AlexoftheAura
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Graduation tomorrow, I'm so essited :D
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The cap toss is the best partGraduation tomorrow, I'm so essited :D
this is smash, not DoAI want top quality jiggle physics in this game. Zamus is so stiff in Brawl :<
melee's engine has always felt really janky and is like a popsicle stick house. yeah the game is more fun but brawl is definitely smoother. There's a good balance between the two.If Smash4 has Melee's physics/movement, there will not be any problems (ignoring inevitable character imbalance, and wired controller support) for competitive play. I'm just hoping for Brawl's engine to be fixed to better match Melee's since they're basing Smash4 off that. Smash is so based on movement. Melee just captures it best
...watmelee's engine has always felt really janky and is like a popsicle stick house. yeah the game is more fun but brawl is definitely smoother. There's a good balance between the two.
You really have no idea what you're talking about.melee's engine has always felt really janky and is like a popsicle stick house.
Wow Phil. O_oI'm personally a tad optimistic, the combination of adding more core 3rd party games and Nintendo's expressed focus on addressing hardcore elements might pressure Sakurai to follow suit, although since Sakurai's interview this could be wrong.
Alright, Stauffy time, I blame finals stress and illness compounding my patience:
Also, nobody's forcing you to play this game or stay on these boards. Idk if you're trolling or what, but seriously you go on like a random troll on SRK about this game every time I see you on these boards. Generally, people who bash on these kinds of things excessively often spend more time doing this than they should being better at X game they play, not to mention you are also are bad at this game itself (from the matches I've seen), which is why I don't get why people take you seriously when you offer Brawl advice, especially when lots of it is generalized and highly theorycrafted/generic mediocrity. I honestly was a close-minded idiot when I started and didn't want to play Counter Strike, MvC3, or even invest in competitive Melee, and guess what? I totally loved them, my only regret for MvC3 is arguably X-factor and the fact that I'm not rich enough to invest in a whole separate console for a game lol. Even after getting enough invested to be consistent in other more competitively viable games like SC2, CS, and Melee, I still love Brawl though too, because there's enough departure from traditional elements that make it still refreshing, and the competitive mould, while being shaky, is still solid enough to house a pretty good community.
An opinion like yours may be subjective, but it doesn't mean it doesn't suck, especially if it reeks of misplaced confidence and goes on like an awkward one-man elitist circle-jerk, it just doesn't fit when you get little backing from buddies on the subject. If you're going to troll, at least get good at your intended game to back it up, bush-league prick. Seriously, they made a specific game bash infraction because of guys like
I've halted half the projects I've made for this board, because I felt like I've contributed lots and that it's time in general for someone else to step it up, and I just want to play the game itself more than anything. I also had to get my precious fragile scrubbish ego bruised many a-time to get over my mental limitation in scope and just play the game. I'm far from good at this game, but at least people acknowledge that I respect what matters and I don't try to act like an ostentatious steaming pile of idiocy.
This is why I avoid those forums usually.http://www.smashboards.com/showthread.php?t=304188
The last lots of posts make me really hate the Melee community. I have never known a more annoying bunch of whining people
I wish they would stop being trolls and butthurt all the time with Brawl.I can understand Melee players expressing frustration, except the difference is they're courteous enough to keep it within those threads. If people on SRK hate it when Brawl people defend their game on their boards, what makes people think its any different if anti-Brawl trolls up a storm on the Brawl boards?
I will cry if this happens.Lucario will be replaced by Zoroark, calling it now.
I hope so.Zoroark and Lucario calling it, and the return of mewtwo. Gotta always add in a new pokemon to the game.
Yes.What D. Disciple said will happen.
Mewtwo will be a heavyweight in this particular game. However, Pokemon Trainer is likely to be removed (or reworked), not that anyone would really miss him anyway...
God keeps telling me that Knuckles will be like the "king" of 1v1, I realllllyyyyyyyy hope its not true.
except that I do. the game has little buffer system and one of the best ways to move your character is your air dodge.You really have no idea what you're talking about.
I think Steam should be in the next Smash.
Tell that to the Mewtwo and Roy fans out there.edit: Lucario is gonna be in the next smash. he has too many fanboys to NOT be in.
People actually like that two dimensional cardboard redhead?Tell that to the Roy fans out there.
by the way the game was originally meant to be played, yes melee does control pretty horribly. thankfully there are things like wavedashing so you can actually move your character without 5 years of lag. though you still can't turn around very easily. though I think melee should have had more of a buffer system. not as much as brawl... but more would have been cool.Tell that to the Mewtwo and Roy fans out there.
Also, you really don't know what you're talking about. Melee had precise controls and very few glitches. Brawl...a buffer system that goes "Hur durrr, you're trying to do an Fsmash? LOL, nah, you're going to do a dash attack instead because you buffered it" and glitches everywhere. Also, how can you say Melee controls like a tank when you play Brawl...Melee is faster-paced than Brawl. <_<
Regardless, whatever engine they decide to use, hopefully they won't rush and actually test/debug everything.
what do you want from me?You will be in Smash and you will like it.
Your Final Smash shall be dropping characters IQ's so low, they'll eventually just walk off stage and lose a stock so they may regain their Sanity.
less landing lag is only because L canceling, though it's not like that matters because there's so much shield stun in that game aerials on shield are really safe. which is what makes it offensive and funMelee's movement is more fluid because
- less landing lag on aerial attacks
- wavedashing
- wavelanding
- fast falling
- dash dancing
- edge canceling
- no input buffer (try short hop fast fall in Brawl. When you land, your character will have to enter a crouch animation)
Melee gives you so many options for control in movement, easily more than Brawl