Jackie
Smash Journeyman
I was playing with VMan last night as ICs and we noticed that egg lay invincibility too, actually. When he ate up Nana and I tried to smack him, he went nowhere. I think he took no damage.
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Thanks for the feedback Mind Trick! I'm much worse at Doubles and nerves hit me harder on this set so I had less shield drop consistency and used D-smash more than usual. I got caught in the infinite because I thought I'd land on the platform just by falling off but fell in the gap instead. What advantage does U-throw have over D-throw on Peach?Match is here (any and all criticism is welcome)
DK can do pretty much nothing but roll if you pressure the back of his shield (I don't think Up-B is very reliable?). Vman could have abused this a lot more instead of repeatedly getting shieldgrabbed (a lot of blocked ftilts). Also, on a lot of techchases he was too impatient and went for the tech in place punish every time. Last, no grabs, no anticipation on DK punch from the ledge.I don't have time to see them all now but I just watched the first game. What do you think VMan should've done more/less of to handle DK?
FD/FoDLeffen, what do you think is the best stage against Falcon?
Probably more like hiding tech from other high-level players he'd play in the future, if anything.Wow, hiding tech from other low tier mains?
That's low.
Some frame data stuff i just tested using TAS, discuss ( ill throw out my own stuff later )
Nair
Hitlag:7
Shield Stun:8
Landing lag :7
Advantage:+1
Perfect DJC nair
1 Jump starts
2
3
4
5
6 Airborne ( Jumping here makes you land )
7 Double Jump starts
8 Nair starts
9
10
11 Nair hits, Hitlag
12
13
14
15
16
17 Hitlag ends, Fastfall
19 Yoshi lands, landing lag ( Shield stun )
20
21
22
23
24
25 Lag ends
26
27 Shieldstun ends
28
29
30
Uair
Hitlag: 7
Shield Stun: 8
Landing lag : 9
Advantage -1
Bair ( strong hit )
Hitlag: 5
Shield stun : 5
Landing lag : 7
Advantage: -2
Fair
Hitlag: 8
Shield Stun : 9
Landing Lag: 10
Jab
Hitlag : 4
Shield Stun: 3
Ends : 8 ( jab 2 starts, hit 12) else 17
Disadvantage : 6-4 depending on when it hits using jab 2 , else 11-13
Jab 2
Hitlag : 4
Shield Stun: 5
Advantage: 16-14
Egg Stall:
Total invicibilty: 38
Lag after grab the edge: 7
Double jump : 9
Grabs edge on frame 39
1 frame not invicible
Invincible all of double jump -> waveland onto stage with 1 or 2 frames after lag.
already at frame 1 will he start to move a large portion of his body backwards ( mostly finished at frame 3 )
http://i32.tinypic.com/25sl7ic.gif
You can drop from the edge and use bair and still get to the edge ( doesnt really require you to be that frame perfect if you use airdodge and stage )