, but there are plenty of stocks where he isn't able to tilt lock very long at all, and instead racks damage using a number of different methods. Accordingly, I feel like the jab cancel allows for a ton more options and opens up her very fast game even more.
I also think Ankoku would make Sheik atleast high tier. I think pro Link's would make Link top tier though
Maybe that's what it is, I commented that after watching a set of yours with Omniswell's Wario Probably not too easy to get a tilt lock in that matchup.*namesearch*
I tilt lock any character possible. I use different methods out of necessity, not because they are stronger options than a tilt lock. If Sheik's tilt lock is outright removed, her options better be given improvements accordingly - I have a hard enough time finding openings against characters with good aerial mobility and/or disjointed range, and removing a guaranteed damage setup is big, whether you might think so or not.
Also, I don't think I'm in any way a high tier player. Go watch someone good like Light or NEO.
By the way, on vBrawl matchups, Sheik vs Snake is closer to even than Sheik vs Marth, in my opinion.
I don't tilt lock in that matchup because it's literally impossible to. I'm forced to end it after two or three tilts.Maybe that's what it is, I commented that after watching a set of yours with Omniswell's Wario Probably not too easy to get a tilt lock in that matchup.