doom dragon 105
Smash Lord
Thats what I've been doing, but it seems better to use the other methodIt is easy to just buffer the bair after the SH.
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Thats what I've been doing, but it seems better to use the other methodIt is easy to just buffer the bair after the SH.
Hmm. I think changing my L and R buttons is out of the question, I'd be too confusedI'm not entirely sure, but can't buffering a turnaround be the same as the semicircle? I usually just jab, hold left, wait for the turnaround, then bair, to be quite honest.
I asked Rykoshet how he does jab -> BAir, and he basically said this except he buffers the BAir along with the turnaround.I'm not entirely sure, but can't buffering a turnaround be the same as the semicircle? I usually just jab, hold left, wait for the turnaround, then bair, to be quite honest.
Don't really remember everything that he told me but I'm pretty sure that was one of the benefits of Jab -> Bair that he told me.Rykoshet said:Jab -> Bair allows you to safely hit away your opponent. Not only can you distance yourself from your opponent, but you can follow right through with Jab if he tries to punish.
Buffering means that all commands you input are stored and read in an array. So that if you input your commands too fast for being executed in 60fps, the system will store that command and execute it at the first frame that action becomes possible. I hope I haven’t confused you more.Okay, just so I can follow this easier, what exactly does it mean to buffer an action in Brawl? I might already be doing it and I just don't know it's called buffering![]()
I got it, lol. It didn't take much practice once I started buffering the turnaround instead of trying to cancel the jab first. I've already successfully done it in a few matches, though I occasionally end up just turning and jabbing if I hit the c-stick too early.Palpi said:Just practice, you'll get it.
FAir isn't the best way, but it it can gimp Falco quite well at low %s. If you're lucky, BThrow -> run off the stage -> double jump FAir might catch any Falco who tries to jump and Phantasm back to the stage in a hurry. If the FAir hit at very low %s and depending on their DI, they will be forced to use their up+B to recover, which can be Aetherspiked while you're trying to get back. If, however, they DI the BThrow away and get out of your FAir reach, you'll find yourself spiked by their side+B if you're too greedy (this happened to me at my last tourney).Fair is definitely not the best way to gimp falco.
I agree that this is also very good. when I was thinking of fair, I was thinking that falco was traditionally hit offstage with an aerial,tilt, or smash. I usually try this almost every time I have a chance to backthrow near the edge. There's also not much of a chance for you getting gimped either. When I try this, it's not really a consistent gimp , so dash-->double jump fair works best, yet sometimes I like to throw slightly different approaches, like dash+small hop or something like that. It's hard to explain, just based on how you think your opponent will try to get back.FAir isn't the best way, but it it can gimp Falco quite well at low %s. If you're lucky, BThrow -> run off the stage -> double jump FAir might catch any Falco who tries to jump and Phantasm back to the stage in a hurry. If the FAir hit at very low %s and depending on their DI, they will be forced to use their up+B to recover, which can be Aetherspiked while you're trying to get back. If, however, they DI the BThrow away and get out of your FAir reach, you'll find yourself spiked by their side+B if you're too greedy (this happened to me at my last tourney).
They won't be able to SDI out of it if you only hit with the descending portionAbout aetherspikes, anyone know how easy it is to just SDI out of it? I've been getting a lot less aetherspikes recently as I face skilled players.
That's exactly my problem. I know how I'm supposed to play (spacing and all that) and I've watched as many recent-ish videos of Ike's gameplay as I can, but I just can't think of all those techniques and stuff in-game. I guess it comes naturally after enough practice.I know exactly what to do with Ike to be good with him, but the problem with me is that I don't do most of those things, partly because I haven't been playing Brawl much, lol.