321BOOM
Smash Journeyman
Thankyou~ But I just had someone explain it to me, so I'm good
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How can you forget Uair?In my opinion, platform pressure is the idea of using moves while your opponent is on a platform or trying to move of a platform in order to pressure your opponent into making a bad the wrong choice and ultimately getting punished for it.
Moves that Marth can use for this are U-Tilt, F-Tilt, Jab, and U-Smash.
Very much arguably, non-tipper your opponent can jump away. Spacing for the tipper is improbable.Nair is pretty good platform pressure as well...
Arguably better than utilt and up smash
Sounds pretty cool, but very unfeasible. They can just jump out of their shield, or chose to take the initial hits to DI /SDI out before the last one can hit. especially "at kill percents". Also, I would suggest experimenting with SHDB Up if they're at kill percents. The last hit will reach when you're grounded, and the first three hits may shield stab or cause the opponent to get stuck in or drop their shield. If you connect with only the last hit and Dancing Blade is fresh, the knockback is comparable to Utilt.
Okay, I'll let M2k and Ally let them know you think they're stupid since I've scored a K.O. on both of them this way.Sounds pretty cool, but very unfeasible. They can just jump out of their shield, or chose to take the initial hits to DI /SDI out before the last one can hit. especially "at kill percents"
You have to hope they're stupid, for this to work.
LOLLL K, you do that.Okay, I'll let M2k and Ally let them know you think they're stupid since I've scored a K.O. on both of them this way.
If you always expect your opponent to know what you're thinking or react in the best possible way, you're quite mistaken. Also, this technique might not be half bad at shield stabbing.
You just jump in a direction, push the B button, then quickly flick the control stick the opposite way Marth is facing. It's called wave-bouncing when you get the momentum shift.I have a question about reversing my Shield Breaker. Like, I'll see videos of people jumping and reversing a SB, but they also get this sudden shift in momentum. How do you do get that momentum shift?
Uh... I'm not sure I understand what you're saying.... If you're saying the Marth grabbed the ledge, instantly let go and used upair... Then yes his invincibility frames would end before the uair did...Guys, what's the sweet spot rule on Marth's up air when trying to grab the edge? I was playing a friend of mine in friendlies, and out of curiosity, I used Ike's D-tilt, which somehow connected and spiked him. So, was just wondering if that's just hitting Marth before he grabs the edge or runs out of invincibility frames or what.
You're probably hitting your DB too fast.i assume he meant up B
my question:
why can't i SHFair > full DB? it seems to always stop after DB1
You're right, I should've used Marth guaranteed unavoidable kill moves, instead of innovative kill set-ups. What was I thinking?!LOLLL K, you do that.
I bet it didn't happen again though, eh? Yeah really cool Marth tricks don't work that often after people adapt.
Though really, why would you do something that is not guaranteed to work if all the other options Snake has (which can all be performed OoS) are a guaranteed punish? In fact, why would Snake shield if he knows that once he does ANYTHING OoS he'll get punished?Well, shielding on a platform pays off when
platform dropping,
rolling,
jumping,
dashing,
nade pulling
are all punishable by marths ever so lovely uair or nair.
Hence the term Platform Pressure,
as the use of those moves Pressure your opponent, allowing the use of Opportunistic at best moves.
You're right, I should've used Marth guaranteed unavoidable kill moves, instead of innovative kill set-ups. What was I thinking?!
oh wait . . .
BTW, I killed my sparring partner with this YESTERDAY. Someone who knows my entire style very well.
Do you even understand how good this is as a mix-up. Your opponent either
A) drops their shield and dies
OR
B) stays in shield and risks you not swinging hit 4, and therefore receives additional platform pressure, leading to death.
Then again, you have no comment on the earlier comments give to explain why nair is, in fact, inferior since clearly (according to Shaya) you can punish everything reflexively.OK Pierce, I'm stupid, and you're our Marth SBR representative and thus endowed with a far superior mind and intelligence.
But you are ignoring what I said.
Those two options you outlined are NOT the only ones. If they know about this trick (which they soon will if you start justttt destroyinggg everybody with it all the time) they will figure out how to counter it... why wouldn't they just jump out? Why would they just sit there?
Nair is safer.
I don't know what you're talking about.Then again, you have no comment on the earlier comments give to explain why nair is, in fact, inferior since clearly (according to Shaya) you can punish everything reflexively.
