That's not likely given that it can only be played on the WiFi Training Room.
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wait, for planking or...?code it so that after a certain amount of ledgegrabs, you cannot grab it again for a certain amount of time...or you just go into helpless state after x ledgegrabs if you ledgedrop!
That was there in normal Brawl too. It is an incredibly simple way to see if the Wario knows the matchup or not. The matchup immediately gets much harder if they do.Hey I was playing Ganon in BBrawl the other day and I found a strange thing.
Sometimes when I MurderChoke Wario he ends up behind me somehow. (possibly do to his great DI?) Anyway its not gamebreaking just something that needs mentioning.
I'd say I'm pretty ****ing near the top of Ganon's metagame, seeing as I am one of about 7 Ganons in the world who has placed well in tournament, I made several discoveries that helped Ganon's metagame (nothing huge, but lots of little things), I have chats with other top Ganons about specific matchups, and I have mained him since Brawl came out. AA is at least as good as me at the game in general, probably a lot better, and places better in vBrawl easily. Then consider that he is an absolute authority on BBrawl, since he ****ing made it, and I have been playing it since before it was posted online at all. As for other Ganons disapperaing, A2 just owned that concept, and I haven't seen Swoops anywhere in a long time, not just this thread. When we both agree that Ganon does just fine now, it is NOT just two players sharing what happened.PT is good on Norfair.
Annnnnnnnd who cares about you playing AA and going even in BBrawl? One set of players playing the matchup in a single region for a few matchs when I doubt they are either the top of their metagame or of a very close skill level to each other isnt really enough to change anyone's mind on the matter.
It's just one step. More Ganons need to give feedback. Well, there were ganons earlier but their complaints were dismissed so I doubt they would be willing to even try arguing again.
It's very easy to spotdodge Ganondorf's Flame Choke, and I do this all the time in say...Ganon dittos or any matchup against other Ganondorfs whenever I'm not making a horrible spacing mistake. Furthermore, I can do this consistently on WIFI. He makes a noise and his hand flashes purple as it starts up, and it only starts grabbing on frame 16, which is HORRIBLY slow for Ganondorf's most viable grab option.That rant aside, we appreciate all input and videos of other people playing. A2, I perfectly understand what you are saying about the G&W matchup, but even a top player will make mistakes. And he can't just throw out Usmashes; I choked him for trying that strategy. Also, people can dodge grabs on reaction? They have 100 milliseconds (since dodge is not invincible until frame 2) to press down on the control stick far enough for it to be registered, and Ganon's grab is not easy to notice on its first frame, since he barely moves during it.
uhhhh, what?WAIT JUST ONE MINUTE
Are you sure the BBrawl showcase is larger than Super Smash Bros Metagame?
except that just this day dantarion crack that nut and made them playable.The Boss stages are on Layer 2, and thusly can't replace anything.
He is referring to this:The Boss stages are on Layer 2, and thusly can't replace anything.
Thats pretty cool. I hope BBrawl makers allows for some of these to replace the non viable stages. Personally Id love the (original)Ridely boss stage, the Stadium, The Stage with Samus's armor in the background. They are more or less Final Destination varients but they look visual cool.
uhhhh, what?
that. isnt SSB:M bigger?In order to allow players to see the game in action before playing, we have prepared a demonstrational video that shows this standard version of Balanced Brawl in action. Created with 300 replays showcasing every character, it is the largest Smash video production ever created
And...I in fact have playtested him and recorded matches. You forget, Ganondorf is one of my most commonly used characters. And that I've been one of the longest participants of the Ganon forums ever since Brawl's release.I haven't seen much evidence of Ganon getting serious, deep playtesting from most of the people dismissing him; it seems more theoretical.
Trust me, there are some characters you literally cannot land this move on if they play correctly. By correctly, I mean it just takes a certain outlook and not horrible reaction time when playing against Ganondorf to never get hit by most of his movepool.There is competing theory that reaches different conclusions, and the actual play also supports this. Never getting hit by Flame Choke? Never, really? That just doesn't happen in real matches. You WILL get hit by Flame Choke.
These stupid statements come from ignorant people, the same people who probably say that brawl+ has wavedashing, is melee 2.0, is making Fox and Falcon top tier, etc. There's little that can be done about people who make assumptions without trying anything."They changed nothing."
"The balance is worse."
"They didn't change enough."
"It's the same."
"There's no point."
Some things I've heard thrown around.
no, its either Marth or SpamusIs Meta Knight still top tier in Balanced Brawlol?