I do double up B to the ledge from standing on stage cause I think it looks jawesome.
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for once I totally agree with ICG. Pika's dthrow does not legitimately combo, it just sometimes leads to usmash on floaties if your opponent temporarily forgets what a DI is.pikachu can chain throw with d-throw other than fox at super high percents? I don't think there is a legit combo out of pichu/pikachu's down-throw in the game ther's a lot of lag. But it's great for tech chaseing and if they don't know it doesn't combo/chain throw.
wtFFFFF????? If I'm completely out of the loop here about some godly mystery DI for getting out of Sheik's CG [and not being grabbed again even if I manage to airdodge away], then please oh PLEASE let me know!!!Ness breaks out of chaingrabs pretty fast. Even Sheik only gets to fifteen percent on him.
You are. And they're not.Or maybe I'm thinking of Ganondorf. I would think that the numbers are similar, though.
iirc someone posted some data on it saying that you can grab him to like 70 or so if you're perfect, but 45-55 was a rough range for imperfect CG if they DJ airdodge.Edit: LOL I knew there wasn't a way to get out that early. 50 sounds about right. Unfortunately for Ness, this doesn't mean he's safe; Sheik can then tilt and aerial **** his pathetically slow fat-kid self until he's off the stage and then...well...it's Ness off the stage.
GG.
LOL yes! So good! Hmm...wait, I'm too aggro...I only do real well when I tone it down in teams and be the mysterious lifebox during my occasional bouts of mad evasion XDin a nutshell, i pretty much just let fox **** while i just save him whenever he's in trouble
Toasty, is N64 going to pound 4? how did teams go with him?