. . . I'm done with this conversation. I did not try to pull rank. I simply tried to come in here and bestow knowledge and experience by teaching you a viable mix-up to your arsenal, which I did not recommend you spam, or even use every match, but suggested you try to experiment with as a mindgame, and gave examples where it worked in the past on other good players, and players who know my style alike. You are sarcastic, you overexaggerate, and your discussion habits are disgusting. Furthermore, you are relatively bad at theory craft if I'm to take this as an example of your normal behavior. YOU then mocked me and discarded my advice as gimmick.OK Pierce, I'm stupid, and you're our Marth SBR representative and thus endowed with a far superior mind and intelligence.
But you are ignoring what I said.
Those two options you outlined are NOT the only ones. If they know about this trick (which they soon will if you start justttt destroyinggg everybody with it all the time) they will figure out how to counter it... why wouldn't they just jump out? Why would they just sit there?
Nair is safer.
. . . I'm done with this conversation. I did not try to pull rank. I simply tried to come in here and bestow knowledge and experience by teaching you a viable mix-up to your arsenal, which I did not recommend you spam, or even use every match, but suggested you try to experiment with as a mindgame, and gave examples where it worked in the past on other good players, and players who know my style alike. You are sarcastic, you overexaggerate, and your discussion habits are disgusting. Furthermore, you are relatively bad at theory craft if I'm to take this as an example of your normal behavior. YOU then mocked me and discarded my advice as gimmick.
I will say this. If you ALWAYS choose the "apparent best" or "blatantly safest" options with Marth, then you WILL LOSE. Marth is pretty safe, but he is designed to capitalize in the risk vs reward system like many character in this game. I was once of your mindset, but have learned otherwise. You cannot win a match with only dtilt and Fair, I assure you. Additionally, DB4 against an opponent on a platform is not extremely unsafe considering it can result in a relatively low percent K.O.. It can only be punished by platform dropped aerials, and since it's an unexpected mix-up, which CAN BE CANCELLED, it's not as unsafe as it appears on first glance, ESPECIALLY because it may PUSH YOUR OPPONENT OFF THE PLATFORM IF THEY SHIELD IT, RESULTING IN A TECH CHASE OR SMASH ATTACK.
If your mindset is clearly that rigid, I recommend playing Falco. This is a character who does extremely well by playing 100% safe options only all the time, even though I don't feel that is the most efficient style for him. That is all. Now I remember why I stopped visiting the Marth boards.
Yeah. Hold diagonal forward while you Up B and he'll go forward more.I hear that Marth can aim his up b sorta like how squirtle and mario can, is it true?
It is funny because it is true.i just realized you guys are arguing about nothing
For the ground release/ air release, if the character is a certain height (like marth) they can cause the opponent to release in the air. It is easily controlled because all you have to do is not pummel before they are released.Yeah. Hold diagonal forward while you Up B and he'll go forward more.
A few more questions:
What is auto-cancelling?
How do you know when a character will be ground release or air released from a grab? Can it be controlled? Which is better? What are the follow up options?
I jacked this from the Link Q&A Thread.Yeah. Hold diagonal forward while you Up B and he'll go forward more.
A few more questions:
What is auto-cancelling?
How do you know when a character will be ground release or air released from a grab? Can it be controlled? Which is better? What are the follow up options?
grabs and characters can be categorized into two categories: "short" and "tall."
marth's grab is "tall." (note the height at which he holds his opponents)
link's grab is "short." (note the height at which he holds his opponents)
when a "short" character (e.g. wario) is grabbed by a character with a "tall" grab (e.g. marth), marth is guaranteed an air release if wario is released when marth is not pummeling (if marth is pummeling then wario is ground released)
when a "short" character (e.g. wario) is grabbed by a character with a "short" grab (e.g. link), link is guaranteed an air release if two conditions are met: link is not pummeling and wario is inputting "up" or "jump" upon release, otherwise ground release
I preffer the GC controller. I only liked the classic cause I could do SHDL easily with Falco, but now I mastered it with the GC.... every1 says i shuld use gamecube controller but i use classic controller wat is better 2 use for marth
You should use what feels most comfortable for you.... every1 says i shuld use gamecube controller but i use classic controller wat is better 2 use for marth
Almost everyone uses the GC controller lol, I wanted to change to classic controller long time ago, but changed my mind. =O heheI preffer the GC controller. I only liked the classic cause I could do SHDL easily with Falco, but now I mastered it with the GC.