AppleAppleAZ
Smash Journeyman
Because you can only do it 5 times before you touch the ground.Guys, guys! This isn't the advice thread, let's get back on topic here.
Why is bair so damn underpowered?
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Because you can only do it 5 times before you touch the ground.Guys, guys! This isn't the advice thread, let's get back on topic here.
Why is bair so damn underpowered?
I just realized my miscalculation, touche!
Not sure if serious...Because ledgegrabs are a thing
Sure, but is exiting the air the same as touching the ground? Plus, throws also refresh your jumps (including Falcon's and presumably's Bowser's air grabs), and I'm not sure I'd call that exiting the air.If your jumps are refreshed, you exited the air.
Well I would consider grabbing the ledge "touching the ground" anyway.
Also, Peach's float doesn't refresh upon ledge grab, as I'm sure ShroudedOne knows.Technically, it isn't.
did my vids vs pp come out or something? or were u rewatching something?Mahone, I feel like your Puff is a little too legit for the world. You need more Kraft Singles, aka cheese.
/nothingtodowithanything
I could believe that for sure, i bet thats applicable to most people/characters as wellMahone needs to WD to adjust his spacing before some of his SH/FH aerials.
That's just a coding error.
If your jumps are refreshed, you exited the air.
I have actually forced a character to be at ground level but not in grounded state before. It is literally impossible to do in non-hacked gameplay.You don't have to be in a grounded state to be touching the ground.
oh ok, i just hate that mu as puff, i have always done significantly better at it with falco and actually used falco vs boss in a tourney like 2 weeks ago... unfortunately there are no vids, but there is like no way i could do that well with my puff@Mahone: I was watching your set vs Boss. You try to apply an aggressive style to her that I don't think works anymore. I don't know if my Puff knowledge is credible enough for me to elaborate, so I'll leave it there.
Also what Bones said. You don't adjust your spacing through WD often enough, and I feel like that loses you pressure options that you could otherwise have. Whatever it is Puff does for pressure.
ITT: Semantics. So many semantics.
ya that makes a lot of sense, i definitely need to work on my movement a lot as puff.... i think its the weakest aspect of my puff gameOnly reason I pointed out the WD thing is cause I was watching Hbox matches, and then I rewatched our vid from my minifest, and I realized it was super easy to outspace and counterattack stuff like AC bair/fair because I knew his trajectory before he jumped. Jiggs can't DD to adjust spacing or simply dash towards the opponent in order to overshoot, so WDing towards someone before going up with those aerials seems really important. If I have to respect SH fair and quick WD forward into SH fair, I am much less likely to be able to capitalize on either, and much more likely to get hit by either while trying to predict. Not sure if WDing back would be applicable in the same way.
marth, unless he's dtilting a lotAre there any particular matchups (character-wise) where it would be more viable to be close to the ground (mango) instead of in the air 80% of the time (hbox)? Or does it not really matter, and depend more on your own playstyle more than anything?
*I wasn't sure whether to ask this in Mahone's thread or this one, but whatevs.
Thanks Mahone Can you crouch rest Falcon's grab like you can with Marth/Sheik?i prefer playing grounded in most matchups, and id say that it works best when you are playing a character that can't grab your crouch (marth/sheik/falcon)...
this doesnt need much explantation, if they cant grab you, they lose a huge part of their ground game
id definitely try not to stay grounded vs falco since he can laser above you to stop you from jumping and just generally gets to pressure you WAYYY better if u stay on the ground
fox is weird, i think it just depends on your style and what your opponent is doing really since fox is so versatile
you can dominate peach so well in the air that i wouldnt stay grounded in that mu
Thanks, I do have a lot of trouble dealing with getting trapped in the air sometimes, especially vs Fox.marth, unless he's dtilting a lot
fox, when he's just kind of dd camping and waiting for you to land
sheik usually because crouch
ganon, imo
falcon when he's spamming aerials in place or when he's going for grabs a lot (but aerials can be good vs. his grab too as long as you're not being too predictable with how you retreat to the ground)
yeah, i guess a lot of matchups it's good to start out on the ground...jiggs might have 6 jumps but she also has no fall speed, so you can trap yourself just by being in the air.
and if you watch hbox play, he might spend lots of time in the air, but he also usually wavedashes around beforehand, to set up spacing, see if they're trying to attack, see if they're going to wait in shield and he can grab, etc.